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PC Strategy Video Games61

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
LEGO Loco
LEGO Loco

Strategy 30 April 1998

LEGO Loco is a strategy game, produced by Intelligent Games studio and addressed to young railway fans. The player has the opportunity to build his own railway network based on elements modelled on LEGO City brick sets, and then direct the movement of trains running on it.

Warhammer: Dark Omen
Warhammer: Dark Omen

Strategy 15 June 1998

Warhammer: Dark Omen is a real-time strategy (RTS) with cRPG elements, whose action is set in the reality of the popular fantasy universe. The player takes on the role of captain of mercenaries Morgan Bernhardt, leading his troops to fight against the hordes of darkness. The title was produced by Mindscape under license from GamesWorkshop.

Heroes of Might and Magic II: The Price of Loyalty
Heroes of Might and Magic II: The Price of Loyalty

Strategy 01 October 1996

The official expansion to the turn-based strategy game Heroes of Might & Magic II. Unlike the vanilla version of the game, it has been developed not by the New World Computing company, but by the Cyberlore Studios team. The expansion titled The Price of Loyalty introduces four new campaigns – two long ones (8 missions) and two short ones (4 mission). Each of them tells a completely unique story that is not directly tied to the plot of the original version.

Majesty: The Northern Expansion
Majesty: The Northern Expansion

Strategy 22 March 2001

Majesty: Northern Expansion is the first official addition to Majesty's popular real-time strategy: The Fantasy Kingdom Sim. Prepared by the Cyberlore development studio, the extension introduces 13 new missions, new types of buildings and spells, as well as new enemies. In Poland, the supplement appeared as a component of Majesty: Gold Edition.

Gary Grigsby’s War Between the States
Gary Grigsby’s War Between the States

Strategy 11 June 2008

A turn-based strategy game set during the American Civil War, developed by Gary Grigsby and his studio 2BY3 games. War Between the Sates take place from 1861 to 1865, and you play as the leader of either the Union or the Confederacy, trying to gain economic and military advantage over your enemy. The gameplay takes place on a 2D map, which you use to plan your moves and order your troops around.

Galactic Civilizations
Galactic Civilizations

Strategy 25 March 2003

A type 4X strategy whose action has been placed in space. Take on the role of the leader of the Earth race and ensure its survival and undisturbed development. Both the management of the galactic empire and the fight are played in turn-based system.

Hearts of Iron III: Semper Fi
Hearts of Iron III: Semper Fi

Strategy 06 June 2010

The first expansion for Hearts of Iron III by Paradox Interactive. The add-on gives players more control over military and political aspects of their countries. Hearts of Iron III: Semper Fi allows us to set our own victory conditions that are hidden from our opponents. Diplomacy was expanded in terms of relations with allies, letting us convince them to attack a given target, share our technological inventions, or ask them for reinforcements.

Warmachine: Tactics
Warmachine: Tactics

Strategy 20 November 2014

Tactical turn-based strategy game produced by WhiteMoon Dreams studio in cooperation with Privateer Press Interactive - creators of the figurative battle game which served as the basis for the computer game. The action takes place in a steampunk world engulfed by a war conflict between the four Iron Kingdoms. During tactical battles, the player controls units consisting of powerful mechanical Warjacks, their pilots called Warcasters and warriors recruited from heroes and war veterans.

XIII Century: Blood of Europe
XIII Century: Blood of Europe

Strategy 17 October 2008

XIII Century: Russia is an addition to the real-time strategy of the XIII Century: Death or Glory. The program enables us to participate in eight new missions, including the historical conflict over the Pskovskaya Ruthenia.

Birth of America II: Wars in America 1750-1815
Birth of America II: Wars in America 1750-1815

Strategy 04 July 2008

Sequel is a recognised turn-based strategy. We are moving back into the past to witness the development of the United States from 1750 to 1815.

Space Rangers 2: Reboot
Space Rangers 2: Reboot

Strategy 07 September 2007

Space Rangers 2: Reboot is the first official addition to the Space Rangers 2: Rebelia released in 2004. The add-on, created by Elemental Games' development team, introduces a new campaign, scripts, missions and fun modes. The developers did not forget about improving the balance of the game and removing most of the identified bugs in the base game.

Imperium Romanum: Wilds of Germania
Imperium Romanum: Wilds of Germania

Strategy 18 June 2008

Wilds of Germania is the second extension of the real time strategy, the Roman Empire, by the Bulgarian Haemimont Games studio. However, the title discussed here is not the only production of these artists touching on the subject of the Roman Empire - Glory of the Roman Empire was published in 2006.

