PC Strategy Video Games41
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Medieval: Total War - Viking Invasion
Strategy 06 May 2003
An official expansion for the 2002 strategy game Medieval: Total war by British studio Creative Assembly. Viking Invasion takes place over 1200 years ago, in 793, when the eponymous Scandinavian warriors terrorized the whole Europe. The expansion introduces new maps, including the area of what is now Great Britain and Scandinavia, and a new campaign, in which your main objective is conquering the British Isles.
Caesar IV
Strategy 26 September 2006
Caesar IV is the next, fourth installment of the popular cycle of economic strategies, focusing on the expansion and management of the virtual city in the ancient Roman Empire.
Master of Magic (1994)
Strategy 01 January 1994
Master of Magic is another strategy game by MicroProse, which at first glance evokes the right associations with the legendary Civilization of Sida Meier. This time the authors served us a journey to a fantastic world, in which two different lands await conquering: Myrror and Arcanus.
Evil Genius
Strategy 01 October 2004
An original strategy and simulation game maintained in the characteristic style of spy thrillers from the 60s and 70s of the 20th century, in which we have the opportunity to become the title "Genius of Evil".
I of the Enemy
Strategy 05 November 2004
Real-time strategy (RTS) devoid of today's fashionable three-dimensional graphics, similar to the first parts of Warcraft and Command&Conquer games.
Railroad Tycoon II: The Second Century
Strategy 21 July 1999
Railroad Tycoon II: Second Century is an addition to the famous Railroad Tycoon II strategy and economic game, thanks to which we can feel like the great 20th and 21st century railway magnates.
Medieval Lords: Build, Defend, Expand
Strategy 29 October 2004
An economic strategy in which the player has to manage a medieval city. It must take care of the proper development of the metropolis, including the economic and technological layer (internal policy), as well as defend it against attacks from its neighbours.
No Man's Land: Fight For Your Rights!
Strategy 14 August 2003
No Man's Land is a real-time strategy in which the German manufacturer Related Designs has given all players the opportunity to survive 300 years of great colonization of the American continent (from 1600 to 1900).
Tropico 3
Strategy 24 September 2009
The third installment in the bestselling series of economic strategy games, this time also available on the Xbox 360 console. Although the series was handed to a different developer, the Bulgarian studio Haemimont Games, the foundations of the gameplay remained unchanged. In the game the player assumes the role of a leader of a small island nation and transforms it into either a democratic paradise or an oppressive dictatorship.
Command & Conquer: Tiberian Sun - Firestorm
Strategy 07 March 2000
An expansion pack for Command & Conquer: Tiberian Sun, and RTS developed by Westwood Studios. The add-on is set after the events presented in the original game – the Brotherhood of Nod seeks to regain its former strength by resurrecting CABAL, a highly-advanced artificial intelligence. However, the AI chooses to ally with the GDI forces, and after creating a powerful army of cyborgs, it unexpectedly proclaims war on both factions.
History Channel's Alamo
Strategy 15 April 2004
A strategic real-time game oriented towards historical realities. "History Channel's Alamo (the second title of the game equally used by its producer is "The Alamo") describes the events that took place during the American-Mexican War (1846-1848).
Etherlords
Strategy 20 November 2001
Unusual turquoise in which elements of strategy, cRPG and cards were combined. The game is divided into two main parts: the first strategic one, in which we move troops all over the map, discover new territories and manage castles, and the second part, the so-called battle, where we directly command the actions of our troops and heroes in combat.
Mayday: Conflict Earth
Strategy 28 April 2000
A representative of the real-time strategy genre, in which we become the commander of the army of one of the three large earthly groups fighting with each other for power and access to natural resources.
Austerlitz: Napoleon's Greatest Victory
Strategy 08 July 2002
Historically depicted one of the most important rivets of the Napoleonic campaign, near Austerlitz, where the Russian and Austrian armies faced the Napoleonic army.
Empires in Arms
Strategy 05 December 2007
Empires in Arms is an official computer conversion of a classic 1982 grand strategy board strategy game by Australian Design Group. Thus, we are dealing with a serious, extensive, turn-based strategy, located in the period of the Napoleonic Wars (1805-1815).
Jagged Alliance 2.5: Unfinished Business
Strategy 01 December 2000
A stand-alone addition to Jagged Alliance 2 Turn-based tactical game. It offers a completely new campaign in which we will play 20 exciting missions. We can lead the characters imported from the base, or hire new mercenaries. There were also some previously unseen types of armament.
Homeworld
Strategy 28 September 1999
Developed by Relic Entertainment, a Canadian studio, the real-time strategy takes place entirely in three-dimensional space. Set in the distant future, the story of the game tells about the fate of the human race Kushan, living on the desert planet Kharak.
Homeworld: Cataclysm
Strategy 30 June 2000
Continuation of Homeworld's excellent real-time space strategy. In the distant future, the Kushan race, once banished into the distant corners of the Galaxy, returns to its home planet and fights a new enemy, known as the Beast.
Panzer General III: Scorched Earth
Strategy 28 September 2000
Another game of SSI company belonging to the famous strategic Panzer General series. The action takes place again during World War II and focuses on the battles conducted by German and Russian troops on the eastern front. As the commander of these armies we can take part in the march to Berlin, or the offensive towards Moscow.
World War III: Black Gold
Strategy 30 October 2001
World War III: Black Gold is a real-time strategy (RTS) produced by a Polish developer studio Reality Pump, showing a fictitious armed conflict between the United States, Russia and Iraq. The player directs the actions of one of the parties competing for the title "black gold", i.e. crude oil.
Empire of the Ants (2000)
Strategy 15 July 2000
Real-time strategy taking place in the world of insects, where our task is to create a dynamically developing anthill.
The Great Battles Collector's Edition
Strategy 15 December 1998
Collector's edition of a series of strategic war games based on popular board games, which includes three campaigns of the greatest ancient leaders: Alexander the Great, Hannibal and Julius Caesar.
Port Royale 2
Strategy 10 September 2004
Port Royale 2 is a continuation of Port Royale's economic strategy published in 2002. The action of the game was set in the realities of the seventeenth-century Caribbean, and the player aims to achieve the greatest possible influence in the New World by all available methods (including trade, piracy, slavery, industry and politics).
Hostile Waters: Antaeus Rising
Strategy 13 June 2001
A real-time strategy game with action elements by Rage Software. The production is set in the year 2032, when the world is at peace and the nations are trying to build a global civilization. This state of affairs is unacceptable for former higher-ups and military officers, who are gathering a private army on a Pacific island to destabilize the political situation and return to their previous lifestyle. The eponymous Antaeus, the last super-cruiser, is also the last hope of humanity.