Gorgon | Boss Battles Castlevania: LoS 2 Guide
Last update: 11 May 2016
Gorgon
There are two similarities between this fight and the previous one, with Raisa - it's fairly easy and mobility is your biggest friend. Most of Gorgon's attacks are very easy to dodge, provided that you are always in motion. Possible moves are:
- Punch attack, in two variants, depending on the direction it comes from: vertical (to avoid it jump in any direction) and horizontal (to avoid it you must jump backwards, to get some space between you and the boss).
- Fireballs - Gorgon will use them whenever you will try to keep your distance from him. Fireballs are trivial to dodge, because their velocity is low - remember to be in motion and you shouldn't have any trouble to avoid them. Remember, that some of them will hit the ground, exploding and igniting the area - keep away from the fire to avoid being damaged.
- Light beams from the eyes - similarly to the fireballs, this attack is used only when you are out of the boss' melee range. Initially, a light will appear under your feet, which will follow you for a few seconds, after which the light will explode - again, be mobile and you should be fine.
- Meteor Rain - an attack bringing down a shower of meteorites, which explode upon contact with the ground, setting it aflame in a similar manner to fireballs. This attack covers almost the whole arena, leaving a tiny scrap of land (often right in the middle of the arena) intact, which is why you have to carefully observe the course of meteorites to be able to see where they won't hit.
- Fire Breath - Gorgon will start inhaling air for a few seconds, after which he will breathe a stream of fire at you. There are two ways to avoid this attack - you can either jump sideways (attack won't follow you) or you can use Void Projections, to stop his attack and activate a cutscene, ending the fight in the process.
Besides the boss himself, you will have to face tentacles at the back of the arena. They deal almost no damage and the biggest problem is that fighting them can be annoying. The tentacles are there so you can replenish your Magic supply - each one of them drop a few Blood Orbs upon "death", even when you don't have your focus bar filled.
At the beginning of the fight, you must destroy a stone wall created by the enemy - use your newly acquired Chaos Claws, which allow you to destroy armored targets. After breaking through the wall, keep on attacking the enemy (unfortunately, you will be forced into aerial combat again) until its health drops to about 2/3 - a QTE sequence will begin after that, during which the Gorgon will smash his hand in the ground and you will have to freeze it by using Void Projections. After that, you need to climb it until you reach one of its heads - here you will encounter another QTE sequence, after which the enemy will fall to the ground and you will have a brief window of time to attack him. Soon, one of its heads should be gone.
At this point you have to repeat the whole process from the beginning - another QTE sequence will be initiated when the boss' health drops to 1/3 value. This time the frozen hand will be protected by a stone armor - destroy it by using Chaos Claws and climb it up again. An unpleasant surprise awaits you - the enemy will hide his head, preventing you from attacking it. Wait for a few seconds for it to emerge again and jump between footholds to avoid the boss' hand. Destroy the exposed head to get into the final part of this battle.
When the Gorgon is left with only one head, you will have to avoid his attacks until he uses his Fire Breath attack - at this point all you have to do is freeze him with Void Projections to initiate a final QTE sequence, which will end the fight.