PC Strategy Video Games51
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Elven Legacy
Strategy 21 December 2007
A fantasy turn-based strategy game by Ino-Co and a sequel to Fantasy Wars. Elven Legacy is set in the same world as its predecessor — the world, in which elves are trying to restore the former glory of their race. However, someone is trying to gain access to an ancient magic, their Great Tree, which grants the ability of reincarnation.
HotDogs HotGals
Strategy 09 March 2006
Strategic simulation proposed by Fuzzyeyes Studios. Our main task as the owner of a fast food chain is to manage it properly and dominate the domestic market. The friendly and enchanting waitresses employed in our bars provide invaluable help in achieving this goal.
Civil War: The Battle of Bull Run - Take Command 1861
Strategy 11 January 2005
Take Command 1861: The Civil War is a real-time strategy that addresses the theme of the Civil War. Traditionally, the player will be at the head of one of the conflicting parties and, by breaking through a set of campaigned missions, will try to settle them to their advantage.
Panzer General
Strategy 20 March 1994
Panzer General is a turn-based strategy game that throws us into the whirlwind of events known from history as the Second World War. The SSI product is, in a sense, unique because it is entirely dedicated to the Nazis, and this is extremely rare in computer games.
The Kings of the Dark Age
Strategy 03 May 2005
The Kings of the Dark Age is a strategy game, produced by Croatian developer studio Cateia Games. The action was set in the Middle Ages, and the player plays the role of a feudal ruler, whose task is to expand his country, develop the economy and eliminate all threats. The game combines elements of classic turn-based strategy and RTS.
Seven Kingdoms: Ancient Adversaries
Strategy 20 December 1997
A long time ago, at a time when people lived next to gods and monsters, seven kingdoms competed with each other to rule the world. Build your empire and conquer other kingdoms.
The Guild 2
Strategy 15 September 2006
An original hybrid of an RPG and a real time strategy game developed by 4Head Studio. The player enters the world of 14th century Europe - a world full of intrigue, conflicts, and wars. Our goal is to amass a fortune, a goal which can be accomplished in many different ways. Even if we begin the game as an ordinary citizen, we can quickly develop in the chosen trade, be it trading, craftsmanship, or even theft.
Will of Steel
Strategy 04 March 2005
The Strength of Fire is a real-time strategy (RTS) created by Gameyus. The action of the game is set in the present day, and the player plays William Steel - a young officer of the American army, who heads a battalion of well-trained soldiers. Campaign mode allows you to take part in missions played during the wars in Iraq and Afghanistan.
Trains & Trucks Tycoon
Strategy 22 March 2002
An economic strategy in which the player becomes the manager of a novice transport company. The aim is to create a large consortium and make millions of dollars in the transport of people and goods.
Atrox
Strategy 24 May 2002
A typical real-time strategy based on such a well-known RTS as Starcraft. The action takes us to a distant future, when the war (Atrox War) between three different nations continues: Intelion, Createse and Hominian.
Lords of the Realm III
Strategy 14 March 2004
Lords of the Realm III is the third installment of a series of strategy games with RPG elements, created and developed by Impressions Games studio. The action was set in the Middle Ages, and the player takes control of one of the then states and tries to bring about its blossoming and domination. Unlike earlier versions of the cycle, the game in Lords of the Realm III takes place exclusively in real time (RTS).
All American: The 82nd Airborne in Normandy
Strategy canceled
Sequel strategic war game 101st: Airborne in Normandy. The action again moves players to 1944, where they will participate in the first three days of the Allied invasion in Normandy.
UFO: Aftermath
Strategy 03 October 2003
A turn-based real-time strategy game by Altar Interactive, referencing the cult bestseller of the 90s, UFO: Enemy Unknown. The action of UFO: Aftermath takes us to a not so distant future in which human civilization was reduced to a handful of survivors due to an alien invasion. With time, the survivors had organized and began to fight the invaders, and the player’s task is to lead them to victory. Mechanics-wise, the game draws a lot of inspiration from its predecessor.
Star Wars: Galactic Battlegrounds - Clone Campaigns
Strategy 13 May 2002
Add-on to the Star Wars: Galactic Battlegrounds real-time strategy. Introduces new missions, units and a number of other improvements to the basic version of the game.
Ski Resort Extreme
Strategy 31 October 2004
Continuation of the Ski Resort Tycoon series by Cat Daddy Games, a company which became famous on the computer games market thanks to its strategies. Once again, we are given the opportunity to build and run a winter sports centre.
Perimeter
Strategy 21 May 2004
Perimeter is a three-dimensional real-time strategy by the Russian studio K-D LAB. The plot of the game is set in the distant future.
Industry Giant II (2002)
Strategy 28 June 2002
The successor to the well-known economic simulation allowed us to create a global economic empire from scratch, starting with the Industrial Revolution of the late 19th century up to the modern technologies of the late 20th century.
Blitzkrieg 2: Fall of the Reich
Strategy 01 September 2006
The first extension to the military RTS Blitzkrieg 2. The supplement offers three major campaigns: Operation Bagration (the great offensive of the Soviet army, liberating Belarus and opening the way to Germany), the siege of witnesses of Budapest, as well as the acquisition of Kurland Fortress. The authors have also introduced a lot of additional equipment.
SpellForce: Shadow of the Phoenix
Strategy 12 November 2004
The second official expansion for the well-received SpellForce: The Order of Dawn. After the events of the first expansion, The Breath of Winter, Shadow of the Phoenix introduces a new threat: a mysterious necromancer. He succeeds in enslaving one of the gods and use his power to bring thirteen mages back from the dead — the very ones, who once almost destroyed the world in an apocalyptic disaster.
Airborne Assault: Highway to the Reich
Strategy 01 December 2003
Sequel game Airborne Assault: Red Devils Over Arnhem, this time allowing us to command troops in Operation Market Garden. The series is characterized by a realistic recreation of the role of the commander. Instead of manually controlling each individual unit, we give only general orders, and artificial intelligence decides how to fulfill the tasks entrusted to it.
Seven Kingdoms II: The Fryhtan Wars
Strategy 15 October 1999
This title takes us to a magical world, in which we take control of one of several nations. Our task is to look after the interests of our citizens and to ensure victory in every fight.
The Falklands War: 1982
Strategy 24 June 2005
The Falklands War: 1982 is the first computer war game that realistically depicts all aspects of the Falkland conflict.
Ski Resort Tycoon II
Strategy 09 October 2001
Ski Resort Tycoon II is a continuation of the economic strategy published in 2000. As in the original, the player plays the role of the director of the ski resort, and his duties include ensuring proper living conditions for skiers, mapping the ski slopes and managing the administrative matters of the resort. The game was produced by Cat Daddy Games studio.
Cossacks Anthology Collector's Edition
Strategy 31 October 2003
Cossacks Anthology Collector's Edition is a special edition of Cossacks: European Wars, which, in addition to the standard, basic edition of the title, also includes two Cossacks: Back To War and Cossacks: The Art of War.