PC Strategy Video Games41
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Strategic Command: WWII Global Conflict
Strategy 04 March 2010
Strategic Command: WWII Global Conflict is the fourth part of the popular series of turn-based strategies in the realities of World War II. This time, developers from Fury Software studio decided to enlarge the scale of operations all over the world. Players can command the troops of one of the six main nations and supervise the manoeuvres of more than 60 smaller countries.
Pride of Nations
Strategy 07 June 2011
A strategy game that takes us back to the years 1850-1920. The whole game is played in turn-based system and is based on historical realism. We can take control of such powers as the UK, USA, Germany, France, Japan, Russia, Austria-Hungary and Italy. Our task is to take care of the economic and scientific development of the country, as well as the effective conduct of wars.
SpellForce 2: Dragon Storm
Strategy 23 March 2007
The first official expansion for SpellForce 2: Shadow Wars. The plot of SpellForce 2: Dragon Storm follows the story of the core game, focusing on the problem of the weakening portals linking the islands. A bloody war breaks out in order to lead its participants into new, habitable territories. You play as one of the dragon race of Shaikan, and your task is to reach the fertile lands.
Theatre of War 3: Korea
Strategy 24 March 2011
Theatre of War 3: Korea is the third installment of the RTS war cycle (real-time strategy) developed by Maddox Games. The action of the game was set in the years 1950-1953, and the player has the opportunity to take part in the struggles of the Korean War. The creators decided to introduce a number of new elements for a series of elements, including a mechanism for planning clashes, redesigned from the ground up.
Water Park Simulator
Strategy 25 January 2013
Economic strategy, in which we care about the development and profitability of our own water park. The game offers us 10 different scenarios taking place in different scenarios and an extensive editor that allows you to create your own accessories and missions.
Champions of Anteria
Strategy 30 August 2016
The eight major installment in one of the most popular economic strategy series that launched in 1993. This game was created by Blue Byte Software for the Ubisoft company. The new edition features significantly altered gameplay mechanics, because of the introduction of RPG elements.
Flagship
Strategy TBA
Flagship is a space strategy of the Urban Logic Games team. What distinguishes this title from the competing RTSs is the fact that the authors have opted for a first person perspective and the entire fleet is commanded exclusively from the admiral bridge, using on-board equipment and giving orders to other crew members.
Combat Mission: Black Sea
Strategy 30 January 2015
Another installment in the turn-based war strategy game series developed by Battlefront studios. The game features a realistic setting, allowing the players to participate in battles between the forces of Russia and Ukraine. The developers decided to present an alternative turn of events, in which Ukraine joins the European Union and NATO, forcing Russia to move their army closer to the Ukrainian border.
Ashes of the Singularity
Strategy 31 March 2016
A science-fiction RTS developed by Stardock Systems, the developer team known for Galactic Civilizations. The game is set in a distant future, when humans developed a highly advanced AI, leading to a period of unrestrained technological advancement. All humans abandoned their former bodies and transferred their consciousness into electronic systems. However, humans did not eliminate their worst instincts.
Thea: The Awakening
Strategy 20 November 2015
A turn-based strategy game, combining elements of survival, card game, and a gamebook. You arrive at a dark fantasy world, strongly inspired by the Slavic mythology, after the apocalypse. As one of eight Slavic deities, you take care of a small village. You control each villager separately, exploring the dangerous realm, gathering resources, crafting items, and facing various dangers.
Master of Orion: Conquer the Stars
Strategy 25 August 2016
The fourth installment in one of the most famous 4X space strategy series. Conquer the Stars goes back to the roots of the franchise, marking the series’ reboot. It was developed by the creators of World of Tanks - Wargaming, who bought the IP rights from the bankrupting Atari company. In terms of gameplay, the game is close to what the previous installments accustomed us to.
SimCity 2000
Strategy 22 October 1993
A classic entry in the famous Sim City series. It enables the players to once again become the mayor of a new city and to lead it to greatness by combining the necessity to make citizens happy with generating profits.
Anno 1602: Creation of New World
Strategy 26 November 1998
You are leaving the populated continent to discover new lands and become a pioneer of colonization. When you settle in the archipelagos of the islands, you have to expand your colonies and defend yourself against a new threat.
Ghost Master
Strategy 23 May 2003
A unique real-time strategy game by studio Sick Puppies. You play as the eponymous Ghost Master, who arrives in the town of Gravenville to terrorize and scare its citizens. The game features 23 kinds of wraiths, ghosts, and other spectral beings. Each of them has psychokinetic energy, unique powers and skills to use against humans, who can be affected by four kinds of stimuli: optical, auditory, olfactory, and thermal.
Hostile Waters: Antaeus Rising
Strategy 13 June 2001
A real-time strategy game with action elements by Rage Software. The production is set in the year 2032, when the world is at peace and the nations are trying to build a global civilization. This state of affairs is unacceptable for former higher-ups and military officers, who are gathering a private army on a Pacific island to destabilize the political situation and return to their previous lifestyle. The eponymous Antaeus, the last super-cruiser, is also the last hope of humanity.
Airport Tycoon 3
Strategy 27 October 2003
Another part of the strategic-economic series, in which the player is faced with the task of designing, building and finally running a huge international airport. The authors focused on realism, so it is necessary to take care of the technical condition of the machines, punctuality of flights, eloquent service, safety on board aircraft, appropriate ticket prices and employee salaries.
Myth II: Soulblighter
Strategy 30 November 1998
The sequel to Bungie Software's tactical fantasy strategy in which the combined forces of different races faced off against the sinister forces of darkness. The game's background was presented in the form of one of the participants' diaries, making the whole story understandable for those who have not had to deal with the original.
Lethal Dreams: The Circle of Fate
Strategy 31 March 2003
Strategy with elements of cRPG. The player moves to the fantasy world, where he can try his hand as a mage fighting in the ranks of one of the six great masters fighting for domination.
Sid Meier's Alpha Centauri
Strategy 10 February 1999
Colonizing an alien planet, defeating its indigenous peoples and other contenders for power is a challenge for player Alpha Centauri, another game of legendary Sida Meier.
SimCity 3000
Strategy 27 January 1999
SimCity is the third full-fledged version of the cycle of economic strategies developed by Maxis. The player again has the opportunity to try his hand at the role of builder and manager of a large metropolis. The creators of the game put emphasis on the aspect of simulation of city life, which translated into an increase in the number of dependencies between the various socio-economic factors.
The Boss: La Cosa Nostra
Strategy 17 May 2004
The Boss: La Cosa Nostra is a game combining RTS and simulation. The player will have the opportunity to participate in dark events in the life of the mafia in the United States.
Massive Assault
Strategy 23 October 2003
Massive Assault is a turn-based strategy produced by Wargaming.net studio. The action of the game was set in the future. The player is at the forefront of the Axis-of-Good coalition, which tries to oppose the totalitarian Shadow Clique, which intends to conquer the Earth and the planets colonized by humans. 26 types of combat units can take part in clashes with artificial intelligence or living enemies.
Maelstrom (2007)
Strategy 09 February 2007
Maelstrom is another real-time strategy game developed in the K-D software studio under the watchful eye of Codemasters. The first joint project of both entities was RTS entitled Perimeter.
Victoria: Empire Under the Sun
Strategy 18 November 2003
Another, the fifth part of the well-known series of strategy games Europa Universalis, which takes us back to the period between the nineteenth century and the first decades of the twentieth century. It is a time when many scientific discoveries and advances have been made, and it is also a period of bloody clashes in the First World War.