WorldShift

WorldShift

PC

Release Date: May 8, 2008

Strategy, RTS, multiplayer, singleplayer, internet

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WorldShift is a real-time strategy maintained in cyber-fantasy climates. The people responsible for its creation are programmers from the Black Sea Studios group, who already have in their electronic output one position in the genre of RTS, the game Knights of Honor.

In the 21st century, shortly after the colonization of our Solar System had begun, a huge dark object appeared beyond the orbit of Pluto. The object, called ‘Shard Zero’ by the scientists, possessed some kind of a deadly aura, spreading mysterious ‘plague’ of cosmic scale around itself, twisting and disrupting the very nature of space and life. There was no time for reaction, and all attempts to study the anomaly remained futile. When we finally realized the object is moving on a collision course with our planet, it was too late. Shard Zero hit Earth and that was the end of our civilization.

WorldShift is set thousands of years later, when our civilization is no more than a fading myth. The remains of Shard Zero still are spreading its Plague, twisting and re-shaping Earth and its nature, sometimes in the course of centuries and sometimes in a matter of hours. Humans developed a new culture and now live in 5 mega-cities, struggling every day for the precious resources they need to survive. The rest of Earth is populated by the Tribes, successors of early humans, that were affected by the Plague.

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Last updated on August 14, 2015

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WorldShift Summary

WorldShift System Requirements

PC Windows

PC / Windows

Recommended: Core 2 Duo 2.4 GHz, 2 GB RAM, graphic card 256 MB (GeForce 7600 or better), 3 GB HDD, Windows XP SP2/Vista