Commander: Napoleon at War
Release Date: September 29, 2008
Strategy, turn-based, Napoleonic era, 2D, war strategy, multiplayer, singleplayer, internet, LAN
Commander: Napoleon at War is a turn-based strategy game. The title takes us to the beginning of the 19th century and offers the opportunity to play the great battles of that period.
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Commander: Napoleon at War Description
Commander: Napoleon at War is the second game in the Commander series, taking the acclaimed Commander: Europe at War engine to the next level. Building on the international success of its predecessor, Commander: Napoleon at War brings the same simple and intuitive gameplay mechanics from the WWII setting to the Napoleonic era, designed to create a different and even more compelling gaming experience.
Features:
8 campaigns starting from Napoleons assault on Austria in 1805 up to the 100 days campaign ending at Waterloo in 1815.
Take control of Napoleon's forces or the Allied Coalition who opposed him, including Britain, Prussia, Austria and Russia.
Huge map covering all of Europe in amazing detail
Research many new technologies and control the focus of your nations research.
Dynamic weather system including mud, snow, storms and more
Trade routes and privateers
Fortresses and siege warfare
12 different units types including Militia, Line & Guard Infantry, Light & Heavy Cavalry, Foot & Horse Artillery, Frigates, Ships of the Line and Pirate raiders.
Recruit historic commanders such as Ney, Blucher, Wellington & many more.
Multiplayer via LAN, hot seat, PBEM and Internet
Last updated on August 14, 2015
Commander: Napoleon at War Summary
Platforms:
PC / Windows
Developer: Matrix Games/Slitherine
Publisher: Matrix Games/Slitherine
Age restrictions: none
Commander: Napoleon at War System Requirements
PC / Windows
Recommended: Pentium 4 2 GHz, 1 GB RAM, graphic card 128 MB (GeForce FX 5600 or better), 300 MB HDD, Windows XP/Vista