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Final Fantasy XII Game Guide by gamepressure.com

Final Fantasy XII Game Guide

Table of Contents

Great Crystal II | Additional Locations Final Fantasy XII Guide

Last update: 11 May 2016

Name - Great Crystal II | Additional Locations - Additional Locations - Final Fantasy XII Game Guide

Name

Level

HP

Vulnerable to

Drops (price)

Steal (price)

Mom Bomb

59-62

17684-18164

Water

Bomb Shell (896g),

Fire Crystal (160g),

Diamond Armlet*

Bomb Shell (896g),

Fire Crystal (160g),

Scorpio Gem (150g)*

Necrophobe

58-60

23579-23759

Holy

Dark Crystal (160g),

Sky Jewel (980g),

Bacchus's Wine**,

Ambrosia (1682g)

Dark Crystal (160g),

Sky Jewel (980g)

Shadonir

59-60

25544-25864

Holy

Storm Crystal (160g),

Charger Barding (1154g)

Storm Crystal (160g),

Aries Gem (150g)

Skullwyrm

60-61

41264-41944

Holy

Wyrm Bone (1647g),

Battlewyrm Carapace (871g)

Dark Crystal (160g)

Ash Wyrm

61-62

88423-89103

Earth

Wind Crystal (160g),

Ring Wyrm Scale (1285g),

Moon Ring (1647)*,

Koga Blade*

Wind Crystal (160g)

Reaper

62-63

27509-27683

Holy

Book of Orgain-Cent (924g),

Dark Crystal (160g),

Vaccine**

Book of Orgain-Cent (924g),

Dark Crystal (160g)

Forbidden

58-60

17684-18044

Holy

Dark Crystal (160g),

Forbidden Flesh (1397g),

Echo Herbs**

Kaiser Shield*

Giruveganus

~60

~45194

Holy

Prime Tanned Hide (1372g),

Dark Crystal (160g),

Broken Greataxe (1762g)*

Prime Tanned Hide (1372g),

Broken Greataxe (1762g)*

*Rare; ** It's better not to sell this

It's the same crystal you visited on your way for Treaty-blade but access to higher areas was denied (Scorpio Gate Stone didn't work). Now, when you posses Treaty-blade, you can reach higher floors, but make sure that you are ready for things that wait for you there. If so, open the Scorpio gate and use the portal IX to get to higher floors.

Map here, comparing to the one from lower levels is less colorful. The moving itself around this part of crystal is more difficult. One mechanism can open one of two gates - it depends on you which one. After activating you have defined amount of time to get to the chosen gate and to open it. On the map it's showed in that way: device is marked with a white dot and next to it is the name of that device and time which you have to get to the gate (e.g. Taurus 252 sec. - device named Taurus gives you 252 seconds to get to the one of its gates), and gates which are opened by that device are marked as lines crossing paths and there is a name of the device and roman number I or II (e.g. Taurus II - second of two gates that can be opened by Taurus).

I didn't use colors to mark the Way Stones too because there's a lot of them here and I didn't want them to mix up because of similar colors. Portals are connected in that way: IX (lower floors) - X ; XI - XIII ; XII - XIV ; XV - XVI ; XVII - XVIII ; XIX - XX ; XXI - XXII ; XXIII - XXIV.

The main reason of getting here is esper Ultima and additional boss Omega Mark XII.

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