Reach Polis and report your findings about the Reds | Chapter 23: The Crossing Metro: LL Guide
Last update: 11 May 2016
You will regain control over Artyom only after he defeats the Dark One. Start by exploring the nearest area for corpses. In the further part of this chapter, you could also allow yourself some more extensive exploration, unless you do not have enough filters at your disposal and, therefore, you cannot allow yourself longer stops.
Go towards the stairs and, after you jump down, go right. Watch out because, on your way, you will be frequently attacked by mutants, which can be disposed of with shotgun, the double-barreled shotgun or grenades. Soon, the Dark One will modify your visor for a few moments, thanks to which you will be able to lock on the enemies and eliminate them.
Pass through the derailed railway car and continue on your path. After you get down, turn left and take the path towards the water. Just like in the case of the swamps, avoid coming into contact with water to prevent drowning and taking serious damage. What is even more, coming close to the water may result in the shrimps appearing, which will make you fight additional, unnecessary battles.
Keep moving ahead, best by keeping to the low walls to your right. Do not be bothered by the cracking ice but, on the other hand, watch out because it is almost certain that there will be at, least, one shrimp to attack you. The good news is that you will soon move away from the water.
Take the first turn to the right and explore the optional area shown in screenshot 1. Locate the corpse shown in screenshot 2 and collect the Artyom's diary page. Watch out, though, because collecting this will make several mutants appear around.
Return to the fork and take the stairs to the left this time. After you climb the stairs, enter the building to the right straight away.
While exploring the building, look around for corpses and supplies. At the same time, keep listening to the environment, which will make you come prepared when you are attacked by mutants (deploy some mines around if you want to ensure your victory).
Keep moving. Open the gate to the staircase. Kill a mutant here. Before you go upstairs, check the area under the stairs to get some supplies. Only then, take the stairs to reach the building's exit.
Turn right and enter one of the demolished railway cars ahead of you, which is another linear path. You will watch a cutscene of a demon attach, after which you will end up back near water.
Before you continue on your path, it is a good idea to eliminate the demon that obstructed you from your march. Try to shoot longer series from your machine gun, or other good weapon, which will prevent it from getting near Artyom (you cannot take cover, though) While shooting at the creature, avoid coming too close to the water to prevent being attacked additionally by shrimps.
Move forward only after you dispose of the demon. Watch out for the abovementioned shrimps, but eliminate only those of the monsters, that visibly stand in your way. After you reach the shipwreck shown in screenshot 1, go right. Go aboard and find the Artyom's diary page shown in screenshot 2 (you can also switch your gas mask here if the one you are using has been damaged).
I recommend that you quickly leave this area, because there will appear another demon in the area. Go towards the partially flooded railway car shown in the above screenshot. Then, sprint-jump onto the next one to the left.
Jump off the second car to land on the ice. Once again, you need to be wary because you will be attacked by the shrimps quite regularly here. Follow the linear path near the water to approach a ladder after several moments. Taking the ladder will finish this chapter.