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PC Strategy Video Games50

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Horde: The Northern Wind
Horde: The Northern Wind

Strategy 03 November 1999

Horde: The Northern Wind is a real-time strategy with a plot referring to Russian folk tales. The player plays the role of a hero who, together with a group of faithful warriors, begins to build a settlement and during its development, must defend himself against the temptations of bloodthirsty neighbors.

Hotel Giant
Hotel Giant

Strategy 17 May 2002

Economic strategy developed by Trevor Chan, creator of the Seven Kingdoms series. The player becomes a young entrepreneur whose aim is to create the best chain of exclusive hotels.

Populous: The Beginning
Populous: The Beginning

Strategy 30 November 1998

The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.

Reach for the Stars
Reach for the Stars

Strategy 27 September 2000

Reach for the Stars is a turn-based space strategy produced by Strategic Studies Group, a remake of the triumphant title on 8-bit computers. The game is based on exploration, colonization and conquest of the galaxy, and players have the opportunity to confront more than 30 scenarios with Artificial Intelligence in the past or with three live opponents via the Internet or LAN.

Transport Giant: Down Under
Transport Giant: Down Under

Strategy 03 September 2004

An expansion for Transport Giant, created by the developers of the original game – JoWooD Entertainment AG. This time we play in Australia where the rules for developing our company are a bit different. During the game we must cooperate with not only car factories and mines but also with owners of crocodile and ostrich farms.

Shogun: Total War - The Mongol Invasion
Shogun: Total War - The Mongol Invasion

Strategy 18 August 2001

An official expansion to Shogun: Total War, a game developed by Creative Assembly in 2000. The expansion pack called The Mongol Invasion takes us about 300 years before the action from the base title – this is the 13th century and the Land of the Rising Sun faces a Mongol-Korean invasion led by the legendary ruler Kublai Khan. The expansion introduces three new campaigns in which you can play as either Japanese or Mongols.

Braveheart
Braveheart

Strategy 11 August 1999

As the leader of one of the Scottish clans, stand up to fight the English occupier. Strategy game based on the famous film "Braveheart".

Emergency Rescue: Firefighters
Emergency Rescue: Firefighters

Strategy 26 April 2000

A strategy in which a group of firefighters who save lives at risk in fires, road accidents and catastrophes is commanded. The player sets the strategy of all units and sends them to extinguish fires and rescue people. There are 23 realistic missions to complete.

Europe in Flames
Europe in Flames

Strategy 28 April 2000

All World War II campaigns from Talonsoft's famous series of strategic games, including East Front and West Front.

Seven Years War
Seven Years War

Strategy 01 January 1997

Seven Years War is a 1997 product of South Korean company HQ Team, which is a real-time strategy, resembling in many ways the second installment of the WarCraft cycle, titled Tides of Darkness.

Elemental: War of Magic
Elemental: War of Magic

Strategy 24 August 2010

Turn-based strategy game set in fantasy by Stardock Studios. We stand on the side of one of the 12 factions and command the kingdom. In the game we will meet hundreds of magical characters, objects, spells and places. A curiosity is the possibility of influencing the surrounding, randomly generated environment, in which, for example, we can name locations and mountains.

SimCity Societies
SimCity Societies

Strategy 13 November 2007

SimCity Societies is another part of the best-selling strategic-economic series, developed since the late 1980s. This time, however, the production process did not involve Maxis, but the Tilted Mill Entertainment studio, from which games such as Caesar IV came out. Along with the change of the traditional developer, the concept of fun has been slightly modified.

TV Giant
TV Giant

Strategy 13 April 2006

TV Giant is an economic strategy, which is another position, treating the establishment of a specific company and gaining a monopoly in a given sphere of business. This time the developers decided to enter the world of television - the user, starting as a young entrepreneur, gets a chance to become a magnate of this industry.

Total War Eras Collection
Total War Eras Collection

Strategy 30 June 2006

Collector's edition of the first three installments of the popular Total War series by Creative Assembly published by SEGA, along with their official expansions. The Total War Eras Collection includes Shogun: Total War with The Mongol Invasion expansion pack, Medieval: Total War with Viking Invasion expansion pack, and Rome: Total War with Barbarian Invasion expansion pack.

Galactic Assault: Prisoner of Power
Galactic Assault: Prisoner of Power

Strategy 22 August 2007

Galactic Assault: Prisoner of Power is a turn-based strategy game produced by Wargaming.net studio, which refers to the Russian novel by Arkadija and Boris Strugatsky, known in our country as the Transferable World.

Ticket to Ride
Ticket to Ride

Strategy 24 May 2012

A digital version of the popular board game. In Ticket to Ride, we play on the map of the world, traveling between certain metropolises and disturbing other players in their wars. A maximum of five players can take part in the game.

Sudden Strike: The Last Stand
Sudden Strike: The Last Stand

Strategy 20 March 2009

Sudden Strike: The Last Stand is a historic real-time strategy released by CDV as a continuation of the third part of the cult series Sudden Strike, entitled Arms of Victory. As with previous releases, Fireglow studio is responsible for its creation.

Forge of Freedom: The American Civil War 1861-1865
Forge of Freedom: The American Civil War 1861-1865

Strategy 29 November 2006

Forge of Freedom is a game by Matrix Games about the Civil War. The action of the game takes place in the years 1861-1865, and the player can take control of the Union (North) or their opponents, i.e. the Confederated States of America (South). The authors used their own engine, known from Crown of Glory: Europe in the Age of Napoleon, published in 2005.

Airline Tycoon Evolution
Airline Tycoon Evolution

Strategy 05 July 2002

A new edition of the classic economic strategy, in which we managed our own airlines. In addition to the new ten missions and sixteen reconverted, it was possible to build their own planes and use anti-terrorist protection.

Etherlords II
Etherlords II

Strategy 30 September 2003

The second part of the turn-based RPG strategy in fantasy climates, by Nival studio. We play as the leader of one of the four nations and fight for dominance over the fantastic land. In this version we will get even more magical characters, spells and objects, we will meet more monsters, we will perform new tasks. For this fight we will have to roll in improved, three-dimensional graphics, and a new level editor is added to the game.

Strategic Command: WWII Pacific Theater
Strategic Command: WWII Pacific Theater

Strategy 07 December 2008

Strategic Command: WWII Pacific Theater is a realistic turn-based strategy set in the realities of World War II. The game focuses on events taking place in Asia and the Pacific.

GunBound
GunBound

Strategy 15 January 2007

GunBound is a turn-based, free online strategy and arcade game that conceptually resembles titles such as Scorched Earth and Worms World Party.

Airlines 2
Airlines 2

Strategy 02 October 2002

Another representative of the increasingly popular economic strategies concerning airlines. The player naturally becomes the owner of a small company dealing with air transport and is to create large, international airlines on its own.

Europa 1400: The Guild
Europa 1400: The Guild

Strategy 18 October 2002

Europa 1400: The Guild is a strategy game with cRPG elements, produced by the 4Head Studios development team. A player takes on the role of a citizen of one of the European cities at the end of the Middle Ages, and his goal is to perform various tasks assigned to the profession of his choice (e.g. becoming a mayor, making a fortune on trade, or establishing an aristocratic dynasty). The creators put a lot of emphasis on compliance with historical realities.