How to quickly earn experience points? | Hints The Division Guide
Last update: 11 May 2016
Acquiring experience points and advancing your character to higher levels is the most important aspect of every MMO game. Tom Clancy's The Division is no different - the higher level you have, the higher your stats will be, and the character will be able to use more powerful items, and fighting with enemies will become easier.
Completing missions
The main source of experience points are missions - by completing them you will be given immense amount of that valuable "resource". The exact amount of experience points gained for completing mission can be checked on the mission selection screen. Interestingly enough, the amount of XP points does not change with the difficulty level of a main, story-related mission, although it does not mean that it will not affect the experience acquisition rate. The level of difficulty increases the effectiveness, the health points and the damage dealt by enemies, which in turn cause them to give you more experience when you eliminate them. Remember, that even though you can repeat story-related missions, the experience will be given only once, upon the first completion.
Side missions and encounters are one-time only, but there will always be at least a dozen of them available for you, while new ones unlock all the time, giving you plenty of opportunities to complete them. Completing them will not give you the same amount of experience like then you do a story-related one, but they require only a fraction of time to complete them - some of them can be done in less than a minute. Remember, that completing side missions and encounters associated with a given wing of your base, you will be given precious wing-related supplies, allowing you to further upgrade your base (and gain addition abilities, talents and perks).
Killing enemies
Killing enemies is an additional (and probably the most satisfying) way of earning experience points. Each kill, regardless of the strength of the enemy, will reward you a specific amount of experience points. The difference between the power of your character and the enemy influences the exact amount - the bigger it is (or to be more specific - the more punishment the enemy can take, and the more he / she can deal to you), the more XP points will be given. Eliminating weak enemies is exactly the opposite - you won't gain much experience that way.
Remember, that you can increase the difficulty level of a main, story-related mission, increasing the effectiveness of enemies met there. This, in turn, causes them to give more experience upon death (not to mention the better items they drop).
Note that the way in which you kill the enemy also affects how much XP will be given. As long as it doesn't matter in most cases, killing your foe with a headshot will reward you with an experience points (aside from dealing additional damage).
Furthermore, note the following:
- Experience points aren't lost upon death - once you get them there's no way of losing them.
- Elements of your equipment can have an additional attribute, which give a percentage bonus to the experience gained by killing enemies. You can equip those items, provided that they won't decrease the effectiveness of your character.
- The Experienced Agent and Veteran perks give a percentage bonus to gained experience.
- While playing in a party (with a higher difficulty level selected) during a story-related mission, enemies will be a lot tougher and more effective, giving you (and your companions) more experience once killed.