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Battlefleet Gothic: Armada Game Guide by gamepressure.com

Battlefleet Gothic: Armada Game Guide

Table of Contents

Chaos | Units Battlefleet Gothic: Armada Guide

Last update: 11 May 2016

Chaos Fleet was made of units that deserted from Imperial forces. The ships were modified - they are quicker, but have worse armor. In combat, efficiency is important, but individual weapons deal rather poor damage. Modified ships don't have as many high-range weapons as the Empire. Best at medium distance. This faction is good for players who get the basics and would like to try more combinative approach in establishing superiority on the battlefield.

Attributes

Parameters shared between most units.

Icon

Name and description

Chaos Accuracy - macro weapons efficiency based on initiation range for Chaos units - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Chaos Accuracy - macro weapons efficiency based on initiation range for Chaos units.

3k units - 80%

6k units - 60%

9k units - 40%

12k units - 20%

Chaos Manouevres - Using technology stolen from the Empire, Chaos ships can make a quick turn or gain max speed - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Chaos Manouevres - Using technology stolen from the Empire, Chaos' ships can make a quick turn or gain max speed.

Loyal - probability of mutiny of the imperial ship - mutiny is impossible when warp jump is in cooldown - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Loyal - probability of mutiny of the imperial ship - mutiny is impossible when warp jump is in cooldown.

30% - if hull integrity is under 30%

12% - for each lost line ship

3% - for each support ship lost

Escort Ship - provides an escort ship - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Escort Ship - provides an escort ship. They are cheap and don't have to be repaired if destroyed in battle.

Weapons

Name and stats

Additional attributes

Notes

Light Missile Pod Turret

No. of attacks: 1

Damage: 3

Rate of fire: 6

Range: 6,000

Chance for critical: 0,75

Firing angle: 270° Front

N.A.

One of weaker weapons. Low damage and long reload. Has one advantage: range - it's possible to fire at ships that can't reach you.

Prow Light Torpedo Launcher

No. of torpedoes: 2

Damage: 45

Rate of fire: 45

Range: Unlimited

Critical chance: 11%

Angle of fire: Front

Pierce-shield - ignores enemy's shields, dealing all the damage to the hull.

Tiny target - defensive measures against your torpedoes are 10% less efficient.

Stoppable - a torpedo can be neutralized by enemy units and turrets.

LTL is basic weapon for Chaos support units. Only two torpedoes is not a lot considering the rate of fire. Useful at long range, can help to destroy enemy ship if its turrets will not shoot the torpedo down. Watch to not damage your allies.

Light Prow Lance

No. of attacks: 1

Damage: 6

Rate of fire: 6

Range: 6,000

Critical chance: 1,5

Angle of fire: 90° Front

Armor pierce - damage is counted for 25% of enemy's ships' shields

Efficient - always reaches the target.

Derived directly from Imperial weapons. Useful against targets that can't move.

Ordnance Launch Bay

Cooldown: 60 seconds

Angle of fire: 360°

Special Units available.

Warriors guard the ship from hostile units and torpedoes.

Shock troops attack from within the ship with bombs

Boarding party takes action at bigger range.

The availability of special troops provides tactical variety. Cooldown isn't very long, and using this skill correctly can give you the edge needed for victory.

Heavy Macro-Turret

No. of attacks: 3

Damage: 9

Rate of fire: 9

Range: 9,000

Critical chance: 2.25

Angle of fire: 270° Front

N.A.

Heavy weapon with long range of fire. Pretty efficient at medium range. Tripled attack and good damage is a good balance for long reload time. Another advantage is a good angle of fire, which doesn't include only the stern.

Lance Battery

No. of attacks: 2

Damage: 4

Rate of fire: 8

Range: 12,000

Critical chance: 1

Angle of fire: 90° Board

Armor pierce - damage is counted for 25% of enemy's ships' shields

Efficient - always reaches the target.

