(L07) A New Master SWTOR Guide
Last update: 11 May 2016
Sith Academy
Speak to Darth Baras
You begin this mission in [1], in Overseer Tremel's chamber. Run into the hall and climb the stairs in [2] to get to [3] - the Sith Academy second level. Once you're there, go to Darth Baras's chamber in [4]. Pass through the green force field to enter the story area.
Speak to Phyne
Before you manage to talk to him, you will be accosted by a group of four young acolytes (including Phyne and Teeno). They will want to prove themselves. You can send them after your rival - Vemrin, refuse, or test them in a fight. See the table below the picture for details.
A | Reply | Effect | Points / Rewards |
1 | Consider me nodding. | Encouraging the acolytes to fight with Vemrin | +50 to Dark Side |
2 | This isn't how I'll handle it. | Sparring with the acolytes, new mission objectives | - |
3 | Are you capable? | Sparring with the acolytes, new mission objectives | - |
Defeat Phyne
Defeat Teeno
Defeat the Acolytes: 0/2
If you choose the second or third answer, you'll need to fight with Phyne, Teeno (leave these for later) and two Acolytes. You'll defeat the whole group easily.
Speak to Phyne
After winning the fight, talk to Phyne and then make a final choice. You can send the acolytes after Vemrina or advise against it. See the table below the picture for details.
A | Reply | Effect | Points / Rewards |
1 | Yes. Give it up. | Advising against fighting Vemrin | +50 to Light Side |
2 | Go ahead. Try killing him. | Encouraging the acolytes to fight with Vemrin | +50 to Dark Side, +3x Basic Medpac in an e-mail |
3 | Vemrin's nothing. | Encouraging the acolytes to fight with Vemrin | +3x Basic Medpac in an e-mail |
Speak to Darth Baras
Enter Darth Baras's chamber in [5]. The conversation with him and Vemrin will start automatically. Your new master has the first mission to give you - killing the previous one -Overseer Tremel. You will also obtain a Codex entry - Persons of Note: Darth Baras (Warrior) - worth 390 XP. Moreover, you can get some Dark or Light Side points. Look below the picture for details.
A | Reply | Points / Rewards |
1 | Of course. | - |
2 | If I have to. | +50 to Light Side |
3 | My dream come true. | +50 to Dark Side |
Speak to Overseer Tremel
Go back downstairs (there's no need to use the stairs - simply jump down on the first level) and go to Overseer Tremel's chamber in [1]. Your former master is sitting behind a desk. Before you begin a conversation with him (which, regardless of your answer, will end in a fight), have a rest, get some Medpacs ready just in case, and use boosting abilities.
Defeat Overseer Tremel
Overseer Tremel [*] is quite a challenging opponent, so if you don't prepare yourself adequately, you might lose the fight. Remain cautious and use your most powerful abilities.
Speak to Overseer Tremel
After the fight talk to the kneeling Overseer Tremel. You will have two options - you can either save your former master or kill him. See the tables below the picture for details.
A | Reply | Effect | Points / Rewards |
1 | You fought well. [Kill Tremel] | Killing Overseer Tremel | +50 to Dark Side |
2 | I just need your hand. | Further conversation stage - B | - |
3 | You sicken me. [Kill Tremel] | Killing Overseer Tremel | +150 to Dark Side |
B | Reply | Effect | Points / Rewards |
1 | I'm saving you. | Sparing Tremel | +150 to Light Side, +3x Basic Medpac in an e-mail |
2 | Your choice. | Sparing Tremel | +100 to Light Side, +3x Basic Medpac in an e-mail |
3 | Okay, then die. [Kill Tremel] | Killing Overseer Tremel | +100 to Dark Side |
Return to Darth Baras
Regardless of the choice you've made, the former master's hand will appear in your inventory (Overseer Tremel's Hand). Take it to Darth Baras in [5]. You'll complete this mission and get another one.
Rewards:
- 2435 XP;
- 213 credits;
- Medium Credit Box, Tremel's Ring (an item that increases companion's Affection), +3x Basic Medpac (will come in an e-mail after a few hours if you spared Tremel), +3x Basic Medpac (will come in an e-mail after a few hours if you send the acolytes after Vemrin).