Daggers | Weapons Final Fantasy XII Guide
Last update: 11 May 2016
They aren't as strong as swords, but they very fast - they're the fastest of all weapons in the game. Also most of them give additional skills. One handed weapons.
Name | Passive and active skills | You can get it in / from the moment | Price (gil) |
Dagger | Attack: +14
| Rabanastre / from the beginning | 200 |
Mage Masher | Attack: +19, may cause Silence
| Barheim Passage - Burrough | 700 |
Assasin's Dagger | Attack: +25, may cause Death
| Rabanastre / after Barheim Passage | 1400 |
Chopper | Attack: +31, may cause Sap
| Rabanastre / after Dreadnought Leviathan | 2200 |
Main Gauche | Attack: 38
| Rabanastre / Part II | 3500 |
Gladius | Attack: +45, Wind element
| Jahra | 4800 |
Avenger | Attack: +52, may cause berserk
| Mt Bur-Omisace / After the fight with Mateus | 6000 |
Orichalcum Dirk | Attack: +59, may cause Slow
| Phon Coast | 8500 |
Platinum Dagger | Attack: +66, may cause Immobilize
| Archdes, You get it for finding Shurry the Cockatrice. | 11500 |
Zwill Crossblade | Attack: +73, Wind element | Port at Balfonheim / Epilogue, Rare drop from Vampyres in Lhusu Mines II
| 15000 |
Danjuro | Attack: +80 | Drop from Rare Game No. 65 - Larva Eater | - |