Walkthrough - White Box Laboratories - part 2 | Walkthrough Splinter Cell Conviction Guide
Last update: 11 May 2016
Proceed to your left here and it won't take long until you've found an equipment crate #1. Take whatever you need and proceed to the next room where you'll witness a very interesting conversation #2.
You may move towards the next door #1 and you'll find yourself in the same room with a group of enemies. Thankfully you won't have to attack them, because avoiding them will be very easy. Head towards the windows seen in front of you #2. Climb outside.
Start moving left while holding on to the ledge #1. You'll have to make your way to a window with a single guard stationed close to it #2. Naturally you must grab the guard to clear a path - this action shouldn't alarm other hostiles present in the room.
Carefully enter the building through the same window and head to your left #1. Make sure to remain hidden so that you won't raise an alarm. Get to a window and climb back outside #2.
Grab the ledge and move to the left so that you'll be holding on to a balustrade #1. Keep moving left until you have to jump over the railing #2. Make sure to crouch as soon as you're standing on the balcony so you won't be noticed by the guards from the previous room.
Proceed to your left and you should find a pipe #1 which you'll be allowed to interact with. Reach a horizontal pipe and start moving towards the building you've just left #2 (the only difference is that this time you'll end up on a higher floor).
You must now decide how you want to resolve the situation with three nearby guards:
OPTION A - eliminating all the guards
OPTION B - avoiding the guards without raising any alarms
Option A: Despite what you might think you shouldn't ignore this option, because you'll have to become aggressive anyway in a few minutes. The first guard is patrolling rooms found to the right and they have pressure sensitive plates which means lights are turned on and off automatically. You can either knock the first guard out in melee combat #1 or make your way to upper balconies and surprise him from there #2.
Two other guards are stationed in the next room and you'll also be allowed to decide how you want to get rid of them - you can throw a grenade, use Mark and Execute system on them #1 or throw them out the windows after they've seen you #2.
It doesn't really matter how you clear out both of these rooms. Start moving towards the room where the guards were stationed #1. Find a passageway here leading to the next area #2.
Option B: Avoiding three nearby guards is possible, however it is also tricky and quite risky. Start off by turning off lights in your room #1. This has to be done before a single guard appears close to your position, because otherwise he'll come here to investigate the problem. Take cover near a passageway leading to the next room #2. Notice that this room has pressure sensitive plates which means lights are turned on and off automatically.
Wait for the guard to show up and immediately start following him #1. You'll then have to approach one of the windows #2, open it and jump through it. Wait until Sam grabs the ledge and start moving right.
I would recommend that you make a stop in front of the second window from the right #1. Open the window and enter the building again. Quickly proceed towards a desk seen to your right #2 (you can't stand up here, because you want to avoid being seen).
Turn right after hiding behind the desk. Open the window and climb through it #1 after you've made sure that no one is looking your way. Move to the right here and you'll find a new window located far away from the guards #2. You can feel safe here and you must reenter the building. Head forward.
Walkthrough (continued): As soon as you've reached a new area you should approach a glass wall seen to your right. Climb on top of this large structure #1 and proceed forward #2.
Once you've reached the other end of this structure you should stop above one of your enemies. Trigger an EMP device #1 and land on this enemy. Quickly proceed to your left and then turn right to find a new window #2. Use it to leave this area safely.
Make sure that Sam is holding on to the ledge and start moving right #1. It'll take a while to travel through this new area. You should make a stop in front of a new room with the pressure plates #2.
Jump over the balustrade and approach the room mentioned above #1. Trigger a new EMP device so that you can run through this room without being seen. Turn right and continue running towards the windows #2. Use one of these windows to get out of this large office space.
Carefully move to your left and jump over the balustrade #1. Proceed to your left and start using new balconies #2 to keep moving towards your current destination.
You'll soon end up standing above the last room. Find a pipe here #1 and use it to safely slide down to the room. I would strongly recommend that you take your time to locate an equipment crate #2. Make sure to take an assault rifle, because you're going to need one very soon.
You can try planting a few mines if you want to #1. Remember that you'll be allowed to plant several mines in order to detonate all of them at the same time later on. I would recommend planting the mines near the elevators or near passageways leading to the central computer. Approach the main computer unit when you're ready #2 and be prepared to engage a lot of enemy units in direct combat.
Enemies will be appearing in a certain order during this battle - the first group from each wave will use an elevator found to your right #1, the second group will appear in the distance and the third group will use the elevator located to the left #2.
I would strongly recommend throwing frag grenades and remote mines during this entire battle, because precise explosions #1 will allow you to get rid of larger groups of enemy units. Aside from blowing enemies up you should also be using an assault rifle #2. Keep firing until you've depleted all ammunition, because a standard pistol will be less effective.
Generally you shouldn't move away from the computer and the only exception should occur after you notice a grenade flying towards your position #1. Keep defending yourself until you've been informed that the data upload has ended and that all enemies have been defeated. Listen to a new conversation with Grim #2.
Despite what you might think you won't have to be in a hurry and you won't encounter any enemies for the time being. Find the stairs and head down #1. Keep using other staircases and balconies #2 and continue moving towards your current destination.
Keep heading forward until you've found a new vertical pipe #1. Start climbing up, cross the horizontal section and then slide down. Listen to a new conversation here and then jump over the railing #2. Repeat this action with a second balustrade to end up in a much bigger room.
Proceed forward here and then enter a warehouse area located to your left #1. You can't make any stops while you're inside the warehouse, because you're soon going to be surprised by enemy units. Start running towards a new vertical pipe seen in the distance #2 and use it to get to horizontal pipes located close to the ceiling.
Wait here until the first group of enemies shows up. The easiest way to kill them would be to throw a grenade #1 and if you're lucky the explosion will kill two or even three of them. You can also kill them by firing at large red cylinders #2.
If you don't want to cause too much chaos you should consider landing on enemies or using a silenced pistol #1. Make sure that each attack with the pistol kills your target, because otherwise you may be easily spotted. Deal with all nearby enemy units and then start using the pipes to move towards a large balcony located on the other end of the warehouse #2.
Wait until two other guards decide to show up here. They should pass by an explosive object #1 and this would be an ideal moment to kill them. The last opponent should arrive here soon #2 and the best way to kill him would be to land on his head. I wouldn't recommend using a pistol on him, because he should be wearing a helmet.
Drop down from the ceiling and carefully approach the stairs leading to an upper balcony #1. Trigger and EMP device, use the stairs and head on to your left. Approach a large console here and interact with it #2.
Watch a new cut-scene, turn around and jump over the railing #1. Proceed to your right here and grab a new pipe #2 to return to the ceiling area. You'll have to do this quickly, because new enemies will arrive here in a short while.
Return to the area where you've used the pipe to climb up #1, but this time you'll want to slide down. Notice that a large gate has been opened nearby (you'll also notice parked trucks) #2. Go over there right now.
Take cover to the LEFT of the gate and wait until THREE enemy soldiers pass by your position #1. Carefully exit the warehouse and start moving forward. Reaching one of the cars on the parking lot #2 will allow you to end the mission.