Shortcuts (main and side missions) | Trooper SWTOR Guide
Last update: 01 February 2017
The chapter presents a list of all main, side, bonus and tutorial mission objectives that take place on the planet Ord Mantell. The list is arranged in such a way as to minimize the time necessary for the sole running and visiting the same areas.
Most often the next side missions can or should be done (because of your character's level) while doing the next main missions (Class). That is why all mission objectives are divided into main missions.
You should observe that there are no issues connected with the Codex here - these can be found in the "Places" chapter. Moreover, there are no side Heroic mission objectives. Their descriptions are at the end of the side missions chapter - "Ord Mantell".
Legend
- Orange marks all travels into further regions using Taxis and Quick Travel Points.
- Blue marks main missions (class).
- Red marks side missions.
- Green marks side Heroic missions. Because of their nature there are only the places where you can begin such a mission "on the way", but nothing more.
- Names of bonus missions are given after the name of a main or side mission (after a colon), with which they are connected.
- The line [mission start] after the mission name indicates the place where you begin it. After the name there is a name of an NPC who gives you the mission.
- The line [mission end] after the mission name means that this objective finishes a particular mission.
- The symbol [o] before the mission name means that this objective is optional. Sometimes in order to complete the mission you need to decide on one of the two objectives.
- The symbol [+] before the mission name means that can carry out this objective while traveling and getting to places where you execute other mission objectives. In other words, you do it "on your way" - most often it's about killing a certain number of enemies of a particular type, destroying or picking up some items (there are plenty of them so you won't have trouble finding them).
(L02) Hit the Ground Running
Hit the Ground Running [mission start] - Gearbox
Hit the Ground Running - Speak to Gearbox
Clearing the Air [mission start] - Sergeant Blyes
Mark Quick Travel Point (Drelliad Village)
[+] Hit the Ground Running: Take Back Drelliad Village (Bonus) - Dispatch the Separatist Forces: 0/10
Clearing the Air - Disable Signal Jammer Alpha
Clearing the Air - Disable Signal Jammer Beta
Hit the Ground Running - Destroy the Missile Launcher Cache
Hit the Ground Running - Use Your Personal Holocom
Clearing the Air - Disable Signal Jammer Delta
Clearing the Air [mission end] - Return to Sergeant Blyes
Snipe Hunt [mission start] - Wesner
[+] Snipe Hunt: Blinding the Enemy (Bonus) - Defeat Separatist Forces: 0/8
Snipe Hunt - Defeat Separatist Snipers: 0/3
Snipe Hunt [mission end] - Speak to Commander Vray
Best of the Best [mission start] - Sergeant Jaynes
Best of the Best [mission end] - Talk to Lieutenant Forris
Mark Quick Travel Point (Fort Garnik), Quick Travel Point (Avilatan's Rest Cantina) and Taxi (Fort Garnik Speeder)
Hit the Ground Running - Report to Commander Tavus
Hit the Ground Running - Speak to Private Farn
Hit the Ground Running - Report to Commander Tavus
Hit the Ground Running [mission end] - Speak to Commander Tavus
(L05) The Spy
The Spy [mission start] - Gearbox
Mercy [mission start] - Sergeant Hurd
Unsafe Safe Houses [mission start] - Holovid Intelligence Hub
Mercy - Speak to Yael
Scavenger Hunt [mission start] - Alma
[+] Mercy - Loot the Stolen Medicine: 0/2
