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Two Worlds II Game Guide by gamepressure.com

Two Worlds II Game Guide

Table of Contents

Coursed Blood, The Beach Boys | Quests - Warriors Guild Two Worlds II Guide

Last update: 11 May 2016

Coursed Blood

Received from: Madi [Desert] (M20:18)

Once you bring Azhar to the Guild building in [Hunt], you will once more decide to face the monster in the Memory Hall - Coursed Blood, The Beach Boys | Quests - Warriors Guild - Quests - Warriors Guild - Two Worlds II Game Guide

Once you bring Azhar to the Guild building in [Hunt], you will once more decide to face the monster in the Memory Hall.

The blacksmith will also give you an improved axe from the blacksmith. Go to the basement. Sangaire is a demanding enemy and additionally he'll summon more minions than last time. Remember to have some health potions. Thanks to your new axe, you will receive lesser damage thanks to the magic resistance. After you slay the monster, return upstairs where you will find Azhar, already dead.

The Beach Boys

Received from: Bulletin board beside Des Mon [New Ashos] (M23:64)

In this mission, you will have to clear the beach of the Cyclopes - Coursed Blood, The Beach Boys | Quests - Warriors Guild - Quests - Warriors Guild - Two Worlds II Game Guide

In this mission, you will have to clear the beach of the Cyclopes. After getting there (M23:47), the proper location of the monsters will activate (M23:48). They're very demanding enemies, unless you have you have a high level. Eliminate them one by one, you don't stand a chance against a bigger group.

After completing the task, return to Des Mon (M23:64) and collect you prize from the chest.

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