(L06) [HEROIC +2] Hostage Situation Cleanup SWTOR Guide
Last update: 11 May 2016
Bonus missions:
Clearing Out The Tunnels (Bonus)
The Old Muckworks
This is the next Heroic mission and at the same time another given by Foreman Rhamm in [1]. You will qualify to receive it after completing the Hostage Situation [HEROIC +2] mission. Once you've agreed to destroy the first Evocii space shuttle ever built, you'll get Detonite - the explosives thanks to which the very space shuttle will be the first and the last.
Destroy Reprogrammed Turrets: 0/5
Run to [2]. This is where the way leading to the factory roof begins. There will be some barricades with opponents (Renegade Evocii Killers [+], Renegade Evocii Reavers [+] and more dangerous Renegade Evocii Firebrands [*], who attack with grenades exploding with fire flames), and turrets - (Sliced Turrets [+], and then only Reprogrammed Turrets [+]).
After you've destroyed one of the latter, you'll will receive a bonus mission - destroying five Reprogrammed Turrets [+] (you'll earn 745 XP). The turrets are marked with [x] on the map. There are not very durable but they have high firepower.
Find the Rooftop Access
Make your way to the bridge in [3]. The further you go, the stronger enemies you encounter. Cross the bridge - on the left, behind the green force field you'll notice a corridor that will take you to Evocii space shuttle.
Defeat Baranj and his Turrets
Before you destroy it, however, you'll have to defeat the boss of this mission - Baranj the Starseeker [#] in [5]. Turrets that will appear here will be an impediment - they're not durable, so start the fight with destroying them as soon as possible. Then, take care of the boss, who's throwing grenades. Keep Medpacs handy and use all boosting abilities.
Plant the Detonite on the Ship
The most pleasant part of the mission remains to be done, namely, planting the explosives. Go under the space shuttle and put the explosives on its bottom in [6], and then quickly move away. After watching the explosion, follow the corridor to return to [4].
Return to Foreman Rhamm
You can either go back to Foreman Rhamm in [1] on foot, or jump off and commit suicide to be respawned at the medical center. Foreman Rhamm will be nearby. In both cases, talk to him about completing the mission and take the rewards.
Rewards:
- 1485 XP;
- 130 credits;
- Armored Pyro Boots* / Poison Pit Boots* (depending on a class).
- Codex entry and a title - Achievements - Titles: Heartless - 300 XP.