PC Strategy Video Games62
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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The Settlers III: Quest of the Amazons
Strategy 27 October 1999
The Settlers III: Quest of the Amazons is an extension to the third part of a series of real-time strategy developed by Blue Byte Software developers. The supplement introduces, among others, the fourth nation - Amazons, two campaigns, as well as a number of optional maps and scenarios. The creators have also enriched their game with new heroes, buildings, spells and a special unit - a thief.
Horde: The Northern Wind
Strategy 03 November 1999
Horde: The Northern Wind is a real-time strategy with a plot referring to Russian folk tales. The player plays the role of a hero who, together with a group of faithful warriors, begins to build a settlement and during its development, must defend himself against the temptations of bloodthirsty neighbors.
Populous: The Beginning
Strategy 30 November 1998
The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.
Reach for the Stars
Strategy 27 September 2000
Reach for the Stars is a turn-based space strategy produced by Strategic Studies Group, a remake of the triumphant title on 8-bit computers. The game is based on exploration, colonization and conquest of the galaxy, and players have the opportunity to confront more than 30 scenarios with Artificial Intelligence in the past or with three live opponents via the Internet or LAN.
Transport Giant: Down Under
Strategy 03 September 2004
An expansion for Transport Giant, created by the developers of the original game – JoWooD Entertainment AG. This time we play in Australia where the rules for developing our company are a bit different. During the game we must cooperate with not only car factories and mines but also with owners of crocodile and ostrich farms.
Shogun: Total War - The Mongol Invasion
Strategy 18 August 2001
An official expansion to Shogun: Total War, a game developed by Creative Assembly in 2000. The expansion pack called The Mongol Invasion takes us about 300 years before the action from the base title – this is the 13th century and the Land of the Rising Sun faces a Mongol-Korean invasion led by the legendary ruler Kublai Khan. The expansion introduces three new campaigns in which you can play as either Japanese or Mongols.
Emergency Rescue: Firefighters
Strategy 26 April 2000
A strategy in which a group of firefighters who save lives at risk in fires, road accidents and catastrophes is commanded. The player sets the strategy of all units and sends them to extinguish fires and rescue people. There are 23 realistic missions to complete.
Europe in Flames
Strategy 28 April 2000
All World War II campaigns from Talonsoft's famous series of strategic games, including East Front and West Front.
Battle of Britain (1999)
Strategy 17 March 1999
Take part in the decisive moments of the Battle of England. A strategy game in which we can lead one side of the conflict - as a RAF or Luftwaffe Commander.
The Horde
Strategy 22 March 1994
The Horde in today's standards can be described as a real time strategy, although in comparison to the iron positions of those times, Command & Conquer, or WarCraft II, is rather a product from a completely different fairy tale.
Besieger
Strategy 28 May 2004
Real time strategy created by Primal Software team, creators of The I of the Dragon. The action was set in the land of fantasy, where two different nations stand to fight.
Total War II
Strategy 23 June 2002
Second unofficial addition to Sudden Strike series by German company INtex Publishing GmbH. It only requires a basic version of Sudden Strike.
Starship Tycoon
Strategy 13 January 2004
"Starship Tycoon" is the official continuation of "StarLines INC". We are dealing here with a classic real-time strategy embedded in the futuristic world. The player becomes the head of an interplanetary transport company.
Korea: Forgotten Conflict
Strategy 07 November 2003
A real-time strategy taking place during the conflict in Korea from 1950 to 1953. The player becomes the commander of an elite American unit of specialists performing combat tasks of extraordinary strategic importance.
Warlords II
Strategy 10 December 1993
The second part of the turn-based strategy of Warlords, set in the realities of the fantasy world. The gameplay and goal of Warlords II remained almost the same as in the previous part of the game, but efforts were made to improve the original work as much as possible.
Star Trek: Starfleet Command II: Empires at War
Strategy 28 November 2000
Empires at War is another version of Star Trek's strategic real-time gameplay. New campaign, two new breeds and more than a thousand variants of ships for lovers of the Federation.
SimCoaster
Strategy 03 May 2001
He is the successor to the well-known and liked Sim Theme Park, in which our goal is to acquire a majority of shares in a large international consortium and take over the position of President.
Konung: Legends of the North
Strategy 11 November 2000
Konung: The Legend of the North is 1C Company's real-time strategy (RTS) with cRPG elements, set in a fantastic world modelled on early medieval Scandinavia. The player directs the actions of the hero, who wants to conquer an artifact guarded by dragons, giving power over all mortals.
Harpoon Classic '97
Strategy 10 December 1996
The next installment of the legendary series of marine tactical games. Traditionally, the authors put the emphasis on realism. We have at our disposal numerous scenarios, from simple sea battles involving several vessels to complex air-desant operations involving hundreds of planes and ships.
BCT: Brigade Combat Team
Strategy 13 January 2000
Brigade Combat Team is a strategy and tactical game based on the JANUS simulation program used by the U.S. Army to train commanders. It contains realistic scenarios of warfare using current topographic maps.
Hostile Waters: Antaeus Rising
Strategy 13 June 2001
A real-time strategy game with action elements by Rage Software. The production is set in the year 2032, when the world is at peace and the nations are trying to build a global civilization. This state of affairs is unacceptable for former higher-ups and military officers, who are gathering a private army on a Pacific island to destabilize the political situation and return to their previous lifestyle. The eponymous Antaeus, the last super-cruiser, is also the last hope of humanity.
America Expansion Pack
Strategy 02 November 2001
An addition to the real-time strategy describing the history of the Wild West from 1820 to 1890. It expands the standard game with new missions, buildings and units, among others.
Panzer General 3D: Assault
Strategy 31 August 1999
Panzer General 3D: Assault is a Strategic Simulations studio-produced strategy game set in the Western Front of World War II. The creators prepared eight single-player campaigns, in which you can play as the commander of the American, British, German or French troops, as well as a multiplayer network mode designed for the game with up to 4 players.
Emergency: Fighters for Life
Strategy 21 August 1998
A strategy and simulation game in which you can try your hand as a coordinator of the actions of three extremely important for the operation of urban services, namely the police, fire brigade and ambulance service.