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PC Strategy Video Games65

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Command & Conquer: The Covert Operations
Command & Conquer: The Covert Operations

Strategy 15 June 1996

A suite of Command & Conquer add-ons offering several new scenarios for single player, both on the GDI and NOD side, as well as new maps for multiplayer gameplay.

Emergency: Fighters for Life
Emergency: Fighters for Life

Strategy 21 August 1998

A strategy and simulation game in which you can try your hand as a coordinator of the actions of three extremely important for the operation of urban services, namely the police, fire brigade and ambulance service.

Ground Control
Ground Control

Strategy 01 June 2000

Stand up to the battle for the New World's lands on land and in the air. An interesting solution is the complete lack of classic RTS raw material management, which causes the player to focus on tactical solutions.

Tropico: Paradise Island
Tropico: Paradise Island

Strategy 09 January 2002

Official supplement to Tropico - an economic strategy game released in the spring of 2001 by PopTop Software. During the game we once again have the opportunity to take on the role of a dictator of a small Caribbean island and, using various strategies, lead it to prosperity. The expansion, Paradise Island, introduces over 20 brand new scenarios, a number of previously unavailable buildings, new attractions for visitors and unprecedented types of tourists.

Horse and Musket: Great Battles of Eighteenth Century
Horse and Musket: Great Battles of Eighteenth Century

Strategy 07 February 2000

A battle strategy that takes us to the fields of the great European and American battles of the 18th century. We can command Prussian, Russian, English, French, Swedish, Austrian, Saxon and colonial armies of America. The clashes take place in turn-based system on maps divided on hexes, and the eye of the creators was to ensure historical realism.

Legion
Legion

Strategy 05 June 2002

A strategy game that is the spiritual heir to the 1990s hit Centurion. We become the Emperor of Ancient Rome and our task is to take care of the economy, collect raw materials, maintain diplomatic relations with our neighbors, and ultimately also to wage wars.

Lethal Dreams: The Circle of Fate
Lethal Dreams: The Circle of Fate

Strategy 31 March 2003

Strategy with elements of cRPG. The player moves to the fantasy world, where he can try his hand as a mage fighting in the ranks of one of the six great masters fighting for domination.

Warlords
Warlords

Strategy 23 April 1990

The first game from the Warlords series is considered by many to be the prototype of the currently popular 3DO Heroes. It is a turn-based strategy set in the realities of the fantasy world. The action takes place in a land called Illuria, where eight opponents, the title Lord of War, fight for total domination.

World of Zoo
World of Zoo

Strategy 26 October 2009

World of Zoo is a strategy game addressed mainly to young audiences, created by Blue Fang Games development studio. The player plays the role of the manager of the virtual zoo and has to take care of the comfort of its inhabitants. The game is enriched with arcade mini-games and educational materials prepared by the editorial team of National Geographic.

Shattered Union
Shattered Union

Strategy 17 October 2005

The first strategic game of the PopTop Software team using a turn-based gameplay system. So far, developers from this studio have become famous around the world thanks to the development of the second and third parts of the Railroad Tycoon series, as well as both parts of the Tropico cycle.

Army Men: World War
Army Men: World War

Strategy 04 May 2000

The war struggle of plastic soldiers in the classic real-time strategy produced and published by 3DO company. The creators of Army Men: World War were inspired by authentic military operations from the Second World War.

Age of Wonders
Age of Wonders

Strategy 25 November 1999

A turn-based strategy taking place in the fantasy world, which draws on a handful of series such as King's Bounty and Heroes of Might and Magic. In production we play the role of the leader of one of the twelve races and start a great adventure. While playing, we cross the map, fight and develop the hero and his subordinate army. The title has not gained much fame, but in the opinion of many players is not inferior to the mentioned Heroes of Might and Magic.

Anno 1602: Creation of New World
Anno 1602: Creation of New World

Strategy 26 November 1998

You are leaving the populated continent to discover new lands and become a pioneer of colonization. When you settle in the archipelagos of the islands, you have to expand your colonies and defend yourself against a new threat.

