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PC Strategy Video Games89

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Combat Mission: Battle for Normandy
Combat Mission: Battle for Normandy

Strategy 17 May 2011

Real-time strategy embedded in the realities of World War II. The authors of the production put a lot of emphasis on realistic representation of battles. The game was divided into two campaigns and many independent missions. During the tasks we take command over individual soldiers. The game also features a powerful editor and multiplayer mode with the option to play by email.

Realm of the Titans
Realm of the Titans

Strategy 26 October 2010

Realm of the Titans is a real-time network strategy by Ningbo SG-TY. The creators were clearly inspired by the Defense of the Ancients modem for Warcraft III. Players have more than 50 heroes from several different factions at their disposal, and up to 10 participants can take part in closed skirmishes.

Children of the Nile: Alexandria
Children of the Nile: Alexandria

Strategy 28 August 2008

Alexandria is an extension of Immortal Cities: Children of the Nile's economic strategy, which takes us to ancient Egypt and focuses on urban development. This add-on requires a basic version and is available in several network distribution systems (Steam, Impulse). It is the responsibility of Tilted Mill Entertainment, a company largely made up of people specializing in this genre and its themes.

Project Aftermath
Project Aftermath

Strategy 03 October 2008

Project Aftermath is a real-time strategy by an independent British developer Games Faction. This title was appreciated by the industry, e.g. at PAX 2008 in Seatle.

Sword of the Stars: A Murder of Crows
Sword of the Stars: A Murder of Crows

Strategy 09 October 2008

Sword of the Stars: A Murder of Crows is the second, alongside Born of Blood, extension of the space strategy created in the 4X convention (Xplore, Xpand, Xploit, Xterminate). The preparation of the game was done by the same development studio as in the case of the predecessors - Kerberos Productions.

Distant Worlds: Return of the Shakturi
Distant Worlds: Return of the Shakturi

Strategy 16 December 2010

The first addition to Distant World, a strategy embedded in the reality of sci-fi. In the vast world of the game we deal with exploration, expansion and elimination of enemies. The colonies have been improved, as well as the technological tree. The game also refreshed the interface, in which several new features were introduced.

Europa Universalis: Rome - Vae Victis
Europa Universalis: Rome - Vae Victis

Strategy 19 November 2008

An official add-on for Europa Universalis: Rome – a spin-off of the popular strategy series, developed continuously from 2001 by Paradox Interactive. Similarly to the base game, the action of the expansion takes us to Antiquity, documenting the rise of the Roman Empire from 280 B.C. to 27 B.C. The Vae Victis expansion introduces a slew of new, previously unavailable mechanics to the game.

Field of Glory: Legions Triumphant
Field of Glory: Legions Triumphant

Strategy 03 March 2011

The fifth extension to the historic turn-based strategy game Field of Glory, produced by Slitherine Strategies studio. We move back to the time of the Roman Empire, where we play the role of Augustus Octavius. We will come to fight a lot of historical battles and meet many famous personalities. The audiovisual setting has not improved significantly, which has its advantage - the game has low hardware requirements.

Galactic Civilizations II: Twilight of the Arnor
Galactic Civilizations II: Twilight of the Arnor

Strategy 30 April 2008

Second official addition to the game Galactic Civilizations II: The Lord of Fear. This product offers, among other things, more ships, weapons and defensive capabilities, as well as enhanced spacecraft editing capabilities.

Legends of Norrath: Oathbound
Legends of Norrath: Oathbound

Strategy 28 August 2007

Legends of Norrath: Oathbound is a Sony Online Entertainment strategy game in the card convention. Players collect cards and stack their own decks for duels with computer-aided intelligence or live opponents. The whole is based on the realities of the popular EverQuest fantasy universe.

Prison Tycoon 3: Lockdown
Prison Tycoon 3: Lockdown

Strategy 05 September 2007

The third part of the popular economic strategy. Again, we play the role of a private entrepreneur, managing a penitentiary prison that we have constructed ourselves.

Commander: Conquest of the Americas
Commander: Conquest of the Americas

Strategy 30 July 2010

The economic and commercial strategy, in which we stand for the race for colonization of the New World. The player's task is to take care of the production of goods, exchange of goods and development of the army. In the game we can lead land and sea battles, and at the same time gain the sympathy of advisors.

