Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Final Fantasy XII Game Guide by gamepressure.com

Final Fantasy XII Game Guide

Table of Contents

Technicks | Technicks Final Fantasy XII Guide

Last update: 11 May 2016

Name

Effect

You may buy in / from the moment

Price (gil)

Libra

Displays additional info about enemies and shows the location of traps

 

Rabanastre

500

Steal

Steals from one enemy

 

Rabanastre

1600

Poach

Steals extra items from one critically wounded enemy. You don't get EXP for that.

 

Rabanastre / after Barheim Passage

7000

Charge

Restores MP, if it fails you loose whole MP

 

Rabanastre / after Barheim Passage

1700

First Aid

Restores some HP to a critically wounded ally

 

Rabanastre / after Barheim Passage

700

Horology

Deals damage that depends on the time spend playing in the game

 

Bhujerba

2000

Souleater

Character uses it's own HP to attack an enemy

 

Bhujerba / after Lhusu Mines

6400

Numerology

Deals damage to everyone in range that raises with successive hits

 

Rabanastre / after Dreadnough Leviathan

2048

Traveler

Deals damage to everyone in range that depends on the amount of foot steps taken

 

Rabanastre / after Dreadnough Leviathan

6700

Shear

Decreases one enemy's magick defense

 

Rabanastre / Part II

3500

Achilles

Make one enemy vulnerable to a random element

 

Rabanastre / Part II

8800

Gil Toss

Toss gil to inflict damage

 

Jahra

2000

Charm

Causes Confuse

 

Jahra

5000

Infuse

Converts one's MP into HP of ten times that amount and restores it to one ally

 

Jahra / after Henne Mines

2000

Sight Unseeing

Special attack that may only be performed when under Blind status

 

Jahra / after Henne Mines

6800

Addle

Decreases one enemy's magick power

Rabanastre / After the fight with Mateus

 

3600

Bonecrusher

Consumes some HP points to cause Death upon one enemy

 

Rabanastre / After the fight with Mateus

700

1000 Needles

Deals exactly 1000 damage to one enemy

 

Mosphoran

7000

Stamp

Copy the bad statuses from the user to one enemy

 

Archades

4500

Shades of Black

Cast one random black magic spell

 

Archades

5000

Expose

Decreases one enemy's defense

 

Balfonheim / Part III

3800

Revive

Works like Arise but instead of MP uses whole HP of the user

 

Balfonheim / Part III

10000

Wither

Decreases one enemy's strength

 

Balfonheim / after Giruvegan

3500

Telekinesis

Deals ranged damage with short range weapons

Necrohol of Nabudis / after Giruvegan

7100

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Square Enix or Square Enix. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.