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Warframe Game Guide by gamepressure.com

Warframe Game Guide

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Status Effects | Damage 2.0 System | Warframe Warframe Guide & Walkthrough

Last update: 24 May 2018

This short chapter will explain the definition of status effects in Warframe - Status Effects | Damage 2.0 System | Warframe - Damage 2.0 System - Warframe Game Guide

This short chapter will explain the definition of status effects in Warframe. This knowledge will allow you to assess whether it is worth investing in increasing the chances of a weapon causing such an effect in Warframe.

Status effects are often called Procs by the players (if something Procs, it means that it has been activated or inflicted upon the enemy, the acronym itself stands for - Programmed random occurrence) and they are additional effects that are inflicted randomly when dealing damage. The status chance determines the probability of a given effect being inflicted. Each weapon in Warframe has a different status chance. Weapons that inflict several types of elemental damage have separate status chances for the individual Procs. In the chapters on physical and elemental damage, you can see which types of damage trigger various status effects. In Warframe, status effects do not only work unilaterally - your opponents can also apply effects to your character, e.g. some foes from the Grineer faction are able to ignite you or inflict bleeding (slash damage).

Some status effects are worth omitting, e.g. the effect of magnetic damage, due to its limited use. It often does not pay to increase the status chance on certain weapons, e.g. the Hek shotgun has a very small base status chance, but thanks to the Scattered Justice mod, which provides multishot, the status chance will increase anyway (multishot's main advantage is that it dramatically increases the damage of your weapon), although it will not be recorded in the statistics. Increasing the status chance with one mod will, in this case, be less effective than increasing the damage by adding multishot (the status chance will still see an increase while using multishot). The rate of fire, on the other hand, also does not directly affect the status chance of any individual attack, but it does increase your chance of inflicting a status effect over time.

When choosing a weapon, it is also worth paying attention to, e.g. the physical damage it inflicts. Each weapon deals 3 types of physical damage, of which usually one type is dominant. As an example, the Strun has very high Impact damage, so it will be knocking back enemies much more often than it will weaken them or cause them to bleed.

You should also pay attention to the fact, that in weapons that have a chance to deal physical and elemental damage simultaneously, physical status effects will be much more likely to Proc (about 4 times as often) than the status effects from the elements. Further increasing damage, e.g. from radiation, does not affect the duration of the relevant status effect it may cause.

It is worth mentioning here that the status effects are just additional effects that will be inflicted randomly - if you have toxin damage modded into your weapon, you will still be constantly dealing this type of damage. Status effects are additional parameters that can be imposed on an opponent.

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