AI War: Fleet Command

AI War: Fleet Command

PC

Release Date: October 22, 2009

Strategy, science fiction, RTS, in space, indie games, multiplayer, singleplayer, internet

85%

Steam

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An ambitious real-time strategy, in which we lead battles on an intergalactic scale against advanced artificial intelligence. While playing, we command huge armies of hundreds of thousands of units, but we don't have to give all the commands - the game does some of the work for us. In AI War there is also a cooperation mode where a group of players fight on the same side.

Videos and Screens

[1:44] AI War: Fleet Command Four Year Anniversary Edition

AI War: Fleet Command Summary

Game Series: AI War

Platforms:

PC / Windows

PC / Windows

Developer: Arcen Games

Publisher: Arcen Games

AI War: Fleet Command System Requirements

PC / Windows

PC / Windows

Recommended: Core 2 Duo 2.4 GHz, 1 GB RAM, graphic card 32 MB, 300 MB HDD, Windows XP/Vista/7

Game Expansions for AI War: Fleet Command

AI War: Vengeance of the Machine

Expansion

Strategy

June 17, 2013

AI War: Vengeance of the Machine is an addition to the space RTS AI War: Fleet Command. The expansion requires a basic version of the game and introduces numerous new types of artificial intelligence, each with its own personality and unique strategies. New units and maps are also appearing

AI War: Vengeance of the Machine

AI War: Ancient Shadows

Expansion

Strategy

October 19, 2012

AI War: Ancient Shadows is the fourth addition to the extended space strategy, AI War: Fleet Command, Arcen Games studio. Enlargement introduces the Champion - modular giants that are a new hope for a mankind on the verge of extinction. It also enriches the game with new galaxies, map types, units and an unplayed mini-fraction.

AI War: Ancient Shadows

AI War: Light of the Spire

Expansion

Strategy

January 27, 2011

The third extension of AI War's ambitious space strategy, created by Arcen Games studio. Patch introduces new faction to the game - Spire - an ancient race of aliens who are on the verge of extinction. In total, we receive about 180 new ships and the previously unavailable Defender mode, which is a free campaign for those looking for shorter tournaments.

AI War: Light of the Spire

AI War: Children Of Neinzul

Expansion

Strategy

October 27, 2010

The second addition to the space strategy of Arcen Games, which introduces a new faction. Neinzul is a breed of insect-like creatures, developing at a rapid pace. In enlargement, we fight against aggressive factions of civilisation or try to establish peace with more open groups. In addition, the extension introduces mobile space docks and many other minor improvements.

AI War: Children Of Neinzul

AI War: The Zenith Remnant

Expansion

Strategy

January 12, 2010

Comprehensive addition to the complex AI War real-time strategy. In the extension, technological options have been extended, a lot of new units have been introduced and several fractions have been added. In the game itself, we conduct intergalactic wars with advanced artificial intelligence - alone or in cooperation mode of several people.

AI War: The Zenith Remnant