Guns (weapons racket) | Walkthrough Mafia III Guide
Last update: 25 October 2016
It's one of two rackets in Barclay Mills. You can start weakening it up after you speak to Donovan in the story mission "The Dead Stay Gone". The main objective of this mission is to take care of the enemy lieutenant Pete Santini. You can weaken the racket by using various methods that are described below.
Important - Before you start weakening this racket, you should wiretap all the boxes in Barclay Mills.
- Meeting with Connie Demarco
- Interrogating a thug
- Stealing Santini's money
- Stealing the map with weapon locations
- Sabotaging the weapon trading locations
- Initiating a confrontation with Santini
Meeting with Connie Demarco
You can find Connie in one of the cabins at the hill. Speak with her about the possible ways of weakening Santini's racket.
Interrogating a thug
In order to complete this mission objective you must interrogate one of two thugs that are stealing from trains. This mission isn't much different from informant interrogations that you performed earlier in the game, but there might be some other gangsters near the tracked person - avoid or neutralize them. Once you interrogate the "main" bandit, you can kill or recruit him.
Stealing Santini's money
You should perform the theft in the warehouse located in the southern part of the district. Once you reach the destination, you should first find the stairs shown on the above picture - they lead to a closed door. Open it with the crowbar and you will get into the warehouse undetected.
The metal chest with the money you are looking for is located on the first floor of the warehouse. Break into it and take the money and you will weaken the enemy racket by 5 thousand dollars.
Important - While completing this mission, you will find chests with weapons that you can destroy. These actions are fully optional, but they enable you to weaken the attacked racket (each chest generates 2000 dollars of losses).
Stealing the map with weapon locations
The map is located in one of the buildings guarded by gangsters. You should get inside it by using an alternative entrance. Look for the stairs shown on the above picture. They will lead you to the exterior balconies. From there Lincoln can use one of the open windows.
After using the window you will reach a small metal balcony on the first floor of the building. Now you must walk down to the ground floor - use the stairs shown on the above picture. They will allow you to reach the map left at one of the train cars without having to eliminate the encountered enemies. Leave the magazine by using the same way you walked in.
Sabotaging the weapon trading locations
This objective will be unlocked once you manage to steal the map. The gun trade takes place in two different locations in the southern part of the map. Once you get close to one of these points, you should start sneaking up - there will be many gangsters in the area. Before you perform the sabotage, you should silently takedown as many enemies as possible. Once you clear the area enough, use guns or explosives to destroy the weapon supplies.
Important - You can take this chance to gather some equipment. In each camp you will find large quantities of weapons, ammunition and Molotov's cocktails.
Initiating a confrontation with Santini
Once you weaken the gun racket enough (actions related to Santini are marked with orange points on the map), go back to Connie. After the conversation with her you will have to return to the warehouse where earlier you could found a map. Once again you should use the exterior stairs to easily and safely reach the first floor of the building.
This time you should take interest in the offices on the first floor. Try silently takedown at least a few of nearby gangsters (whistling might be very helpful). Once you clear the path to Santini, get close to him and capture him. As usually, you can kill or recruit him.
Important - You must decide who you will give the district to - Cassandra, Burke or Vito. Each of them will offer you a different business in return for the district. You should know that you will be able to change your decision - after taking over whole Barclay Mills, you will have to decide which underboss will receive the district (and all of the rackets on its territory).