Sherlock Holmes Chapter One: Siren Song - walkthrough, Other Cases Sherlock Holmes Chapter One guide, walkthrough
On this page of the Sherlock Holmes Chapter One game guide you will find a walkthrough of the Other case Siren Song. This quest will be available after completing A Gilded Cage main quest. Thanks to this quest you can get the Curse Correction achievement.
Last update: 22 December 2021
On this page of the Sherlock Holmes: Chapter One guide you can find a walkthrough for Siren Song case. The task becomes available after completing A Gilded Cage story case. During the course of Siren Song, you can obtain an achievement (Curse Correction).
Introduction
- The case becomes available after: Completing A Gilded Cage story case.
- Reward: 70 coins.
- Unlockable achievements: Curse Correction
Beginning
The case begins at the Drinking Dutchman bar in Silverton.
Your first goal is to eavesdrop on a conversation between two men. The correct answers are:
- Police at the place,
- Work of a Siren,
- Beach by the cementery.
Beach
The beach is just south of the cemetery, which is located in Miner's End. . Finding the beach is easy as its location will be marked on your map.
Once you reach the beach, talk to the police officer on scene. Use all of the dialogue options - he will leave the case in your hands.
Start the investigation with the most obvious: the body. Take a closer look at:
- trace of lipstick on the forehead of a man,
- mouth,
- hands,
- boots.
Now find and examine the footprints along the shore - they look like somebody dragged the body.
There should be a wine bottle nearby. Take a look at its contents and label.
There are more footprints near the bottle - check them out. They will lead you to Jon, who is examining the victim.
After exhausting all available clues, open the briefcase and start analyzing the wine sample. The difficulty of the task depends on the chosen difficulty level. The correct solution is shown in the screenshot above.
Track a different objective from your briefcase and examine the footprints. They will take you to a small pier.
There is a cigarette butt lying on the ground of the jetty. Examine it from all angles - you should notice traces of lipstick on it.
After examining all the clues, return to the police officer and tell him that we are dealing with foul play. Time for the next part of the task.
Police Station
You need to visit the police station to learn more about the case.
After getting into the building, immediately proceed to the archives. Select the following options:
- Crimes - Violent
- Subjects - Victims,
- Districts - Scaladio.
Park
The second victim is in the park. To reach the park, travel east from the police station.
There are a few objects to be examined - start with bench marked with 3. There you'll find:
- a newspaper,
- broken bottle on the ground;
- cigarette butt.
Move on to the well. There aren't any interactive objects there, but you need to examine it anyways.
Move on the next bench (marked with 2), the one across the well. Following items have to be examined:
- shawl,
- letter,
- pouch.
The next bench (marked with number 4) contains:
- Sailor Cap,
- a bottle of wine,
- cigarettes.
After collecting all the evidence, you can now reconstruct the events. The order is as follows: Woman pushing the man into the well;
Woman kisses a man on the bench; Woman smokes a cigarette;
. Woman and man drink from the bottle.
.
After a successful reconstruction, approach the well. There are 3 clues over here:
- matchbox,
- silver fork,
- cloth.
Bar
Now you need to return to the bar where you've begun the case. This time, you'll need to access the interior.
A disguise will be needed. Wear following items:
- Sailor Uniform,
- Sailor Cap,
- full beard.
This disguise will enable you to enter the bar. Talk to the barkeeper - you'll learn about another accident/murder. You can proceed with the case or drop the subject and go to the room. Here is the walkthrough for the final victim.
Accident
Head to Giant Sparrow Club in Scaladio. You can find it right next to the city hall.
Once you reach the location, you'll see a policeman and a corpse. Talk to the officer and proceed to the body to search it for clues. Inspect following clues:
- head,
- bricks,
- broken bottle,
- slip marks.
Room
After talking with the bartender, it's time to go to the room of one of the sailors. We marked this room in the screenshot above.
In the room you will find a sleeping sailor who is too cold and tired to talk to you.
Examine the desk - there are multiple alcohol bottles over there.
The final clue (the photo) is on the chair. Examine it to end this part of the case.
Garden of Delights
Travel east from the bar to find the red light district. You can talk to the working women if you are currently tracking Letter from Elisa objective. One of the women will tell you where to go next.
Continue to find another woman. With this one, you can engage in a longer conversation and present all obtained evidence. She will tell you additional details so you can complete the case.
Nearby is the prime suspect - you can recognize her thanks to her white dress. . You have to follow her story until she invites you to her room.
Ending
You've reached the room which you need to investigate. Start with poisoned wine, found on the table right next to the door. Jon will suggest that you get rid of the alcohol before someone mistakenly drinks it.
After examining the bottle, open the next door. You'll find yourself in a small bedroom - there is a letter on the dresser on the left.
The wine can be emptied into the flower pot, so that it won't pose a danger to civilians.
The last thing you need to check are the letters on the dresser next to the bed. Once you've depleted the room of all clues, a woman will appear that will begin a normal conversation with you.
Her reaction depends on your behavior and chosen dialogue options. Whatever you decide, you will receive coins and complete the case.