Poor damage but long range. Double attack is an advantage. If a damaged ship goes out of your range, you need to switch to 12k initiation.

Chaos ships strongly resemble Imperial units - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough
Chaos ships strongly resemble Imperial units

Transport

Transporter - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Transporter

Tonnage: 35 points

Integrity: 200

Shields: 200

Speed: 112

Course change: 20.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 3

Armor: 50 / 25 / 25

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Light Missile Pod Turret

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs

Note: Same as in case of Imperial transporter.

Support

Infidel Raider - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Infidel Raider

Tonnage: 46 points

Integrity: 200

Shields: 100

Speed: 225

Course change: 20.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 6

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal
  • Escort Ship

Weapons

  • Prow Light Torpedo Launcher
  • Light Missile Pod Turret X4

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs

Note: Good armor and high speed result in pretty big tonnage, for a support unit. It's expensive but makes up for it with good weapons. Use torpedoes before engaging at close range. Try to fire a couple of rounds before direct combat. Good armor allows exchange of fire for extended periods of time, even against cruisers. Based on the default speed you can easily evade cruisers and their ramming maneuvers. Remember about good integrity and regenerate it often.

Idolator Raider - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Idolator Raider

Tonnage: 43 points

Integrity: 200

Shields: 100

Speed: 225

Course change: 20.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 6

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal
  • Escort Ship

Weapons

  • Light Prow Lance
  • Light Missile Pod Turret X4

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs

Note: Another quick and well armored Chaos unit. No torpedoes means you'll have to engage in close combat: prepare to lose some of your force. Try to swap initiation modes to maintain fire during reloads.

Iconoclast Destroyer - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Iconoclast Destroyer

Tonnage: 37 points

Integrity: 100

Shields: 100

Speed: 262

Course change: 25.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 3

Armor: 25 / 25 / 25

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal
  • Escort Ship

Weapons

  • Light Missile Pod Turret X6

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs

Note: The quickest unit in Chaos' support. Has weak armor and small shields, but in groups they can chase off a cruiser, if they can only manage to barrage it with each of their six cannons. Note high maneuverability that allows easy flanking and encircling of hostile ships. Because of their speed, they can take vantage points and set up ambushes. Avoid torpedoes, since the Iconoclast has a minimal number of turrets.

Light cruisers

Hellbringer - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Hellbringer

Tonnage: 116 points

Integrity: 600

Shields: 100

Speed: 225

Course change: 15.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 9

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Ordnance Launch Bay X2
  • Heavy Macro-Turret X2

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Notes: This unit is perfect for crushing the Elven fleet. It will easily subside many ships from hostile fleet, thanks to enhanced boarding abilities and high speed. Remember that armor is equally distributed, so make sure you're nor encircled. Remember about using additional troops accordingly.

Hellbringer MK2 - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Hellbringer MK2

Tonnage: 116 points

Integrity: 600

Shields: 100

Speed: 225

Course change: 15.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 9

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Lance Battery X2
  • Heavy Macro-Turret X2

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Note: Second version of the light Chaos' light cruiser. Similar parameters but different weapons. Designed for fire exchange and brutal solutions. Keep medium distance and remember that board canons have a really big range.

Slaughter - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Slaughter

Tonnage: 143 pts

Integrity: 800

Shields: 200

Speed: 225

Course change: 10.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 12

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Twin-Linked Battery X4
  • Macro-Turret
  • Missile Pod Turrets

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Notes: One of the best Chaos ships. Thanks to joined board cannons it's extremely useful in endurance fights. Pretty good armor and optimal tonnage allows using this ship in many configurations.

Carnage - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Carnage

Tonnage: 139 pts

Integrity: 800

Shields: 200

Speed: 188

Course change: 10.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 12

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Heavy Macro-Turret
  • Heavy Missile Pod Turrets
  • Macro Battery X4

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Notes: One of two lightest cruisers. Slower than the previous one but with more versatile weapons. Because of low tonnage it's convenient to combine it with other units.

