PC Strategy Video Games68
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Master of Orion
Strategy 12 January 1993
Master of Orion is a strategy game developed by Simtex Software, which allows you to become the leader of one of the ten races. The task of the program is very simple: to colonize as many circuits as possible and eliminate all the competitors who will stand in your way.
Cloven Crania Meadow
Strategy 26 July 2005
Cloven Crania Meadow is a real-time strategy set in a rather standard fantasy world. The player's task is to develop his city and provide the subjects with food, military facilities play an important role.
Monopoly Deluxe
Strategy 22 September 1992
Monopoly Deluxe is an adaptation of one of the most popular board games prepared by Virgin Games. The creators remained faithful to the rules of Monopoly. Players move pawns on the board, trying to build up their hotel empire and avoid costly stays in areas controlled by the competition.
Disciples II: Gallean's Return
Strategy 17 June 2004
Disciples II: Gallean's Return is a package of extensions to the 2002 Disciples II: Dark Prophecy strategy. The set includes two official additions - Disciples II: Light Watchdogs and Disciples II: Darkness Servants. Strategy First developers have prepared new campaigns and scenarios, multiplayer maps, as well as a revised AI, a revised player interface and an improved board editor.
Rush for Berlin
Strategy 26 May 2006
Rush for Berlin is an extensive real-time strategy (RTS) with tactical elements, developed by the developers of the renowned Stormregion development studio (creators of S.W.I.N.E. and the popular Codename series: Panzers).
Modern Naval Battles - World War II at Sea
Strategy canceled
"Modern Naval Battles - World War II at Sea" is an expanded, strategic turn-based game that allows you to command the naval ships of six countries and take part in a series of naval battles from the stormy period 1939-1045. The game was based on the rules of Dan Verssen Games's Modern Naval Battles, a popular collector's card game in the West.
American Civil War: Gettysburg
Strategy 26 April 2005
American Civil War: Gettysburg is another part of a series of strategy games by Cat Daddy Games, a developer studio that deal with the American Civil War of 1861-1865.
Black Powder Wars: Battles of Napoleon
Strategy canceled
Turn-based strategy by Double Shot Design, opening a series of games depicting the war "era of black powder". As the name suggests, Battles Of Napoleon brings players closer to the period of the Napoleonic Wars.
Extermination (1999)
Strategy 05 July 1999
Polish RTS, which enables fighting on many fronts at the same time, as well as transport of troops and resources between the captured colonies.
Crown of Glory: Europe in the Age of Napoleon
Strategy 01 July 2005
Turn-based strategy, whose authors, the Western Civilization Software team, decided to hand over to the players a product detailing and faithfully reproducing the reality of the Napoleonic Era, i.e. the years between 1799 and 1820.
Sacrifice
Strategy 17 November 2000
Sacrifice is a real-time strategy produced by Shiny Entertainment studio. The action of the game was set after the end of the Holy War, in which 5 deities defeated the creator. They are now in a ruthless struggle to rule the world. The player chooses one of the factions and tries to tip the scales of victory on their side. The game was created mainly for multiplayer mode, in which up to four participants can take part.
Gruntz
Strategy 05 February 1999
Gruntz is a strategy produced by Monolith Productions studio with elements of action and logic game. The player's task is to help the friendly creatures - the title Grounds - get out of the cave into which they jumped fleeing from the dangerous Clan of the Discontented and safely return to their kingdom in the land of Groan.
Start Up 2000
Strategy 12 September 2000
Start-Up 2000 is an economic strategy produced by Monte Cristo studio, in which players direct the activity of companies from the latest technologies. The creators tried to reproduce the market rules as realistically as possible and anticipated many scenarios of events that a modern company can experience.
Warcraft II: Tides of Darkness
Strategy 14 March 1995
The sequel to the renowned RTS from 1994, developed by Blizzard Entertainment. Warcraft II: Tides of Darkness once again throws the players into the war-torn world of Azeroth. Although it has been over six years since the memorable defeat of the orcs, the invaders have not given up on their plans and now, with vengeance being their primary ambition, they have reached the borders of the human kingdoms by utilizing a giant armada of heavily armed ships.
Battleground 8: Prelude to Waterloo
Strategy 30 September 1997
Eighth installment of an excellent series of historical strategies Battleground. This time we can experience two battles: the Battle of Ligny and Quatre-Bras, which, despite Napoleon's victory, weakened him very much and decided on the later defeat of the great commander at Waterloo.
Capitalism Plus
Strategy 20 April 1998
Capitalism Plus is an extensive economic strategy, which, according to the assumptions of developers from Enlight Software studio, is to be a simulation of modern business. The player starts the game with only a small company and his task is to build an industrial empire. The creators anticipated several variants of the game, including the multiplayer network mode.
Highland Warriors
Strategy 30 January 2003
A real-time strategy inspired by the loud movie Braveheart. The action takes place on British islands and allows players to take part in numerous conflicts between Scottish clans and the English state.
Legion II: Civilization & Empire
Strategy canceled
Legion II: Civilization & Empire is a continuation of a strategy game with Slitherine Software, a company specializing in productions embedded in antiquity.
Patrician II: Quest for Power
Strategy 10 January 2001
A strategy and economic game set in the 14th century European reality. The player starts his struggle as a modest merchant with a small merchant ship and tries to make a lot of money and gain recognition in the eyes of people.
Dark Planet: Battle for Natrolis
Strategy 19 March 2002
A real-time strategy taking place in the distant future. Three nations: People, Sorin and Dreil; they are fighting for domination. The action of the game takes place in a fully three-dimensional environment with dynamically changing weather conditions and a constant passage of time.
The Partners
Strategy 11 May 2002
The Partners is a simulation of a small but prestigious law firm employing 21 lawyers, in which we have to take care of nine basic needs of each employee.
Star Wars: Galactic Battlegrounds - Clone Campaigns
Strategy 13 May 2002
Add-on to the Star Wars: Galactic Battlegrounds real-time strategy. Introduces new missions, units and a number of other improvements to the basic version of the game.
1914: The Great War
Strategy 09 August 2002
Turn-based strategy to play the battles of World War I. The action focuses on the western front. The game allows you to take command of both German and Allied troops. Each side of the conflict received its own campaign, although there was also a multiplayer mode for up to four players.
Civil War: War Between the States
Strategy canceled
A real-time strategy that takes players to the American Civil War. Players may take command of the troops of the Union and of the Confederation and change the outcome of the war.