Second Ascent | Part III Final Fantasy XII Guide
Last update: 11 May 2016
Name | Level | HP | Weakness | Drops (price) | Steal (price) |
Crusader | 47-48 | 10592-10772 | Holy | Blood-darkened Bone (1499g), Dark Crystal (160g), Capricorn Gem (150g), Crown of Laurels* | Blood-darkened Bone (1499g), X-potion** |
Bune | 48-49 | 13239-13659 | Water | Fire Crystal (160g), Forbidden Flesh (1397g), Damascus Steel (2188g)* | Gold Needle**, Forbidden Flesh (1397g) |
Reaver | 49-50 | 22771-23191 | Earth | Wind Crystal (160g), Bacchus's Wine** | Beastlord Hide (1499g), Vaccine** |
Abaddon | 47-49 | 13239-13879 | Holy | Dark Crystal (160g), Vaccine** | Solid Horn (1288g), Aries Gem (150g), Teleport Stone** |
Dragon Lich | 49-51 | 22241-23601 | Holy | Dark Crystal (160g) | Charger Barding (1154g), X-potion** |
Zombie Warlock | 48-49 | 7598-7778 | Holy | Dark Crystal (160g), Forbidden Flesh (1397g), Capricorn Gem (150g) | Capricorn Gem (150g) |
Necrofiend | 48-50 | 12709-13069 | Holy | Dark Crystal (160g), Sky Jewel (980g), Lifewick (1740g) | Sky Jewel (980g) |
Undin Entite | 45 | 48042 | Fire | Water Crystal (160g), Feystone (1000g), Undin Halcyon (1500g), Electrum (3563g) | Water Crystal (160g), Feystone (1000g), Undin Halcyon (1500g) |
*Rare; ** It's better not to sell this
Your first task in here will be to choose one thing to disable and in order to do that you'll have to approach a proper Altar and activate it [screen 1]. When you do that a door behind [screen 2] you will unlock.
You can choose:
- Disabling mini-map - Altar of Knowledge in south-western part of the shaft,
- Disabling magick - Altar of Magicks in south-eastern part of the shaft,
- Disabling ordinary attacks - Altar of Steel in north-western part of the shaft,
- Disabling items section - Altar of Wealth in north-eastern part of the shaft.
I recommend disabling the mini-map. It doesn't disable the main map so you can use it at any time and there's also the map I placed here.
That's it when it comes to the tricky part now all you have to do is to get to the top.
On 65 floor you'll have to face Fenrir - the third and last boss which test whether you're ready to get to the top or not.
Fenrir | About 190 000 HP | Resistant to Libra, Vulnerable to Earth | Ram, Wail, Bravery |
This boss also bet on the brute force. His attacks beside the standard one and Ram are: Wail, which may cause blind or silence on every one in range, Bravery (dispel him quickly when he cast that). And that's all to it. Kill him in any way you wish. | |
After the battle go to the hall with shaft and turn off that restriction you had on you during this whole ascent - approach a proper altar and deactivate it. When you ready with that a lift will appear. Use it to get to floor No. 67. There save your progress and use a Way Stone to get to the Third Ascent. |