PC Strategy Video Games43
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Incubation: Time Is Running Out
Strategy 15 November 1997
Incubation: Time is Running Out is a classic turn-based strategy produced by Blue Byte Software. The action of the game was set on the planet Scayra, whose inhabitants were infected with a mysterious virus turning people into bloodthirsty beasts. The player commands a commando unit sent on a mission to save the remains of the surviving colonists.
War Front: Turning Point
Strategy 07 February 2007
War Front: Turning Point is a real-time strategy developed by Digital Reality studio with several other games of this genre on their account. This time, the background to the production is the Second World War, which, however, took place in an alternative way to what we know from the pages of history.
War on Terror
Strategy 17 March 2006
War on Terror is a real-time strategy that takes players into the near future and allows them to fight a number of fictitious conflicts using the latest, mainly prototype weaponry.
Legion Arena: Cult of Mithras
Strategy 01 March 2006
Cult of Mithras is the first official addition to the Legion Arena - a strategy game prepared by Slitherine Software and published by Black Bean Games. The authors of the programme decided to do the same as in the case of their earlier production (Legion) and placed mythological beings in front of the Roman army.
Cossacks Anthology Collector's Edition
Strategy 31 October 2003
Cossacks Anthology Collector's Edition is a special edition of Cossacks: European Wars, which, in addition to the standard, basic edition of the title, also includes two Cossacks: Back To War and Cossacks: The Art of War.
Defcon
Strategy 29 September 2006
Defcon is the third project of developers from Introversion Software studio, who are behind the creation of Uplink: Trust is a Weakness and Darwinia. The inspiration for this game was undoubtedly the 1983 film War Games (WarGames), and more specifically the scene where the local supercomputer conducted numerous simulations of the global nuclear conflict.
Reflux
Strategy 28 February 1998
A real-time strategy developed by our native Metropolis team. Save the Earth from destruction! Take part in a struggle between two opponents. Anyone who wins will have a chance to stand up to the aliens and confront them to death and life.
Panzer Elite
Strategy 30 November 2001
Panzer Elite is an armoured vehicle simulator from the Second World War. Players have the opportunity to take on the role of tank commander and take part in several historic military operations in North Africa, Sicily and Normandy. Apart from the campaign mode, developers from the Wings Simulations studio have prepared several optional gameplay variants, including the survival - Instant Action.
Squad Battles: Vietnam
Strategy 13 August 2001
A solid turn-based strategy developed by HPS simulations, the creators of the well-known Panzer Campaigns series. Its action takes players from 1965 to 1971, in the realities of the famous Vietnam War, where they can command the troops fighting there.
Boxing Manager
Strategy 23 February 2007
Boxing Manager is, as the name suggests, a position that allows us to play the promoter of this rather brutal and bloody sport. We follow the paths crossed by the most famous ones (see Don King).
Making History: The Calm and the Storm
Strategy 13 March 2007
Making History: The Calm and the Storm is a turn-based strategy for a PC set in the realities of the Second World War, developed by Muzzylane Software and published by Strategy First.
War and Peace
Strategy 11 October 2002
Real-time strategy taking place during the Napoleonic Wars, i.e. between 1796 and 1815. A player can lead one of the six military and economic powers of the time: France, England, Russia, Austria, Prussia and the Ottoman Empire and change the history of our civilization.
Confrontation: Peace Enforcement
Strategy 12 December 2008
Real-time strategy referring to the 2008 armed conflict between Georgia and Russia. The creators developed this true scenario and tempted themselves to make an alternative ending - it is up to the player and his leadership skills. The gameplay and graphics are reminiscent of the Sudden Strike series. It is worth noting that in battles we can use a pair of modern "gadgets", such as a remote detection system.
Reign: Conflict of Nations
Strategy 11 December 2009
Reign: Conflict of Nations is a strategy game with RPG elements prepared by the Russian studio Lesta, set in medieval Europe. Players take on the role of the leader of one of the 26 factions and participate in a 300-year struggle for dominance. In Poland the game was released under the title Polish Empire: From the Teutonic Knights to the Flood and contained a number of significant changes compared to the original edition.
Warfare
Strategy 19 September 2008
Warfare is an extensive real-time strategy (RTS), whose plot is set in the realities of constant fighting in the Middle East. Mist Land development studio is responsible for the preparation of the game.
Crusaders: Thy Kingdom Come
Strategy 27 March 2008
Crusaders: Thy Kingdom Come is a RTS set in the times of the Crusades, which was undertaken by the Hungarian studio Neocore Games. He is also the creator of the turn-based strategy hybrid and RTS King Arthur.
King Arthur
Strategy 24 November 2009
Combination of turn-based strategy with RTS, in which we are given the opportunity to play the legendary title ruler of the British and rewrite his story. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.
Cossacks: Back To War
Strategy 25 September 2002
The second official expansion for Cossacks: European Wars, a real-time strategy by GSC Game World, set between the 16th and 18th century. Cossacks: Back To War is a standalone add-on that, apart from new content, offers the campaigns from the vanilla Cossacks: European Wars and the first expansion, Cossacks: Art of War.
Sid Meier's Civilization III: Play the World
Strategy 05 November 2002
An official expansion for the third installment of the cult turn-based strategy game series by Sid Meier and his newly established studio, Firaxis Games. Sid Meier's Civilization III: Play the World is based on the gameplay mechanics of the vanilla game. Therefore, we still lead a chosen civilization to domination over others by conquest, cultural development, or strong economy.
Zoo Tycoon: Marine Mania
Strategy 22 October 2002
Tycoon Zoo: Marine Mania is the second official extension to Tycoon Zoo's economic strategy. This time, developers from Blue Fang Games studio decided to allow players to build a virtual oceanarium. The supplement introduces, among others, 20 species of marine animals, 21 types of underwater organisms and plants and five toys useful for demonstrations with dolphins.
Sudden Strike 3: Arms for Victory - Ardennes Offensive
Strategy 03 July 2008
Free expansion to Sudden Strike 3: Arms of Victory, developed by Fireglow - the creators of the base game. The add-on offers five missions, three of which were designed for single player mode. Two first missions take place in year 1942 and let us play as commanders of Wehrmacht trying to flank and surround defending Russian units. The third scenario focuses on the Ardennes Offensive – we take control of Allied forces defending from a German counterattack.
UFO: Afterlight
Strategy 09 February 2007
The third installment of the series of turn-based, science-fiction strategy games developed by Altar Interactive studio. The plot of UFO: Afterlight is set shortly after the events depicted in its predecessor, and takes place on the surface of Mars, where the inhabitants of a human colony discover the remains of a mysterious, highly-developed alien civilization.
Heroes of Might and Magic: Complete Edition
Strategy 04 January 2008
A massive collectors set prepared by the Ubisoft company, which contains all five games from the renowned Heroes of Might and Magic series, that have been released between 1995 and 2007, together with all of their official expansions (a grand total of 12 products).
Spaceforce Captains
Strategy 29 November 2007
Spaceforce Captains is a representative of strategic turn-based games with space-based action. The player's main goal is to develop their own civilization through expansion, scientific research and economic development.