PC Strategy Video Games53
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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City Life
Strategy 14 April 2006
City Life is an offer addressed to fans of "sim-like" games, in which from scratch we deal with the creation of urban agglomeration. With City Life, we experience the dilemmas and torments of creation experienced by city architects who need to build comfortable, modern and functional buildings that meet the needs of a wide range of social groups.
Maelstrom (2007)
Strategy 09 February 2007
Maelstrom is another real-time strategy game developed in the K-D software studio under the watchful eye of Codemasters. The first joint project of both entities was RTS entitled Perimeter.
Cultures 2: The Gates of Asgard
Strategy 18 May 2002
The next part of the series about the conquests of Viking civilization. Previously, in Cultures: Discovery of Vinland, our brave heroes conquered the American continent, and here they begin to expand their influence into Europe and the Middle East.
Battleground 6: Napoleon in Russia
Strategy 11 May 1997
Sixth part of Talonsoft's popular strategic series. The game takes us to September 7, 1812, near the Russian village of Borodino, where one of the bloodiest battles in human history took place.
Combat Mission 2: Barbarossa to Berlin
Strategy 20 September 2002
Another part of the great Combat Mission strategy game: Beyond Overlord. It moves the action from the western front to the eastern front, where we can command the troops of the fighting parties in a series of battles and duels, which took place in the period from Barbaross's operation (June 1941) until the end of the war (conquest of Berlin).
The Awakening
Strategy canceled
RTS is set in the convention of science fiction, taking place on a distant planet Natrolis, where there is a clash between the native race of Saurons, Earthmen and awakened monsters with the underworld.
Construction Destruction
Strategy 30 August 2003
Quite an unusual strategy game, in which we become the leader of a construction company. Construction Destruction in many ways resembles the titles of the tycoon series, the player has to gain new orders, make sure that they are completed within the set time, and skillfully manage the available budget and crew.
The History Channel: Great Battles of Rome
Strategy 08 June 2007
The History Channel: Great Battles of Rome is the next installment of a well-known series of strategy games, created in cooperation with Black Bean and a popular historical TV channel. This time the user receives a unique opportunity to closely follow the course of the greatest wars of the Roman Empire from the period from the 4th to the 1st century BC.
Haegemonia: Legions of Iron
Strategy 13 November 2002
A 3D real-time space strategy created by the Hungarian Digital Reality team, drawing on ideas from the Galactica Imperium series and the Homeworld game. History takes us into a distant future, until 2104, and tells the story of an earthly conflict between the government and colonies located on other planets.
Oil Tycoon
Strategy 15 August 2001
An advanced strategy and economic game created for keen economists who want to taste the life of great power and really big money from black gold trading.
Airport Tycoon 3
Strategy 27 October 2003
Another part of the strategic-economic series, in which the player is faced with the task of designing, building and finally running a huge international airport. The authors focused on realism, so it is necessary to take care of the technical condition of the machines, punctuality of flights, eloquent service, safety on board aircraft, appropriate ticket prices and employee salaries.
Besieger
Strategy 28 May 2004
Real time strategy created by Primal Software team, creators of The I of the Dragon. The action was set in the land of fantasy, where two different nations stand to fight.
The Settlers IV: The New World
Strategy 28 November 2002
The Settlers IV: The New World is the third addition to the popular real-time strategy by Blue Byte Software. The extension introduces four new campaigns related to the discovery of America, a new nation, the Maya, as well as a series of maps dedicated to solo and multiplayer gameplay.
Command Ops: Battles from the Bulge
Strategy 26 May 2010
A tactical game played during World War II. The action focuses on the last large offensive of German troops on the western front. The creators of the production focus on a realistic presentation of war struggles. In addition to the solo campaign, an extensive multiplayer mode and scenario editor were prepared.
Commander: Conquest of the Americas
Strategy 30 July 2010
The economic and commercial strategy, in which we stand for the race for colonization of the New World. The player's task is to take care of the production of goods, exchange of goods and development of the army. In the game we can lead land and sea battles, and at the same time gain the sympathy of advisors.
Warhammer 40,000: Dawn of War II - Chaos Rising
Strategy 11 March 2010
A standalone expansion pack for the second installment of the RTS that takes place in the Warhammer 40,000 universe. The game was developed by Relic Entertainment. As the title suggests, Dawn of War II: Chaos Rising concentrates on the faction of the Chaos space marines. The game takes place on the ice-covered planet Aurelia. Thousand years ago the planet was “eaten” by the Warp storm and now it returned bearing the legions of Chaos.
Order of War
Strategy 18 September 2009
An interesting strategy telling the story of operations carried out on the Western and Eastern Front during World War II. It offers many units and extremely spectacular battles. The creators prepared two campaigns. In the first, Americans and Germans fight against each other, and in the second, Germans and Russians. There was also a multiplayer mode.
Combat Mission: Afghanistan
Strategy 13 September 2010
War strategy, which takes place during the Soviet intervention in Afghanistan in 1980-1987. It is possible to take command over both sides of the conflict. The game focuses on the maximum realism of the battlefield. All important elements such as weapons, vehicles, terrain influence, morale of units, etc. have been mapped according to reality.
Pride of Nations
Strategy 07 June 2011
A strategy game that takes us back to the years 1850-1920. The whole game is played in turn-based system and is based on historical realism. We can take control of such powers as the UK, USA, Germany, France, Japan, Russia, Austria-Hungary and Italy. Our task is to take care of the economic and scientific development of the country, as well as the effective conduct of wars.
Rise of Prussia
Strategy 09 March 2010
Rise of Prussia is a strategy game, produced by the French development studio AGEOD. The action was set during the Seven Years' War (1756-1763), and the player becomes the leader of one of the countries involved in this conflict. The creators placed great emphasis on fidelity to historical realities, including an accurately reproduced map on which more than 1000 regions and provinces are marked.
Elemental: Fallen Enchantress
Strategy 23 October 2012
The first expansion pack to the turn-based strategy game Elemental: War of Magic developed by Stardock (the creators of the Galactic Civilizations series). The player is invited into a fantasy world, where they assume the role of a ruler of one of the kingdoms, and is tasked with expanding their influence and building their own nation. Elemental: Fallen Enchantress expansion pack greatly modifies the gameplay mechanics by introducing a series of changes.
Ride! Carnival Tycoon
Strategy 17 July 2007
A low-budget economic strategy in which we run a travelling amusement park. You can choose between a complex career mode and individual challenges.
Sins of a Solar Empire: Diplomacy
Strategy 09 February 2010
The second DLC for the space RTS game developed by Ironclad Games and released at the beginning of 2008. As the title suggests, the expansion focuses on introducing new diplomacy-related elements into the game. Above all, the player gains access to a new screen containing data on relations between particular factions, which makes it easier to judge whether to maintain good relations with one party or not.
Commander: Napoleon at War
Strategy 29 September 2008
Commander: Napoleon at War is a turn-based strategy game. The title takes us to the beginning of the 19th century and offers the opportunity to play the great battles of that period.