PC Strategy Video Games41
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Confrontation: Peace Enforcement
Strategy 12 December 2008
Real-time strategy referring to the 2008 armed conflict between Georgia and Russia. The creators developed this true scenario and tempted themselves to make an alternative ending - it is up to the player and his leadership skills. The gameplay and graphics are reminiscent of the Sudden Strike series. It is worth noting that in battles we can use a pair of modern "gadgets", such as a remote detection system.
Reign: Conflict of Nations
Strategy 11 December 2009
Reign: Conflict of Nations is a strategy game with RPG elements prepared by the Russian studio Lesta, set in medieval Europe. Players take on the role of the leader of one of the 26 factions and participate in a 300-year struggle for dominance. In Poland the game was released under the title Polish Empire: From the Teutonic Knights to the Flood and contained a number of significant changes compared to the original edition.
War and Peace
Strategy 11 October 2002
Real-time strategy taking place during the Napoleonic Wars, i.e. between 1796 and 1815. A player can lead one of the six military and economic powers of the time: France, England, Russia, Austria, Prussia and the Ottoman Empire and change the history of our civilization.
Crusaders: Thy Kingdom Come
Strategy 27 March 2008
Crusaders: Thy Kingdom Come is a RTS set in the times of the Crusades, which was undertaken by the Hungarian studio Neocore Games. He is also the creator of the turn-based strategy hybrid and RTS King Arthur.
King Arthur
Strategy 24 November 2009
Combination of turn-based strategy with RTS, in which we are given the opportunity to play the legendary title ruler of the British and rewrite his story. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.
Zoo Tycoon: Marine Mania
Strategy 22 October 2002
Tycoon Zoo: Marine Mania is the second official extension to Tycoon Zoo's economic strategy. This time, developers from Blue Fang Games studio decided to allow players to build a virtual oceanarium. The supplement introduces, among others, 20 species of marine animals, 21 types of underwater organisms and plants and five toys useful for demonstrations with dolphins.
Cossacks: Back To War
Strategy 25 September 2002
The second official expansion for Cossacks: European Wars, a real-time strategy by GSC Game World, set between the 16th and 18th century. Cossacks: Back To War is a standalone add-on that, apart from new content, offers the campaigns from the vanilla Cossacks: European Wars and the first expansion, Cossacks: Art of War.
Sid Meier's Civilization III: Play the World
Strategy 05 November 2002
An official expansion for the third installment of the cult turn-based strategy game series by Sid Meier and his newly established studio, Firaxis Games. Sid Meier's Civilization III: Play the World is based on the gameplay mechanics of the vanilla game. Therefore, we still lead a chosen civilization to domination over others by conquest, cultural development, or strong economy.
Commander in Chief: Geo-Political Simulator 2009
Strategy 22 July 2008
An extensive political simulator, in which we make a number of complicated decisions. The game is divided into three game modes. In the first of these, we must remain in power for as long as possible. The second one, i.e. scenarios, presents specific situations. Wargame, the last mode, is designed for multiplayer matches and is a real-time strategy.
Warfare
Strategy 19 September 2008
Warfare is an extensive real-time strategy (RTS), whose plot is set in the realities of constant fighting in the Middle East. Mist Land development studio is responsible for the preparation of the game.
Sudden Strike 3: Arms for Victory - Ardennes Offensive
Strategy 03 July 2008
Free expansion to Sudden Strike 3: Arms of Victory, developed by Fireglow - the creators of the base game. The add-on offers five missions, three of which were designed for single player mode. Two first missions take place in year 1942 and let us play as commanders of Wehrmacht trying to flank and surround defending Russian units. The third scenario focuses on the Ardennes Offensive – we take control of Allied forces defending from a German counterattack.
UFO: Afterlight
Strategy 09 February 2007
The third installment of the series of turn-based, science-fiction strategy games developed by Altar Interactive studio. The plot of UFO: Afterlight is set shortly after the events depicted in its predecessor, and takes place on the surface of Mars, where the inhabitants of a human colony discover the remains of a mysterious, highly-developed alien civilization.
Heroes of Might and Magic: Complete Edition
Strategy 04 January 2008
A massive collectors set prepared by the Ubisoft company, which contains all five games from the renowned Heroes of Might and Magic series, that have been released between 1995 and 2007, together with all of their official expansions (a grand total of 12 products).
Spaceforce Captains
Strategy 29 November 2007
Spaceforce Captains is a representative of strategic turn-based games with space-based action. The player's main goal is to develop their own civilization through expansion, scientific research and economic development.
Zoo Tycoon 2: Extinct Animals
Strategy 16 October 2007
An expansion for Zoo Tycoon 2, developed by the creators of the core game, Blue Fang Games. The add-on is the biggest one created for the game so far, as it introduces thirty new species, such as dodos, Tasmanian tigers, and even dinosaurs, including the Tyrannosaurus Rex.
Ascension to the Throne
Strategy 26 January 2007
Ascension to the Throne is a strategy with cRPG elements, embedded in the fantasy world, created in a DVS development studio. The action tells the story of the struggle and sacrifices of the last legitimate heir to the throne of the kingdom of Eden, leading to the defeat of the banalities illegally seated on the throne of his country.
SpellForce: The Breath of Winter
Strategy 25 June 2004
The first official expansion for SpellForce: The Order of Dawn. The plot of The Breath of Winter centers on the demonic prince responsible for the awakening of Aryn the ice dragon, who can destroy the world. The expansion features new environment, equipment and abilities for the protagonist, as well as dozens of main quest missions and side quests. The main story campaign takes about 40 hours to complete.
Universal Boxing Manager
Strategy 23 April 2004
Another product of the "managers" type, this time dealing with the topic of professional boxing. As the guardian of several players, the player must take care of their proper training, which will result in high skills in the ring.
Sid Meier's Civilization II: Multiplayer Gold Edition
Strategy 30 April 1998
A special edition of Sid Meier's Civilization II. This version of the game came with a highly-anticipated multiplayer mode. In Multiplayer Gold Edition gameplay remains the same - we still lead a chosen civilization over the centuries to world domination by military or economical conquest.
Vegas: Make it Big
Strategy 17 October 2003
Economic strategy created by Deep Red Games team, known for producing such popular economic sim as Monopoly Tycoon or Beach Life. The game allows players to make a fortune in Las Vegas, casino kingdom, hotels, etc. The game allows players to make a fortune in Las Vegas, casino kingdom, hotels, etc.
Tombstone: 1882
Strategy 12 July 2002
A real-time strategy, as the name suggests, carrying a multiple-screened legend from the Wild West.
Casino Inc.
Strategy 11 April 2003
The economic strategy in which we manage the casino. The action of the game begins in the 70's of the last century, which is the period of the greatest development of casinos, and we have to deal with literally every element of this business.
War Commander
Strategy 16 April 2002
Real-time strategy in which we move to the fields of European battles of the Second World War. We become a unit commander, who will lead his subordinates to perform many different and dangerous tasks.
Harpoon 3: Advanced Naval Warfare
Strategy 14 June 2006
The next installment of the legendary series of strategic games, which debuted on the electronic entertainment market in 1989. This is probably the most realistic simulation of warfare on land and sea ever created for civilians.