[+] The Spy: Clean Up Talloran (Bonus) - Defeat Separatist Henchmen: 0/10
Unsafe Safe Houses - Disable Separatist Datalink Alpha
Scavenger Hunt - Find Alma's Heirloom
Scavenger Hunt - Speak to Ebenga
The Spy - Find Bellis
The Spy - Use Your Personal Holocom
Unsafe Safe Houses - Disable Separatist Datalink Bravo
The Spy - Retrieve Bellis' Field Box
The Spy - Speak to Lin
The Spy - Retrieve Bellis' Field Box
[+] Scavenger Hunt: Praying on Thieves (Bonus) - Eliminate the Scavengers: 0/8
Scavenger Hunt - Search the Scavenger's Salvage
[+] Unsafe Safe Houses: Stop the Raiders (Bonus) - Defeat Separatist Forces: 0/10
Unsafe Safe Houses - Destroy the Satellite Dish Relay
[o] Commit suicide to appear in the Medical Center in Oradam Village
[o] Scavenger Hunt [mission end] - Return to Ebenga
Teleport to Quick Travel Point (Avilatan's Rest Cantina)
[o] Scavenger Hunt [mission end] - Return to Alma
Mercy [mission end] - Return to Yael or Sergeant Hurd
The Spy - Return to the Republic Command Center
The Spy [mission end] - Speak to Fuse
(L05) The Ambush
The Ambush [mission start] - Fuse
The Ambush - Speak to Mirru
The Ambush - Use Your Personal Holocom
[+] The Ambush: Counter-Insurgency (Bonus) - Eliminate the Separatist Forces: 0/10
The Ambush - Disable the First Bomb
The Ambush - Disable the Second Bomb
The Ambush - Disable the Third Bomb
Commit suicide to appear in the Medical Center in Fort Garnik
The Ambush - Return to Republic Command Center
The Ambush - Speak to Private Farn
The Ambush [mission end] - Speak to Commander Tavus
(L07) Mannett Point
Mannett Point [mission start] - Commander Tavus
Victims of War [mission start] - Lieutenant Xorem
Lost Son [mission start] - Ellis
Unsafe Safe Houses [mission end] - Speak to Communications Officer Sulan
[+] Victims of War: Ending the Insurgency (Bonus) - Defeat Separatist Forces: 0/12
Bridging the Gap [mission start] - Commander Bragan
Mark Quick Travel Point (Falks Reach) and Taxi (Falks Reach Speeder)
The Untold Story [mission start] - Lamalla Rann
[+] The Untold Story: Time For Some Payback (Bonus) - Eliminate Separatist Forces: 0/20
Bridging the Gap - Defeat Separatist Rocket Gunners: 0/3
[+] Mannett Point: Bringing the Battle to Them (Bonus) - Defeat Separatist Battlers: 0/8
Mannett Point - Speak to Wraith
[+] Bridging the Gap - Destroy Weapons Caches: 0/4
Victims of War - Find Doctor Jaen Kett
Mannett Point - Disable the Force Field Generator
Mannett Point - Speak to Jex
Mannett Point - Disable the Force Field Generator
Mannett Point - Locate the ZR-57
Mannett Point - Speak to Separatist Officer Dalern
Mannett Point - Locate the Separatist Commanders
Mannett Point - Talk to Separatist Commander Bol
Mannett Point - Defeat Separatist Commander Bol
Mannett Point - Defeat Separatist Commander Saphrro
Mannett Point - Defeat Separatist Commander Vyru
Mannett Point - Download the Data
Lost Son - Find Paul
The Untold Story - Find Waxx
[o] The Untold Story - Loot the Holodiscs: 0/2
Teleport to Quick Travel Point (Falks Reach)
The Untold Story [mission end] - Return to Lamalla Rann
Bridging the Gap [mission end] - Return to Commander Bragan
Take a taxi to Taxi (Fort Garnik)
Victims of War [mission end] - Return to Lieutenant Xorem
Lost Son [mission end] - Return to Ellis and Iero
Mannett Point - Return to the Republic Command Center
Mannett Point [mission end] - Speak to Needles
(L06) Oradam Village
Oradam Village [mission start] - Needles
Generator Problems [mission start] - S3E3
Generator Problems - Find Engineer Celestra
[+] Generator Problems: Punish the Saboteurs (Bonus) - Dispatch the Separatist Saboteurs: 0/12
