Chapter III - Surprise Attack | Campaign Battlefleet Gothic: Armada Guide
Last update: 11 May 2016
In this chapter, you will face consequences of cosmic storm and you will face Chaos soldiers in battle that will be decisive for one of the sectors. You will also be able to gain renown among the other factions connected with the Empire.
Turn 14: Battle of Orar - Sector Orar
Defend the planet from enemy invasion.
Mission type: Planetary Assault
Ally: The Inquisition
Opponent: Chaos fleet
Opponent's strength: Randomly generated
Class of ships: Randomly generated
Player's ships: 2x Light cruiser + 2x Support ship
One of the storyline missions that differ from a side mission only in terms of dialogue. Concentrate your forces in the center of the map and await the opponent. After line ships have been detected, you have to start your assault. It is best to focus your firepower on single units at a time. Use Stasis Bomb to block the enemy right before he reaches bombing zone. The above screenshot provides you with spots in which you should deploy bombs. If you notice that a bomb will be unable to stop the enemy, do not deploy it. You can be sure that you will not be able to stop the enemy by the next zone, if you waste a bomb, because of cooldown.
Key skills:
Icon | Name and description |
| Disruption Bomb A long range weapon. At the moment of the blast, it removes shields of all targets within range. |
| Plasma Bomb A long range weapon. At the moment of explosion, it deals 100 points of damage, to unit within range, while ignoring enemy shields. The explosion destroys enemy bombs within range. |
Stasis Bomb A long range weapon. At the moment of explosion, all units within range will be slowed down. | |
Lock On! Increases effectiveness of attack by 20% and increases chances of critical hit by 100%. Duration: 45 seconds Cooldown: 120 seconds Affiliation: Deck | |
Boarding Assault It can be used only within the range of 90° on each side of the ship. The squad can deal critical damage aboard the ship which depends on the value of the ship. Number of boarding actions during each mission depends on ship's tonnage. Range: 2,500 units Cooldown: 90 seconds Number of actions: depends on ship's tonnage Affiliation: Hull |