Provide cover for the assault team | Act 1 - Communication Breakdown Sniper: GW2 Guide
Last update: 11 May 2016
Your objective is to provide cover for the assault team - you will have to eliminate the marked targets. Wait for the first soldier to reach the end of the footbridge and eliminate him [300m].
Afterwards come the two enemies by the house on the shore. Wait for one of them to head to the end of the bridge, therefore turning his back on the other one - eliminate both of them [330m] and [430m]. Soon afterwards another enemy will appear on the balcony [410m].
You will be informed of a sniper on the tower [488m] - before you are able to push the trigger, a helicopter will appear. Wait for it to fly away as otherwise you will fail the mission.
Take care of the three enemies on the train platform - it doesn't matter who you start with. You can even try to perform a double kill when both enemies on the platform are in proper positions [440m-450m]. Soon afterwards two more soldiers will appear on the platform - eliminate them before they can activate the alarm [495m] and [553m].
This time you will have to clear the area for Diaz - point your scope maximally to the left and you should see two enemies on the platform. Kill the one on the bridge, leaving the other one for your companion.
A bit to the right you should see three more enemies - wait for two of them to stand in one line and kill them both with one shot [350m].
The first of the two next soldiers is moving - wait for him to stand by the fuse box and get rid of him [455m], without forgetting about the second one inside the building [475m]. Soon after you kill him, one of the mercenaries will attack Diaz - quickly help your companion by sending the enemy to hell [340m].
The last stage involves clearing the radio station area [720m] - you can't hope to eliminate your targets silently, so just start exterminating enemies. The assault team will join in soon afterwards. The mission will end with the end of the fight.