Generator Problems - Recover Liquid Coolant: 0/5
Generator Problems - Recover a Hydrospanner
Generator Problems - Recover a Multitool
Generator Problems - Recover a Turbohammer
Generator Problems [mission end] - Return to Engineer Celestra
Republic Roulette or Republic Roulette: Questionable Ethics [mission start] - Ensign Dregg
[o] Republic Roulette - Speak to Ensign Peters
[o] Republic Roulette - Use the Race Starter Panel
[o] Republic Roulette - Watch Your Runner Run
[o] Republic Roulette - Collect Mortar Shells: 0/3
[o] Republic Roulette [mission end] - Return to Ensign Peters
Mark Quick Travel Point (Volcano Camp) and Taxi (Volcano Camp Speeder)
Oradam Village - Recover an Albozene Pack
Oradam Village - Recover a Vimidone Pack
Oradam Village - Recover a Medical Injector
Hail the Liberators [mission start] - Odar
Mark Quick Travel Point (Oradam Village) and Taxi (Oradam Village Speeder)
Oradam Village - Speak to Zak
Oradam Village - Use Your Personal Holocom
Take a taxi to Taxi (Fort Garnik)
[o] Republic Roulette: Questionable Ethics [mission end] - Report to Ethics Officer Drage
Hail the Liberators - Find Odar's Daughter
Hail the Liberators - Speak to Kellik
Take a taxi to Taxi (Oradam Village)
Hail the Liberators [mission end] - Return to Odar
Take a taxi to Taxi (Fort Garnik)
Oradam Village - Return to the Republic Command Center
Oradam Village - Speak to Lieutenant Virk
[o] Oradam Village - Defeat Lieutenant Virk
[o] Oradam Village - Defeat Ensign Jarix
[o] Oradam Village - Defeat Virk's Henchmen
Oradam Village [mission end] - Return to Lieutenant Jorgan
(L10) The Separatists' Stronghold
The Separatists' Stronghold [mission start] - Lieutenant Jorgan
Witness Protection [mission start] - Milo Phipps
Witness Protection - Speak to Lieutenant Bendick
Securing the Landing Zone [mission start] - Captain Xuss
Take a taxi to Taxi (Volcano Camp)
Securing the Landing Zone - Speak to Sergeant Vandal
[+] Witness Protection: Weaken the Stronghold (Bonus) - Defeat the Separatist Forces: 0/50
Alliance Of Evil [mission start] - Agent Burne
Alliance Of Evil - Access the Computer Terminal
Securing the Landing Zone - Slice the First Terminal
The Separatists' Stronghold - Use Data Spike on Separatists' Comm Console
The Separatists' Stronghold - Use Your Personal Holocom
[+] Alliance Of Evil - Defeat Separatist Leaders: 0/4
[+] Alliance Of Evil - Defeat Separatist Vanguards: 0/4
Securing the Landing Zone - Slice the Second Terminal
Witness Protection - Find Veem Set
Witness Protection - Open the Holding Cell
Witness Protection - Speak to Veem Set
Securing the Landing Zone - Slice the Third Terminal
Securing the Landing Zone - Destroy the Landing Pad Anti-aircraft Guns: 0/2
Alliance Of Evil [mission end] - Contact Agent Burne via the Comm Station
The Separatists' Stronghold - Find Havoc Squad
The Separatists' Stronghold - Talk to Commander Tavus
The Separatists' Stronghold - Defeat Colonel Vorr
The Separatists' Stronghold - Defeat the Imperial Soldiers
Teleport to Quick Travel Point (Fort Garnik)
Securing the Landing Zone [mission end] - Return to Captain Xuss
[o] Witness Protection [mission end] - Return to Lieutenant Bendick
[o] Witness Protection [mission end] - Return to Milo Phipps
The Separatists' Stronghold - Return to the Republic Command Center
The Separatists' Stronghold [mission end] - Report to General Vander
(L10) New Assignment
New Assignment [mission start] - General Vander
Airing Grievances [mission start and end] - Lieutenant Jorgan
New Assignment [mission end] - Take the Shuttle to the Republic Fleet