PC Strategy Video Games52
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Heroes of Might and Magic: Complete Edition
Strategy 04 January 2008
A massive collectors set prepared by the Ubisoft company, which contains all five games from the renowned Heroes of Might and Magic series, that have been released between 1995 and 2007, together with all of their official expansions (a grand total of 12 products).
WorldShift
Strategy 08 May 2008
WorldShift is a real-time strategy maintained in cyber-fantasy climates. The people responsible for its creation are programmers from the Black Sea Studios group, who already have in their electronic output one position in the genre of RTS, the game Knights of Honor.
Zoo Tycoon 2: Extinct Animals
Strategy 16 October 2007
An expansion for Zoo Tycoon 2, developed by the creators of the core game, Blue Fang Games. The add-on is the biggest one created for the game so far, as it introduces thirty new species, such as dodos, Tasmanian tigers, and even dinosaurs, including the Tyrannosaurus Rex.
TV Giant
Strategy 13 April 2006
TV Giant is an economic strategy, which is another position, treating the establishment of a specific company and gaining a monopoly in a given sphere of business. This time the developers decided to enter the world of television - the user, starting as a young entrepreneur, gets a chance to become a magnate of this industry.
AGEOD’s American Civil War: The Blue and the Gray
Strategy 12 April 2007
AGEOD's American Civil War is a turn-based strategy, presenting military operations from the civil war period, which was a small place in the United States in the years 1861-1865.
Pony Ranch
Strategy 08 September 2006
Pony Ranch is a simulation of life on the ranch. The game belongs to the genre of economic strategies, which makes it similar to Wildlife Park. The game is mainly about building your own farm and taking care of the animals living on its territory.
John Tiller's Battleground Civil War
Strategy 08 November 2007
John Tiller's Battleground Civil War is a compilation of five programs from the classic Battleground series of classic war games by TalonSoft.
Theatre of War 2: Centauro
Strategy 28 August 2009
Expansion to the RTS Theatre of War 2, focusing on war operations involving the Italian 131st Centauro Armoured Division.
Platoon: The 1st Airborne Cavalry Division in Vietnam
Strategy 20 November 2002
Platoon: The 1st Airborne Cavalry Division in Vietnam is a tactical real-time strategy produced by Digital Reality. The player takes on the role of a soldier of the title unit of the United States army and commands small troops in various military operations. Success in the performance of particular tasks depends on the ability to use the strengths of your own soldiers and the weaknesses of the opponents.
East India Company
Strategy 28 July 2009
Developed by the Finnish studio Nitro Games, the turn-based strategy game combines an extensive economic layer with elements of typical naval strategies. The action of the title takes place in the 18th century and the players become the leader of one of eight nations to lead it to domination on the sea routes of Europe, Africa and South-East Asia. The gameplay itself is two-track.
The Chronicles of the Three Kingdoms
Strategy 24 November 2006
The Chronicles of the Three Kingdoms is a real-time strategy based on The Three Kingdoms' historical Chinese carbon black, depicting events after the fall of the Han Dynasty. The creators of the game take us to the year 189, where playing the role of General Liu Bei we try to unite the state and restore the splendour of the mentioned Han dynasty.
Warfare
Strategy 19 September 2008
Warfare is an extensive real-time strategy (RTS), whose plot is set in the realities of constant fighting in the Middle East. Mist Land development studio is responsible for the preparation of the game.
King Arthur
Strategy 24 November 2009
Combination of turn-based strategy with RTS, in which we are given the opportunity to play the legendary title ruler of the British and rewrite his story. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.
Space Empires: Starfury
Strategy 05 October 2003
Space turn-based strategy based on the famous system known from Space Empires IV, in which, unlike the previous parts, we focus on the history of one ship.
Battle Mages
Strategy 26 March 2004
Real-time strategy with cRPG elements, embedded in the realities of the fantasy world. The player becomes a recent graduate of the Imperial School of Mages, who will find a forgotten dwarf artifact and with his help a defeated army of chaos.
Vegas: Make it Big
Strategy 17 October 2003
Economic strategy created by Deep Red Games team, known for producing such popular economic sim as Monopoly Tycoon or Beach Life. The game allows players to make a fortune in Las Vegas, casino kingdom, hotels, etc. The game allows players to make a fortune in Las Vegas, casino kingdom, hotels, etc.
Rival Realms
Strategy 15 June 1997
A real-time strategy taking place in the medieval fantasy world, where three races, people, elves and skinned skins fight for the rule over the others.
Emergency Services Sim
Strategy 05 January 2004
A real-time strategy in which the player's task is to take over the post of mayor of one of the big cities and direct the police, fire brigade and ambulance services.
Konung 2: Blood of the Titans
Strategy 12 March 2004
Official continuation of the game "Konung: Legends of the North" (in Poland known as "Konung: Legend of the North"). "Konung" combines selected features of role-playing games, real-time strategy and adventures, where RPG elements definitely prevail.
Histwar: Les Grognards
Strategy 27 December 2009
Histwar: Les Grognards is a strategy game that takes us to Napoleon's Era, exactly in the years 1805-1814, i.e. in the times of the most famous battles involving France, Austria and Russia.
Sid Meier's Civilization II: Multiplayer Gold Edition
Strategy 30 April 1998
A special edition of Sid Meier's Civilization II. This version of the game came with a highly-anticipated multiplayer mode. In Multiplayer Gold Edition gameplay remains the same - we still lead a chosen civilization over the centuries to world domination by military or economical conquest.
Startopia
Strategy 19 June 2001
Can you manage to rebuild networks of space stations destroyed by the Great War? Can you cope with the temptations of intrusive foreign nations? To answer these and other questions you have to play this space strategy.
West Front
Strategy 10 December 1998
Western Front is a turn-based strategy game set in the realities of World War II, specializing in this genre TalonSoft studio. The player plays the role of the commander of the armies fighting on the western and north African front between 1940-1945. The creators took care of a rich selection of military units and compliance with historical facts. The game's advantage is also a scenario editor that allows you to create your own missions.
Empire Earth II: The Art of Supremacy
Strategy 14 February 2006
The first expansion for Empire Earth II by Mad Doc Software. The developers introduce four new civilizations (the French the, Maasai, the Russians, and the Zulus) as well as a number of new maps that include frosty Russian wastelands and African deserts. Empire Earth II: The Art of Supremacy also features three new campaigns, which start, for example, during the reign of pharaohs or the Napoleonic Wars, two additional game modes, and more units (such as Soviet howitzers).