Warhammer 40,000: Dawn of War
Release Date: September 20, 2004
Strategy, science fiction, RTS, Warhammer 40,000, Games Workshop, multiplayer, singleplayer, internet, LAN
Steam
A real-time strategy which takes place in the Warhammer 40,000 universe. The game was released as a result of cooperation between the publisher THQ and Relic Entertainment, the studio known for Homeworld, among other games. The story of Dawn of War focuses on one of the many conflicts in the world of Warhammer.
Videos and Screens
[1:13] Warhammer 40,000: Dawn of War Platinum pack
The main pros of the game
- Engaging Gameplay: Many users praised the game's engaging and strategic gameplay, highlighting its balance between tactical decision-making and fast-paced action.
- Rich Lore and Atmosphere: The game immerses players in the Warhammer 40,000 universe with a compelling narrative, detailed environments, and effective voice acting.
- Variety of Factions: Players appreciated the diversity of factions, each with unique strengths and weaknesses, allowing for various strategies and playstyles.
- Quality of Life Improvements: The remastered edition includes enhanced graphics, improved user interfaces, and streamlined matchmaking, making the game more accessible.
- Nostalgia Factor: Long-time players expressed a strong emotional connection to the game, often referring to it as a classic that stands the test of time.
The main cons of the game
- Age and Technical Issues: Some users noted that the game feels dated, with mentions of bugs or crashes, particularly after the Anniversary Edition?s release. Issues with launching the game were also reported.
- Pathfinding Problems: The unit pathing was frequently criticized as being frustrating and annoying at times.
- Price Concerns: Several reviews suggested that the game?s price, especially for an older title, might be too high unless purchased on sale.
The features or elements that are missing from the game according to users
- Better Multiplayer Interface: Users expressed a desire for an improved multiplayer experience, indicating that the current interface could use enhancements.
- Widescreen Support: There were comments about the need for better support for modern display resolutions, with some users mentioning the necessity of mods to achieve widescreen gameplay.
- More Modern Features: Some players wished for additional updates or features that could make the game feel more contemporary, especially in terms of user experience and mechanics.
Summary
- Overall, while the game is celebrated for its engaging gameplay and rich lore, users highlighted areas for improvement, particularly regarding technical issues and modern features.
Summary generated on:
GAMERS Score
Average score from 2157 votes.
Warhammer 40,000: Dawn of War Description
Warhammer 40,000: Dawn of War for PC is the first real-time strategy that takes place in the Warhammer 40,000 universe. The game was developed in cooperation of THQ (one of the biggest game publishers in the world) with Relic Entertainment studio (authors of both installments of the great Homeworld games). Warhammer 40,000 is a dark, futuristic world known from games created by Games Workshop.
Plot
Despite the fact that Warhammer 40,000 world consists of millions of universes, in Dawn of War the developers decided to focus only on one of them and on a specific war. In singleplayer mode the player can assume the role of Gabriel Angelos, the leader of Blood Ravens Space Marines. Gabriel is trying to stop an Orc invasion on his planet. The story is presented with special movie cutscenes which gradually reveal new secrets and mysteries before the player.
Technical aspects
The game uses three-dimensional graphic engine and the developers made sure that the units look almost the same as their equivalents sold by Games Workshop. The locations, since they aren’t important in Games Workshop’s games, were created based on developers own imagination. The game has dark, gothic style and two main location types are city ruins and impenetrable jungle which gradually consumes the destroyed buildings.
Mechanics
Similarly as in every other RTS, the base of the game is leading troops to combat. Due to the characteristics of the world of Warhammer 40,000, the combat is very impressive and brutal. Many explosions and lights caused by futuristic weapons, combined with bestial melee combat, piercing opponents, throwing or crushing them, creates an unorthodox spectacle. The game focuses on skirmishes between small military squads, but great battles in which from 80 to 150 units fight on each side, are available as well.
In Warhammer 40,000: Dawn of War there are many factions, known for the universe fans, available. Among them there are: Space Marines who use heavy infantry, powerful weapons with long reach and advanced combat vehicles; Orcs that are effective in melee combat and have great numbers; Chaos Space Marines among which there are powerful Demons and fanatic Cultists. The outcome of battles is determined with tactics and many side factors such as morale, used weapon and cover provided by the terrain.
Resources are important in war as well. However, Warhammer 40,000: Dawn of War doesn’t have a traditional model of obtaining vital resources based on base, mine and resource gathering units that then allow creating new units in only few seconds. It wouldn’t fit a world in which training a Space Marine takes twelve years and one planet or even a group of planets can produce only one tank part or mine one resource. The whole resource system is based on conquering and controlling strategic locations. The more locations are under player’s control, the greater number of troops he receives to protect them. Thanks to that the game lacks situations when controlling only one, key area by the enemy makes it completely impossible to win. There are bases and buildings (energy generators, weapon and ammunition storages, communication centers) in the game, but they aren’t the central points, instead serving as the last safe point before the frontline. In these buildings the troops can rest and restock their supplies. These buildings aren’t constructed from scratch, but, similarly as units, transported to their destination. For example, Space Marines deliver their equipment from the planet orbit.
Game modes
Warhammer 40,000: Dawn of War, in addition to single-player mode, allows playing in multiplayer mode through local network and Internet. Up to six players can play simultaneously.
Last updated on May 17, 2016
3
GAMES
in Warhammer 40,000: Dawn of War Game Series
Game Series
Warhammer 40,000: Dawn of War Series
Warhammer 40,000: Dawn of War is a series of real-time strategy (RTS) games set in a dark and brutal world of the far future. The development of the series is handled by the Canadian studio Relic Entertainment, while the role of publisher starting with part three is fulfilled by SEGA (previously handled by THQ).
3 video games
Warhammer 40,000: Dawn of War Summary
Platforms:
PC / Windows
Developer: Relic Entertainment
Publisher: THQ Inc.
Warhammer 40,000: Dawn of War System Requirements
PC / Windows
Recommended: Pentium 4 2.2 GHz, 512 MB RAM, graphic card 64 MB (GeForce 3 Ti200 or better), 2 GB HDD, Windows 98/Me/2000/XP
Redux Mod - New Version of Fan Remaster of Dawn of War - Soulstorm
A new version of Redux Mod, one of the most popular modifications for Warhammer 40,000: Dawn of War - Soulstorm, was released. The project improves both the graphics and the gameplay of this RTS.
Files and Mods
Adrian Werner
January 21, 2022
Ultimate Apocalypse - New Version of Popular Warhammer 40,000: Dawn of War Soulstorm Mod
A new version of Ultimate Apocalypse, one of the most popular mods for Warhammer 40,000: Dawn of War - Soulstorm, has been released. It introduces, among other things, compatibility with a fan-made Tyranid faction.
Files and Mods
Adrian Werner
July 19, 2021