M13 Pontar Valley; M14 Mist The Witcher 2 guide, walktrough
Last update: 11 May 2016
M13 Pontar Valley
1. Tent - Connected with Prelude to War: Aedirn. It's where you meet with Henselt.
2. Burned village - there you will find:
- Burned corpses - connected with With Flickering Heart.
- Well - connected with Baltimore's Nightmare.
- Succubus - connected with With Flickering Heart.
3. Old quarry - connected with The Harpy Contract.
4. Todd Brucker and Scoia'tael - they will try to kill you.
5. Hill - you will run up it to get to the ruins during Hunting Magic.
6. Harpy lair - connected with Hunting Magic, The Harpy Contract. You will receive the key from Cecil Burdon during Hunting Magic.
7. Gate - connected with Baltimore's Nightmare.
8. Crossroads patron - connected with Baltimore's Nightmare.
9. Chest - contains: Runic key. Connected with Baltimore's Nightmare.
10. Troll - connected with Where is Triss Merigold?.
11. She-troll - connected with Where is Triss Merigold?.
12. Ship wreck - connected with Mystic River, Baltimore's Nightmare.
13. Hidden room - connected with Baltimore's Nightmare.
14. Dwarven catacombs - connected with With Flickering Heart.
M14 Mist
1. Exit to Vergen
2. Exit to Henselt's camp
3. Kaedweni standard - connected with The Eternal Battle.
4. Commander - connected with The Eternal Battle.
5. Barricade - connected with The Eternal Battle.
6. Visitor and Draug - connected with The Eternal Battle.
7. King's stand - connected with The Eternal Battle.