Commander: Europe at War
Release Date: June 14, 2007
Strategy, World War II, turn-based, multiplayer, singleplayer, internet, LAN
A turn-based war game set in the realities of World War II. We can direct the Allied forces to repel the march of the Nazi armies or crush enemies to the glory of the Third Reich. The authors offered six great campaigns taking place on all corners of the world. Battle mechanics focuses on tactical depth and historical realism.
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Commander: Europe at War Description
Military History Commander Europe at War [NDS]
Commander: Europe At War, a turn-based strategy game, and the first in a series of high-level strategy games from Slitherine and the Military History brand.
* Huge hex based campaign map covering areas of the US, Africa and Scandinavia.
* 6 epic scenarios including operation Barbarossa, D-Day and the Grand Campaign.
* Research over 50 inventions from 5 different technology areas.
* 12 different unit types including Infantry and the Motorized corps.
* Recruit and attach Historical Commanders to your units.
* Easy to learn, hard to master gameplay that appeals to all levels of players.
* Detailed and realistic combat that models supply, morale, terrain, leadership and more.
Last updated on August 21, 2015
Commander: Europe at War Summary
Platforms:
PC / Windows June 14, 2007
Nintendo DS March 20, 2009
PlayStation Portable March 20, 2009
Developer: Impressionware
Publisher: Slitherine / Matrix Games
Commander: Europe at War System Requirements
PC / Windows
Recommended: Pentium 4 2 GHz, 1 GB RAM, graphic card 16 MB, 300 MB HDD, Windows 98/Me/2000/XP