Golmore Jungle | Part II Final Fantasy XII Guide
Last update: 11 May 2016
Name | Level | HP | Weakness | Drops (price) | Steal (price) |
Panther | 22-23 | 1409-1519 | Ice | Storm Magicite (80g), Coeurl Pelt (454g), Pebble (2g) | Storm Magicite (80g), Coeurl Pelt (454g), Libra Gem (150g) * |
Malboro | 22-23 | 1573-1693 | Wind | Earth Magicite (80g), Smelling Salts** | Earth Magicite (80g) |
Gargoyle | 23-24 | 1436-1494 | Ice | Storm Magicite (80g), Demon Eyeball (123g), Hi-potion* ** | Storm Magicite (80g), Demon Eyeball (123g) |
Treant | ~24 | ~4384 | Wind | Lumber (483g) | Earth Magicite (80g), Aquarius Gem (150g)* |
Hellhound | 37-39 | 3570-3790 | Water | Tanned Hide (77g), Red Cap* | Tanned Hide (77g), Alarm Clock** |
*Rare; ** It's better not to sell this
At the beginning you won't have access to the whole jungle. Some passages are blocked by magic barriers [screen 1].
Go to the Eruyt Village. There is no passage there so first thing you got to do is to approach the magic barrier near the village entrance (see the map above) - it will make Fran create a passage leading to the village [screen 2].
If you'll want to enter the village ever again (trust me - you will) you may not find the passage. Just go to the place where it is supposed to be, look at that place and the path will appear. |