Comparison of available factions Homeworld: Deserts of Kharak Guide
Last update: 24 June 2016
In Homeworld: Deserts of Kharak there are two main factions available: Coalition and Gaalsien. They are much different from each other, not only in terms of their units and abilities of the units, but also in terms of the way you play them and the degree of complexity. This chapter presents differences between factions-from the perspective of the way they play, without providing details on the individual units, which has been discussed in chapter List of units.
The compared aspect | Coalition | Gaalsien |
Unit production | Carrier | Basic and airborne units - Carrier, battle units - Production Cruiser |
The way to increase the size of the army | Building of the Logistic Module (can be destroyed) | Upgrading Fleet Capacity |
Units repair | With Support Cruiser units | Spontaneously, outside of combat |
Unit specification | Focus on armored units and ones of high firepower. Low mobility. | Focus on ranged units with light armoring. High rate of fire and highly mobile. |
Aircraft | Slower, focusing on attacking single targets or clusters of targets. | Fast and more difficult to hit, focused on engaging multiple targets. |
Storage of supplies | Carrier, Support Cruiser | Carrier, Production Cruiser |
Defenses | Defense turrets (AT and AA) | Free scanner probes (Baserunner ability) |
Special ability (Cruise Missile) | Single high-yield missile | Multiple missiles fired at short intervals |