Field of Glory: Immortal Fire
Field of Glory: Immortal Fire

Strategy 15 June 2010

The third addition to the war historical strategy of the Field of Glory. Scenarios focus mainly on the conflicts of ancient Greece, and new nations and individuals are made available to us. Mechanics and rules of the game have also been improved. The production is aimed at fans of complex titles.

Field of Glory: Rise of Rome
Field of Glory: Rise of Rome

Strategy 15 March 2010

The first addition to the war strategy of the Field of Glory. Scenarios focus on the uprising, transition and fall of the Roman Empire. The system generating the army is a novelty. New nations, armies and units are at our disposal. There were also introduced previously unavailable types of land.

Rise of Immortals: Battle for Graxia
Rise of Immortals: Battle for Graxia

Strategy 12 September 2011

Rise of Immortals: Battle for Graxia is Petroglyph's real-time web strategy (RTS) with RPG and arcade elements. The action of the game was set in the fantastic world of Graxia. Players take control of one of the title immortals and form up to five teams that compete in MOBA (Multiplayer Online Battle Arena) matches.

Armada 2526: Supernova
Armada 2526: Supernova

Strategy 15 April 2011

An addition to the futuristic turn-based strategy - Armada 2526. It introduces new planets and star systems, inventions and trading options. In addition, two new races have entered the game world, and the gameplay has been enriched by a novelty in the form of an extensive trading system.

Gary Grigsby's Eagle Day to Bombing the Reich
Gary Grigsby's Eagle Day to Bombing the Reich

Strategy 23 September 2009

Another intricate strategy game, advertised by a name of a legend of the genre: Gary Grigsby. Eagle Day to Bombing the Reich attempts to faithfully recreate the bombing raids on Germany, conducted by the Allies during World War II. For greater immersion, the game contains an impressive database of over 18 thousand historical pilots, while in-game units and plane models were recreated from their authentic counterparts.

Operation Barbarossa: The Struggle for Russia
Operation Barbarossa: The Struggle for Russia

Strategy 09 September 2009

Expanded turn-based strategy, which tells the story of the eponymous operation taking place at the Eastern Front. Around 150 different units are available to players.

Two Worlds II: Castle Defense
Two Worlds II: Castle Defense

Strategy 17 May 2011

The side-scrolling game of Reality Pump studio's native RPG series, representing the popular tower defence strategy genre. The story of the game is set in the universe known from the series and tells about the events that took place between the first and the second part of the series. The axis of the action is the conflict between the black-magic-preoccupied ruler of Antaloor, Gandohar, and the Orcs who want to overthrow the demonic leader.

King's Bounty: Legions
King's Bounty: Legions

Strategy 10 December 2013

Network turn-based strategy embedded in the popular fantasy universe, known from the King's Bounty series. The game is about exploring the world, performing quests, leading turn-based battles and developing the hero and the army under his command. Despite the fact that the game is possible to play alone, special emphasis has been put on multiplayer competition, the essence of which are PvP duels between players.

Team Assault: Baptism of Fire
Team Assault: Baptism of Fire

Strategy 28 March 2012

Team Assault: Baptism of Fire is a turn-based strategy created by an independent ZEAL Game studio team in the realities of World War II. The action of the game was set in eastern Italy. Players direct the actions of a small unit of American soldiers who made a landing on the Apennines Peninsula. Their task is to perform specific tasks on tactical boards.

Panzer Command: Ostfront
Panzer Command: Ostfront

Strategy 12 May 2011

The third part of the series of tactical war games, the action of which takes place in the realities of World War II. Players play the role of commander of a company belonging to the Soviet or German army. The authors prepared 10 campaigns (including those from the previous parts) and more than 70 independent scripts.

Hearts of Iron III: Semper Fi - Dies Irae Götterdämmerung
Hearts of Iron III: Semper Fi - Dies Irae Götterdämmerung

Strategy 10 May 2011

A DLC for the third installment of the complicated World War II strategy game series by Paradox Interactive. Hearts of Iron III: Semper Fi - Dies Irae Götterdämmerung requires the vanilla game as well as the Semper Fi expansion in order to work. The said add-on expands the Nazi Germany with new military, economic, and political aspects.

Revenge of the Titans
Revenge of the Titans

Strategy 16 March 2011

Revenge of the Titans is a tower defence strategy produced by an independent Puppy Games studio. The plot of the game focuses on the motif of an alien invasion of Earth. The player's task is to resist the invaders using various types of laser cannons. The game requires not only proper planning of defence, but also thoughtful technological development.