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Battlefleet Gothic: Armada Game Guide by gamepressure.com

Battlefleet Gothic: Armada Game Guide

Table of Contents

Chapter III - Surprise Attack | Campaign Battlefleet Gothic: Armada Guide

Last update: 11 May 2016

In this chapter, you will face consequences of cosmic storm and you will face Chaos soldiers in battle that will be decisive for one of the sectors. You will also be able to gain renown among the other factions connected with the Empire.

Turn 14: Battle of Orar - Sector Orar

Defend the planet from enemy invasion.

Mission type: Planetary Assault

Ally: The Inquisition

Opponent: Chaos fleet

Opponent's strength: Randomly generated

Class of ships: Randomly generated

Player's ships: 2x Light cruiser + 2x Support ship

One of the storyline missions that differ from a side mission only in terms of dialogue - Chapter III - Surprise Attack - Campaign - Battlefleet Gothic: Armada - Game Guide and Walkthrough

One of the storyline missions that differ from a side mission only in terms of dialogue. Concentrate your forces in the center of the map and await the opponent. After line ships have been detected, you have to start your assault. It is best to focus your firepower on single units at a time. Use Stasis Bomb to block the enemy right before he reaches bombing zone. The above screenshot provides you with spots in which you should deploy bombs. If you notice that a bomb will be unable to stop the enemy, do not deploy it. You can be sure that you will not be able to stop the enemy by the next zone, if you waste a bomb, because of cooldown.

Key skills:

Icon

Name and description

Disruption Bomb - Chapter III - Surprise Attack - Campaign - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Disruption Bomb

A long range weapon. At the moment of the blast, it removes shields of all targets within range.

Plasma Bomb - Chapter III - Surprise Attack - Campaign - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Plasma Bomb

A long range weapon. At the moment of explosion, it deals 100 points of damage, to unit within range, while ignoring enemy shields. The explosion destroys enemy bombs within range.

Stasis Bomb - Chapter III - Surprise Attack - Campaign - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Stasis Bomb

A long range weapon. At the moment of explosion, all units within range will be slowed down.

Lock On - Chapter III - Surprise Attack - Campaign - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Lock On!

Increases effectiveness of attack by 20% and increases chances of critical hit by 100%.

Duration: 45 seconds

Cooldown: 120 seconds

Affiliation: Deck

Boarding Assault - Chapter III - Surprise Attack - Campaign - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Boarding Assault

It can be used only within the range of 90° on each side of the ship. The squad can deal critical damage aboard the ship which depends on the value of the ship. Number of boarding actions during each mission depends on ship's tonnage.

Range: 2,500 units

Cooldown: 90 seconds

Number of actions: depends on ship's tonnage

Affiliation: Hull

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