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Star Wars: The Old Republic Game Guide by gamepressure.com

Star Wars: The Old Republic Game Guide

Table of Contents

(L07) Keeping Secrets SWTOR Guide

Last update: 11 May 2016

Bonus missions:

Terminating Contracts (Bonus)

 

The Eastern Grime / The Rustyards

Youll receive this mission after a conversation with Kraay, whos standing in his hut in [1] - (L07) Keeping Secrets - Hutta - Star Wars: The Old Republic Game Guide

You'll receive this mission after a conversation with Kraay, who's standing in his hut in [1]. Offer your help, and after receiving the Shock Collar Removal Device head north to get near the mining facility.

Around the mining facility and inside watch out first of all for Faathra Rustguard Guardian Droids [+] - these are dangerous enemies who together with other enemies can quickly kill you - (L07) Keeping Secrets - Hutta - Star Wars: The Old Republic Game Guide

Around the mining facility and inside watch out first of all for Fa'athra Rustguard Guardian Droids [+] - these are dangerous enemies who together with other enemies can quickly kill you. Don't fight with them if other enemies are attacking you and it'll be best if you simply avoid them.

There are also suicide-droids (Faathra Blasting Droid) here, which will run up to you and explode - (L07) Keeping Secrets - Hutta - Star Wars: The Old Republic Game Guide

There are also suicide-droids (Fa'athra Blasting Droid) here, which will run up to you and explode. You should eliminate them first, and it'll be best if you use abilities that can immobilize enemies. If you manage to destroy such a droid near other enemies, its explosion will painfully wound them.

Defeat Faathras Industrial Guards: 0/9 - (L07) Keeping Secrets - Hutta - Star Wars: The Old Republic Game Guide

Defeat Fa'athra's Industrial Guards: 0/9

After killing the first Fa'athra Industrial Guard you'll receive a bonus mission. You'll need to kill nine enemies of this type. Don't worry about this mission at all - in the mining facility (its entrance is in [2]) there are lots of them. You won't have any trouble killing at least nine, which will result in earning 390 XP. Enter the building using the door in [2].

Open Zevens Holding Cell - (L07) Keeping Secrets - Hutta - Star Wars: The Old Republic Game Guide

Open Zeven's Holding Cell

You need to get to the other side of the large hall. There are a lot of enemies, also the droids mentioned above, so be careful. Your mission is to get to the elevator in [3], which will take you to the basement.

In the basement there wont be any enemies - (L07) Keeping Secrets - Hutta - Star Wars: The Old Republic Game Guide

In the basement there won't be any enemies. Run to [4], use the panel to open Zeven's holding cell and then talk to him. It will turn out that either you rescue him and the rest of the prisoners, or nobody - you need to make a decision.

A - (L07) Keeping Secrets - Hutta - Star Wars: The Old Republic Game Guide

A

Reply

Effect

Points / Rewards

1

Too much trouble. [Kill him]

Killing Zeven, do the last mission objective

+100 to Dark Side

2

Everyone gets free.

Rescuing Zeven and the rest of prisoners, additional mission objectives

+100 to Light Side

Deactivate Enslaved Miners' Shock Collars: 0/5

If you decided to release the prisoners, you have to use an item given to you by Kraay - Shock Collar Removal Device - to do it. Open the inventory panel and the "Mission Items" tab at the bottom. Come closer to one of the Enslaved Miners, click RMB on him, and then RMB on the device icon (you can also drag it to the quick access bar).

You need to free five miners in this way - you can release them "on the way" while doing other main or side missions. The miners are marked with [x] on the map. Two are in the basement while the rest is upstairs - take the elevator in [3] and search two northern rooms. Watch out for the guards there! First deal with them, and then release the miners.

Return to Zevens Holding Cell - (L07) Keeping Secrets - Hutta - Star Wars: The Old Republic Game Guide

Return to Zeven's Holding Cell

In accordance with the mission objective, go back to the elevator in [3] and use the panel by the door in [4] again. Then talk to Zeven one last time.

Return to Kraay

If you freed or killed Zeven, all you need to do now is to exit the mining facility and return to Kraay, who is in [1]. Talk to him and take the reward for completing the mission.

Rewards:

  • 1740 XP;
  • 75 credits;
  • Hydraulic Press Belt / Agent's Belt (depending on a class).
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