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Warframe Game Guide by gamepressure.com

Warframe Game Guide

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Naramon | System Focus 2.0 | Warframe Warframe Guide & Walkthrough

Last update: 24 May 2018

Thanks to this short chapter, you will learn about school Naramon - one of schools of Focus in Warframe - Naramon | System Focus 2.0 | Warframe - System Focus 2.0 - Warframe Game Guide

Thanks to this short chapter, you will learn about school Naramon - one of schools of Focus in Warframe. You will learn what Focus abilities you can unlock, what you need to unlock them and how it can benefit you. Thanks to this, you will know what you pick, while selecting your school in the game.

In total, Naramon has 10 abilities, of which 5 are level 3 abilities, one level-4 ability, 3 have 5 levels and one of them has -6. To buy out the entire tree, you require 4 121 096 Focus points and 60 points Pool.

List of abilities

Ability

Effect

Type

Requirements

Affinity Spike

Killing with melee weapons provides 10% / 15% / 20% / 25% / 35% / 45% additional affinity

Passive

25 000 Focus points to unlock

40 000 / 54,142 / 80 000 / 113,485 / 153,137 at higher tiers

Required capacity: 1 / 2 / 3 / 4 / 5 / 6

Power Spike

While out of combat, Melee Combo Counter will drop by 20 / 15 / 10 / 5 instead of resetting

Passive

50 000 Focus points to unlock

80 000 / 108,284 / 160 000 at higher tiers

Required capacity: 1 / 3 / 5 / 7

Void Stalker

Void Mode increases critical chances of melee attacks, up to 20% / 30% / 40 % / 50%, for 5 seconds. The chance will then gradually decrease over 5 / 10 / 15 / 20 seconds, after the Operator deactivates the Void mode. This ability costs additional 1 / 2 / 3 / 4 energy per second

Active

50 000 Focus points to unlock

80 000 / 108,284 / 160 000 at higher tiers

Required capacity: 1 / 3 / 5 / 7

Void Hunter

Void Mode detects enemies through walls, within the distance of 10 / 12 / 18 / 25 meters. the distance will gradually drop over 2 / 3 / 4 / 5 seconds after the Void mode is deactivated. This ability costs additional 2 / 2 / 1 / 1 energy per second

Active

50 000 Focus points to unlock

80 000 / 108,284 / 160 000 at higher tiers

Required capacity: 1 / 3 / 5 / 7

Disorienting Blast

Void Blast receives 20% / 30% / 40% / 50% chances of confusing the enemy for 4 / 8 / 12 / 16 seconds, causing him to be unable to distinguish between friend and foe

Active

25,000 Focus points to unlock

40,000 / 54,142 / 80,000 at higher tiers

Required capacity: 1 / 2 / 3 / 4

Disarming Blast

Enemies affected with Void Blast stand 10% / 15% / 20% / 25% / 35% / 50% chances of being disarmed

Active

50,000 Focus points to unlock

80,000 / 108,284 / 160,000 / 226,969 / 306,274 at higher tiers

Required capacity: 1 / 3 / 5 / 7 / 9 / 11

Executing Dash

Void Dash does not knock back enemies and opens them up for finishers and increases damage dealt by finishers by 15% / 20% / 25% / 35%

Active

50,000 Focus points to unlock

80,000 / 108,284 / 160,000 at higher tiers

Required capacity: 1 / 3 / 5 / 7

Surging Dash

Forms a wave during the Dash and increases damage dealt by 5% / 10% / 15% / 20% / 25% / 30%, increases the Area of Effect around the Operator by 2 / 4 / 6 / 8 / 10 / 12 meters

Active

50,000 Focus points to unlock

80,000 / 108,284 / 160,000 / 226,969 / 306,274 at higher tiers

Required capacity: 1 / 3 / 5 / 7 / 9 / 11

Mind Step

Increases the Operator's speed of movement by 7% / 15% / 22% / 30% / 30%

Passive

50,000 Focus points to unlock

80,000 / 108,284 / 160,000 / 1,000,000 + Brillliant Eidolon Shard at higher tiers

Required capacity: 1 / 3 / 5 / 7 / 7

Mind Spirit

Increases the speed of Void Sprint by 20% / 40% / 60% / 80% / 100% / 120% / 120%

Passive

50,000 Focus points to unlock

80,000 / 108,284 / 160,000 / 226,969 / 306,274 / 1,000,000 Brillliant Eidolon Shard at higher tiers

Required capacity: 1 / 3 / 5 / 7 / 9 / 11 / 11

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