AI War: Fleet Command
Release Date: October 22, 2009
Strategy, science fiction, RTS, in space, indie games, multiplayer, singleplayer, internet
Steam
An ambitious real-time strategy, in which we lead battles on an intergalactic scale against advanced artificial intelligence. While playing, we command huge armies of hundreds of thousands of units, but we don't have to give all the commands - the game does some of the work for us. In AI War there is also a cooperation mode where a group of players fight on the same side.
Videos and Screens
[1:44] AI War: Fleet Command Four Year Anniversary Edition
GAMERS Score
Average score from 36 votes.
AI War: Fleet Command Description
Space-based RTS, single player or up to 8 player co-op.
- Powerful emergent AI that retreats, probes defenses, and surprises even veterans with intelligent tactics.
- 30,000+ ships at a time on 10-120 simultaneous planetary battlefields.
- Different Every Time: 16 billion procedural maps, each with specific units. - A focus on deep strategy with nearly no micromanagemen
Last updated on August 14, 2015
AI War: Fleet Command Summary
AI War: Fleet Command System Requirements
PC / Windows
Recommended: Core 2 Duo 2.4 GHz, 1 GB RAM, graphic card 32 MB, 300 MB HDD, Windows XP/Vista/7
Game Expansions for AI War: Fleet Command
AI War: Vengeance of the Machine
Expansion
Strategy
June 17, 2013
AI War: Vengeance of the Machine is an addition to the space RTS AI War: Fleet Command. The expansion requires a basic version of the game and introduces numerous new types of artificial intelligence, each with its own personality and unique strategies. New units and maps are also appearing
AI War: Ancient Shadows
Expansion
Strategy
October 19, 2012
AI War: Ancient Shadows is the fourth addition to the extended space strategy, AI War: Fleet Command, Arcen Games studio. Enlargement introduces the Champion - modular giants that are a new hope for a mankind on the verge of extinction. It also enriches the game with new galaxies, map types, units and an unplayed mini-fraction.
AI War: Light of the Spire
Expansion
Strategy
January 27, 2011
The third extension of AI War's ambitious space strategy, created by Arcen Games studio. Patch introduces new faction to the game - Spire - an ancient race of aliens who are on the verge of extinction. In total, we receive about 180 new ships and the previously unavailable Defender mode, which is a free campaign for those looking for shorter tournaments.
AI War: Children Of Neinzul
Expansion
Strategy
October 27, 2010
The second addition to the space strategy of Arcen Games, which introduces a new faction. Neinzul is a breed of insect-like creatures, developing at a rapid pace. In enlargement, we fight against aggressive factions of civilisation or try to establish peace with more open groups. In addition, the extension introduces mobile space docks and many other minor improvements.
AI War: The Zenith Remnant
Expansion
Strategy
January 12, 2010
Comprehensive addition to the complex AI War real-time strategy. In the extension, technological options have been extended, a lot of new units have been introduced and several fractions have been added. In the game itself, we conduct intergalactic wars with advanced artificial intelligence - alone or in cooperation mode of several people.