Murder - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Murder

Tonnage: 139 pts

Integrity: 800

Shields: 200

Speed: 188

Course change: 10.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 12

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Heavy Prow Lance
  • Macro Battery X4

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Notes: Second of the lightest ships in this class. Its great advantage is double cannon at the bow. It's best to use it in frontal initiation, but even if flanked, it still has good chance of destroying enemy units.

Devastation - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Devastation

Tonnage: 152 pts

Integrity: 800

Shields: 200

Speed: 188

Course change: 10.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 12

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Lance Battery X2
  • Macro Turret
  • Ordnance Launch Bay X2
  • Missile Pod Turret

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Notes: Heaviest and best equipped in this class. Can send special troops from a pretty good distance, is relatively fast, and with this tonnage it fits medium distance fights perfectly. Especially dangerous when entering the battle after initial board shelling.

Battlecruisers

Acheron - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Acheron

Tonnage: 162 pts

Integrity: 800

Shields: 200

Speed: 188

Course change: 15.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 15

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Lance Turret X2
  • Lance Battery X4
  • Heavy Macro-Turret
  • Heavy Missile Pod Turret

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Notes: One of heavier ships of the class. Versatile equipment and high speed make this ship keep up with smaller units - at the same time it's able to tear them apart with its weapons.

Hades - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Hades

Tonnage: 155 pts

Integrity: 800

Shields: 200

Speed: 188

Course change: 10.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 15

Armor: 50/ 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Lance Turret X2
  • Macro-Battery X4
  • Heavy Prow Lance

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Notes: The lightest and most versatile ship in this class. Good for side and frontal initiation. Is quick enough to catch smaller ships. Especially useful in Data Recovery because of good frontal firepower.

Styx - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Styx

Tonnage: 178 pts

Integrity: 800

Shields: 200

Speed: 188

Course change: 10.0°/s

Reconnaissance: 5,000 units

Value: 60

Turrets: 15

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Super Heavy Macro-Turret
  • Lance Turret X2
  • Ordnance Launch Bay X4
  • Super Heavy Missile Pod Turret

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Notes: Heavy but quick ship. Considering the tonnage you must make sure you are able to make the most of this unit, before heading into battle. This vessel is very powerful, and with slight modifications of storming troops can be a real thread on the battlefield.

Battleships

Desolator - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Desolator

Tonnage: 233 pts

Integrity: 1200

Shields: 400

Speed: 150

Course change: 5.0°/s

Reconnaissance: 5 000 units

Value: 60

Turrets: 18

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Super Heavy Missile Pod Turret X2
  • Lance Battery X6
  • Prow Super Heavy Torpedo Launcher

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Notes: More useful in endurance battles and in case of defending specific fortifications. Can rain so many torpedoes from the beginning that hostile ships will be forced to constantly change their formations. Because if different types of weapons it's good to mod the ship so it turns faster.

Despoiler - Chaos - Units - Battlefleet Gothic: Armada - Game Guide and Walkthrough

Despoiler

Tonnage: 252 pts

Integrity: 1200

Shields: 400

Speed: 150

Course change: 5.0°/s

Reconnaissance: 5 000 units

Value: 60

Turrets: 18

Armor: 50 / 50 / 50

Attributes

  • Chaos Accuracy
  • Chaos Manouevres
  • Loyal

Weapons

  • Lance Turret X3
  • Super Heavy Prow Lance
  • Heavy Macro-Battery X4
  • Prow Ordnance Launch Bay X4

Orders

  • Reload!
  • Lock on!
  • Brace for Impact!
  • Running Silent
  • Emergency Repairs
  • Warp Jump
  • Lightning Strike
  • Boarding Action

Notes: Fiend of the singleplayer campaign. Efficient in every combat aspect. Good for all types of missions because of its weapon's destructive power and powerful storm troops. In most cases the enemy won't even take down the shields before they're annihilated.

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