PC Strategy Video Games64
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
101st: Airborne in Normandy
Strategy 15 September 1998
A turn-based war strategy that takes place during the largest military operation of World War II, during which we command a special unit in a hostile terrain.
Tropico 3
Strategy 24 September 2009
The third installment in the bestselling series of economic strategy games, this time also available on the Xbox 360 console. Although the series was handed to a different developer, the Bulgarian studio Haemimont Games, the foundations of the gameplay remained unchanged. In the game the player assumes the role of a leader of a small island nation and transforms it into either a democratic paradise or an oppressive dictatorship.
Battlezone II: Combat Commander
Strategy 30 December 1999
The second part of the perfect combination of strategy and action game, in which Russians and Americans must unite forces in the face of the invasion of the foreign race Scion.
Gadget Tycoon
Strategy 19 September 2001
A strategy and economic game in which we have the opportunity to make a fortune by selling various bizarre toys (e.g. jet-powered rollers, androids to help do homework) created by a team of creative inventors.
Etherlords
Strategy 20 November 2001
Unusual turquoise in which elements of strategy, cRPG and cards were combined. The game is divided into two main parts: the first strategic one, in which we move troops all over the map, discover new territories and manage castles, and the second part, the so-called battle, where we directly command the actions of our troops and heroes in combat.
Mayday: Conflict Earth
Strategy 28 April 2000
A representative of the real-time strategy genre, in which we become the commander of the army of one of the three large earthly groups fighting with each other for power and access to natural resources.
East Front II: Fall of the Reich
Strategy 07 April 2001
An add-on to the East Front II strategy game that introduces new combat units, new campaigns and scenarios to give you a new feel to the thrill of winning the next battle.
Battle For Troy
Strategy 12 April 2004
An uncomplicated real-time strategy, which in a rather loose way refers to events known from mythology, namely the Trojan War. The player is in charge of one of the two armies that took part in it.
The Campaigns of the Danube 1805 & 1809
Strategy 12 March 2004
Classic turn-based strategy embedded in historical realities. The main theme of the game is Napoleon's campaign on the Danube, which ended with his victory at the Viagram in July 1809.
Seven Years War
Strategy 01 January 1997
Seven Years War is a 1997 product of South Korean company HQ Team, which is a real-time strategy, resembling in many ways the second installment of the WarCraft cycle, titled Tides of Darkness.
Elemental: War of Magic
Strategy 24 August 2010
Turn-based strategy game set in fantasy by Stardock Studios. We stand on the side of one of the 12 factions and command the kingdom. In the game we will meet hundreds of magical characters, objects, spells and places. A curiosity is the possibility of influencing the surrounding, randomly generated environment, in which, for example, we can name locations and mountains.
SimCity Societies
Strategy 13 November 2007
SimCity Societies is another part of the best-selling strategic-economic series, developed since the late 1980s. This time, however, the production process did not involve Maxis, but the Tilted Mill Entertainment studio, from which games such as Caesar IV came out. Along with the change of the traditional developer, the concept of fun has been slightly modified.
TV Giant
Strategy 13 April 2006
TV Giant is an economic strategy, which is another position, treating the establishment of a specific company and gaining a monopoly in a given sphere of business. This time the developers decided to enter the world of television - the user, starting as a young entrepreneur, gets a chance to become a magnate of this industry.
Total War Eras Collection
Strategy 30 June 2006
Collector's edition of the first three installments of the popular Total War series by Creative Assembly published by SEGA, along with their official expansions. The Total War Eras Collection includes Shogun: Total War with The Mongol Invasion expansion pack, Medieval: Total War with Viking Invasion expansion pack, and Rome: Total War with Barbarian Invasion expansion pack.
Galactic Assault: Prisoner of Power
Strategy 22 August 2007
Galactic Assault: Prisoner of Power is a turn-based strategy game produced by Wargaming.net studio, which refers to the Russian novel by Arkadija and Boris Strugatsky, known in our country as the Transferable World.
Ticket to Ride
Strategy 24 May 2012
A digital version of the popular board game. In Ticket to Ride, we play on the map of the world, traveling between certain metropolises and disturbing other players in their wars. A maximum of five players can take part in the game.
Sudden Strike: The Last Stand
Strategy 20 March 2009
Sudden Strike: The Last Stand is a historic real-time strategy released by CDV as a continuation of the third part of the cult series Sudden Strike, entitled Arms of Victory. As with previous releases, Fireglow studio is responsible for its creation.
Forge of Freedom: The American Civil War 1861-1865
Strategy 29 November 2006
Forge of Freedom is a game by Matrix Games about the Civil War. The action of the game takes place in the years 1861-1865, and the player can take control of the Union (North) or their opponents, i.e. the Confederated States of America (South). The authors used their own engine, known from Crown of Glory: Europe in the Age of Napoleon, published in 2005.
Airline Tycoon Evolution
Strategy 05 July 2002
A new edition of the classic economic strategy, in which we managed our own airlines. In addition to the new ten missions and sixteen reconverted, it was possible to build their own planes and use anti-terrorist protection.
Stronghold Kingdoms
Strategy 17 October 2012
A side entry in the Stronghold series, created and developed by Firefly Studios. The game is a free-to-play MMO with microtransactions and, just like any other game from the series, it takes the players into a dark, medieval world, in which they have to create their own kingdoms. During the game we can join one of European countries and political groups and we can establish our status by getting special honor points.
Future Wars
Strategy 22 March 2010
A war strategy set in the realities of comic science fiction. Battles are fought in turn-based system on a map divided into square fields. Future Wars offers a single player campaign and multiple multiplayer modes, including email gaming.
Industry Giant II: 1980 - 2020
Strategy 29 November 2002
The first official addition to the economic strategy, Industry Giant II. It gives players the opportunity to create an industrial empire in the present, i.e. between 1980 and 2020.
Grand Ages: Rome - Reign of Augustus
Strategy 22 January 2010
Grand Ages: Rome - Reign of Augustus is the first official addition to the Real Time Strategy (RTS) published in 2009 - Grand Ages: Rome. Developers from the Bulgarian Haemimont Games studio have prepared a new campaign, consisting of 12 missions, as well as a series of scenarios for single-player gameplay and maps for multiplayer games. There were also new buildings, patrons and decorations.
Airlines 2
Strategy 02 October 2002
Another representative of the increasingly popular economic strategies concerning airlines. The player naturally becomes the owner of a small company dealing with air transport and is to create large, international airlines on its own.