Earth 2150: Escape from the Blue Planet
Earth 2150: Escape from the Blue Planet

Strategy 13 June 2000

The Earth and its moon are facing a cosmic catastrophe. The only hope for rescue is to flee. Because large quantities of raw materials are needed to build evacuation units, the one who takes control of them will survive.

Dark Reign 2
Dark Reign 2

Strategy 28 June 2000

In an apocalyptic future, the ecologically unstable Earth is governed by repressive police forces of the Jovian Detention Authority. The opposition forces of the Sprawlers, with their unconventional weapons, must fight for freedom.

Battle Bugs
Battle Bugs

Strategy 06 April 1994

Battle Bugs is a humorous strategy game in which tanks have been replaced by common vermin, something generally disliked by ordinary people. Your task is to lead this specific army through a cruelly long campaign with 54 scenarios.

KnightShift
KnightShift

Strategy 15 September 2003

Polana II is a continuation of the first entirely Polish real-time strategy, created by Reality Pump, a Krakow-based real estate development studio. The action of the game was set in medieval realities, and the player has the opportunity to learn about the history of Prince Mirko in three feature campaigns. A variety of solo games are multi-player battles, in which up to 8 people can participate.

Arena Wars
Arena Wars

Strategy 16 July 2004

Arena Wars is a game designed mainly for multi-player games, although lovers of the single game will find something for themselves. The game combines the most important rules and approach to gameplay taken from the RTS with the fast action known from the shooters, which the game developers put emphasis on.

Starship Troopers: Terran Ascendancy
Starship Troopers: Terran Ascendancy

Strategy 24 October 2000

Starship Troopers: Terran Ascendancy is a real-time strategy developed by Blue Tongue Software. The plot of the game is based on the threads of Robert A. Heinley's novel. The player directs the actions of the title space soldiers who are sent to the mother planet of the Arachnids to destroy the aliens that threaten the Earth. The creators envisaged 20 missions to be carried out using various types of weapons.

Shogun: Total War
Shogun: Total War

Strategy 13 June 2000

An epic strategy game developed by Creative Assembly (a British developer) and taking the player to 16th-century Japan. As the head of a noble family, the player develops their province in order to widen one's area of influence in the country ruined by war. Gameplay was divided into two segments here, combining elements of a turn-based strategy with real-time battles.

SimCity 3000
SimCity 3000

Strategy 27 January 1999

SimCity is the third full-fledged version of the cycle of economic strategies developed by Maxis. The player again has the opportunity to try his hand at the role of builder and manager of a large metropolis. The creators of the game put emphasis on the aspect of simulation of city life, which translated into an increase in the number of dependencies between the various socio-economic factors.

Europa Universalis Crown of the North
Europa Universalis Crown of the North

Strategy 22 July 2003

A spin-off of a series encompassing complex strategy games developed by Paradox. The game utilizes an engine that was used previously in the production of Europa Universalis II. Contrary to its incredibly extensive predecessor that recreated 400 years of history as recorded by 180 real-existing countries, Crown of the North focuses on a significantly shorter period (years 1275-1340) and three Scandinavian nations only, including the Swedes, the Danes and the Norwegians.

Lords of EverQuest
Lords of EverQuest

Strategy 01 December 2003

Lords of EverQuest is a real-time strategy (RTS) enriched with RPG elements, the action of which is embedded in the popular fantasy universe. In Campaign mode, players can learn about the struggle of three factions fighting for the rule of the continent of Antonica. Developers from Rapid Eye Entertainment studio also took care of a functional multiplayer, allowing 12 people to play together via LAN or Internet.

Tridonis
Tridonis

Strategy 20 November 1998

Tridonis is a real-time strategy (RTS), created by the Polish development studio Alien System. The role-playing background for the game is the invasion of the Earth in 2001. The player can choose which side of the conflict he or she will direct. The creators have prepared 24 scenarios for one-person game and multiplayer mode, in which up to 4 people can participate.