Important items | Marrakesh Hitman Guide
Last update: 12 January 2017
Not only disguises will be helpful for Agent 47 in Marrakech. During the mission our protagonist can find many useful items - below you can find a list of those objects which are most required for killing both Reza Zaydan and Claus Hugo Strandberg.
- Headmaster's key
- Tools
- Consulate magnetic card
- Battle axe
- Scissors, cleavers and knives
- Crowbar
- Shisha Café key
- Courtyard Club membership card
- Consulate employees' car keys
- Army truck keys
- Jar with lethal poison pills / Vial with lethal poison
- Sabre
Headmaster's key
One of the possibilities that make completing missions in Marrakesh easier is to use an universal key (M5,2). It's opening all door in the school where Zaydan has set his headquarter - so it's very helpful while eliminating this target. According to Marwan's overheard words, you can find this key on the carpet store's first floor - it's on the table, serving as a souvenir for the retired headmaster who sits and works right next to it. Taking the key grants you the Achievement "Back to School".
Tools
Coming from the spot where you start the mission by default, you will find a wrench and a screwdriver (M5,7) on the left, in front of the carpet store. On the other side there is a booth with decorated plates and ceramic vases.
Consulate magnetic card
You can come by the consulate magnetic card if you incapacitate (or kill) the former chief of the consulate security (M5,8) who can be found on the rooftop of one of the buildings.
Battle axe
You can find this melee weapon (M5,5) in one of the carpet storages by the road. It is required for unlocking the Achievement "It Was an Axeident".
Scissors, cleavers and knives
If you like conventional ways of killing, you will find scissors, knives and cleavers handy - they are especially useful for eliminating enemies from certain distance. You will find those items hidden at booths in the market - in trash can, on counters, between bananas and in the warehouse, among other places.
Crowbar
You will find the crowbar at one of boots in the market or by the entrance to the school.
Shisha Café key
This key opens door to shisha cafe's break room from the street side - it unlocks the third way to the cafe. To obtain it you have to go to the café's garden, open for all tourists. The key is on the bar (M5,1) - only soldier's disguise allows you to walk behind it (you can't use the waiter's outfit as the other employee, who is standing there, will recognize you momentarily). However, you don't have to avoid waiter's eyes - no one will notice you taking the key.
Courtyard Club membership card
Membership card for the local shisha café (M5,6) - you can obtain it most easily by sneaking from rooftop (the one where you met the former chief of consulate security) to bathroom in the café. Then you only need to wait for soldier (he can recognize you even if you are disguised as soldier), stun him or drown in toilet and take the membership card from him. You can also find it in the café's break room. Getting the card unlocks Achievement "I'm a Member".
Consulate employees' car keys
After entering the consulate go the first room on the right - don't mind people inside as they won't have any problem with you taking the consulate employee's car keys (M5,7) from the table in front of their eyes. The keys can be used to escape with the consulate employees' car which you can find in the underground car park.
Army truck keys
The army truck keys (M5,8) are a little harder to acquire - you can find them on a table in the underground car park under the consulate. They are guarded by an officer who will recognize you no matter what disguise you wear. That's why you should steal them after triggering fire alarm, while Strandberg's evacuation will be causing chaos downstairs. The second pair of keys is in the school, on the first floor - in the provisional command center of Zaydan's operation.
Jar with lethal poison pills / Vial with lethal poison
Both substances, added to victim's meal or drink, guarantee a painful death. You can easily find the jar with lethal poison pills (M5,9) in Zaydan's office, while the vial (M5,10) is in the tunnel leading from the consulate to the shoe store - it's on the table, next to the blueprints of armored carrier's turret.
Sabre
You can find this weapon in two places - it's behind the counter in the shoe store (M5,12), as well as in Zaydan's office, thrust in the chair in the corner. You need the sabre to complete the "Master Fortune Teller" Challenges.