Gambling (illegal gambling racket) | Walkthrough Mafia III Guide
Last update: 15 November 2016
This is one of the two gambling rackets in Southdowns and you can start weakening it after you have completed the story mission "Kill Frank Pagani: Takedown", i.e. after you have killed Frank Pagani in Tickfaw Harbor district. The main objective of this mission is, of course, to remove the enemy underboss from his position - "Two Dicks" Peralt. There are many ways in which you can try to weaken the racket and they have been described below.
Note - before you take to weakening the racket, it is a good idea to bug all of the fuse boxes in Southdowns. While doing that, take all precautions, because some of the boxes are in forbidden zones. In the case of districts that are being guarded by gangsters, all you have to do is eliminate them, sneak past them or distract them. It is much more difficult to bug the box shown in the above screenshot, because it is at the police precinct and Lincoln could be attacked at the first attempt to come close. The easiest way around the problem is contacting the Police Dispatcher, but to ensure yourself with "immunity" for the duration of 2 minutes, you will have to sacrifice one marker. Alternatively, you can eliminate the 3-4 nearby police officers and, in order to avoid being spotted and avoid the arrival of reinforcements, you will have to use a suppressed weapon.
- Meet "Sweet" Danny Little
- Interrogation of Peralta's informant
- Destroy gambling machines
- Rescue Eddie Kenner
- Kill Peralta's soldiers
- Confront Peralta
Meet "Sweet" Danny Little
Danny Little is on the rooftop of one of the buildings and to get to him you have to climb up the stairs. Talk to him about the possible ways of weakening Peralta's racket.
Interrogation of Peralta's informant
On the district map, there are locations of three Peralta's men marked. For the purposes of this mission, you only have to interrogate one of them (any one). The mission's objective itself is no different, in any special way, from other such missions - you can grab the informant from behind, after you sneak up to him, or catch him after he starts running. After you have interrogated the man, either kill him or recruit.
Destroy gambling machines
You can find the machines predominantly in the locations marked on the map and, in this case, they are being watched by mobsters that would be best to eliminate silently. You can also find them in locations connected with the remaining objectives of the mission. To destroy the machines, use any firearm (even a pistol) and do not waste grenades on them. Each machine that you destroy decreases the opponent's income by 2500 dollars.
Rescue Eddie Kenner
You will get the opportunity to complete this objective after you have interrogated one of the informants. Eddie is being kept on the swamps in the Southern part of the map. After you get there, it is a good idea to start sneaking. Which will make eliminating opponents easier. If you are spotted, remember to use covers and keep an eye on the map, thanks to which nobody will be able to get you from behind.
There are two ways into the cottage where Kenner is being kept and you can either kick the door out or pry it open. Also, you can, e.g. whistle near the cottage to lure the opponents out, which is going to make it much easier to attack them by surprise. Regardless of what you do, you have to get into the cottage, open the gate and approach Eddie to have him escape (fortunately, you do not have to escort him back to Southdowns).
Rescuing Eddie will weaken the gambling racket by as much as 25 thousand dollars. Apart from that, you can pick all the notes left around the encampment (doing this also weakens the enemy racket).
Kill Peralta's soldiers
You can eliminate three enforcers and killing each one weakens the gambling racket by further 5000 dollars. Rocky Torani is in the area at the back of tenements and he is accompanied by a quite sizeable group of gangsters. If you move silently, however, you will be able to eliminate several of them and get close enough to have a clear shot.
August "Bulldog" Perotta is inside one of the garages that you get to along an alley between buildings. On your way there, eliminate at least one Sentry. You can kill Bulldog easily by throwing a molotov's cocktail or a grenade into the garage.
Shane Fordham is inside a tall building. You can approach him from many different directions. It is a good idea to keep silent here, because an enforcer will start shooting after he spots you, which will make it more difficult to get closer.
Confront Peralta
After you have weakened the gambling racket much enough (activities connected with Peralta - yellow markers on the map), return to Danny. After a conversation with him, go to the Wilcock's sports bar, where you find the boss. The main gate is being heavily guarded, but you can also enter through the back door that you will have to force open first (preferably using crowbar). The backroom itself is also a good place to take out the first opponents that you can attract by whistling.
Peralta is at the first floor of the building and it is a good idea to get there over the kitchen stairs, because it is highly probable that they are not that well-guarded. Approach the office in the corner of the building, which is where you find the boss. It is a good idea to lure away Peralta's man by whistling, thanks to which you will be able to sneak into the office and attack him without any problems. Just as always, decide whether you want to kill the boss or recruit him.
Note - At the end of the mission, you have to decide who you want to assume control of the racket - Cassandra, Burke or Vito. Each one of the characters provides you with a different bonus to the racket. You should also realize that you can change your mind, if necessary, because after you have seized control of Southdowns, you will still have to decide which one of the bosses should take control of the district (and all its rackets).