Zoo Kingdom
Zoo Kingdom

Strategy 04 March 2010

Zoo Kingdom is a browser-based economic strategy by Blue Fang Games developers. The task of the players is to manage a modern zoo, including planning the location of attractions, designing animal enclosures, building small catering facilities, etc. The task of the players is to manage a modern zoo, e.g. planning the location of attractions, designing animal enclosures, building small catering facilities, etc. As the game progresses, the virtual zoo can be expanded with new elements.

Theatre of War 2: Africa 1943
Theatre of War 2: Africa 1943

Strategy 24 April 2009

Theatre of War 2: Africa 1943 is a real time strategy produced by 1C, the action of which was set in the realities of World War II. The creators envisaged three campaigns to take command of British, American or German troops fighting in North Africa.

Icarus: The Sanctuary of Gods
Icarus: The Sanctuary of Gods

Strategy 15 June 1998

RPG game enriched with strategic elements. The story tells the story of a team of mercenaries led by Dreus, who have to resist the hordes of monsters sent by the god Ercanet. We start the game with two heroes, but at the same time the number of companions increases as the action develops.

Poseidon: Zeus Official Expansion
Poseidon: Zeus Official Expansion

Strategy 01 July 2001

Poseidon: The God of Atlantis is the official extension to the highly popular economic strategy of Zeus: Mr. Olympus. Just like in the base game, the action of the add-on was set in antiquity. This time, however, players take control over the development of mythical Atlantis. Developers from Impressions Games studio have also decided to add a functional editor, allowing you to create your own play scenarios.

Paws & Claws Pet Vet 2: Healing Hands
Paws & Claws Pet Vet 2: Healing Hands

Strategy 07 August 2007

The next installment of the family series, in which children can play the role of a vet and lead their own clinic for animals.

Jagged Alliance 3 (2006)
Jagged Alliance 3 (2006)

Strategy canceled

The next installment of the legendary series of strategy games. We recruit mercenaries, arm them and send them on missions. The combat system is turn-based and allows for very precise control of subordinates, including the parts of the body in which they will aim. As the campaign progresses, soldiers gain experience points and develop their own skills.

Strategic Command World War I: The Great War 1914-1918
Strategic Command World War I: The Great War 1914-1918

Strategy 01 March 2011

Strategic Command World War I: The Great War 1914-1918 is a turn-based strategy embedded in the realities of World War I from the popular Strategic Command series developed by Fury Software studio. Players have the opportunity to take part in several carefully mapped campaigns from this historical period. The struggle can be fought on huge boards (the size of which reaches nearly 40 thousand fields), competing with computer artificial intelligence or a living opponent via the Internet.

AI War: Light of the Spire
AI War: Light of the Spire

Strategy 27 January 2011

The third extension of AI War's ambitious space strategy, created by Arcen Games studio. Patch introduces new faction to the game - Spire - an ancient race of aliens who are on the verge of extinction. In total, we receive about 180 new ships and the previously unavailable Defender mode, which is a free campaign for those looking for shorter tournaments.

Elements of War
Elements of War

Strategy 23 December 2010

An action-packed real-time strategy taking place in the near future. After an unsuccessful experiment with weather control on Earth there is an armed conflict. The game is disturbed not only by enemies, but also by dangerous atmospheric phenomena in the form of storms, hurricanes and tornadoes. The game has a multiplayer mode, and the audio-visual setting is quite impressive.

Europa Universalis III: Napoleon's Ambition
Europa Universalis III: Napoleon's Ambition

Strategy 22 August 2007

The first major expansion to Europa Universalis III by Paradox Interactive. The DLC called Napoleon’s Ambition is targeted at the players who did not like the fact that the base game presented a distorted version of historical facts. As the names suggests, the game offers an expanded historical time frame – the beginning of 19th century in which you can take part in the French Revolution and react to Napoleon’s territorial claims (or lead his expansion yourself).

The Golden Horde
The Golden Horde

Strategy 01 February 2008

The Golden Horde is a real-time strategy game created by the authors of Ancient Wars: Sparta using the same engine (AWE Engine). This product has been set in historical realities and, according to its name, has been linked to the time of the existence of the Golden Horde. We are talking specifically about the initial period of existence of this great Eurasian state, i.e. the middle of the 13th century.

Majesty 2: Monster Kingdom
Majesty 2: Monster Kingdom

Strategy 11 January 2011

The third addition to Majesty 2's strategy: The Fantasy Kingdom Sim. We play the role of the overthrown ruler, who tries to regain the throne with the help of old enemies, i.e. various monsters' ointments. The extension offers a long ten mission campaign and a new playable race to multiplayer in the form of cyclops.