Chapter 6: The Stranger | Episode V: No Time Left The Walking Dead Guide
Last update: 11 May 2016
After regaining control over the character, press the proper key to move forwards. After a while you'll get to the door, leading to the room where probably Clementine is being kept. You can try to listen at Door but you'll hear nothing. So open the Door and get inside.
Inside the room you'll notice another door, connected with the rope to the closet. Look at this Door carefully. In the same moment you'll hear the sound of closed door - after turning around Lee will stand face to face with Stranger.
The first dialogue is irrelevant - Stranger mentions that you look terrible (he also notices if you have no arm.
Stranger orders you to move to the left and put your belongings on the chest of drawers. In the same time Clementine kept in other room will shout. Unfortunately you are not able to react - all dialogue options except silence result in Stranger putting the gun to your head and telling you to be quiet. Now you are back to giving away your belongings.
[TOUGH DECISION #3]
- You decided to give away your weapon.
- You kept your weapon.
1.
(1): Here's everything. | You gave away the radio and the gun. |
(2): I only have this radio. [Lie] | You lied that you have only the radio. |
(3): I don't have anything. [Lie] | You lied that you have nothing. |
(4): ... | - |
If in the dialogue #1 you have chosen option (2) or (3), so lied, Stranger starts to suspects something.
2.
(1): That's everything. / Seriously. | You confirm your version. |
(2): Fine. Here. | You confess that you lied and give away the rest of things. |
If you choose option (1) in dialogue #2, Stranger doesn't want to search you. You'll move to the armchairs and start the conversation. If in the dialogue #2 you have chosen option #2, Stranger will say that you shouldn't have lied - you'll of course give away your belongings.
The entire conversation has no influence for further events - it is only about describing Stranger and his actions and showing Lee consequences of his choices and his morality. There are different threads in the conversation, depending on your decisions made in previous chapters - for example taking Clementine to Crawford or leaving her home. If you didn't guess that Stranger is the owner of the car, which your group has looted at the end of the II episode, he will tell you that. It also turns out that Stranger was informed about all you actions starting from that moment, thanks to Clementine's walkie. Stranger wants to make a real family for Clementine, as Lee is not capable of this. The impression of losing mind by Stranger deepens when he starts to talk with bawling bag, calling it with his dead wife name.
At this point Lee will notice that Clementine has left her room.
[PANIC EVENT - START]
You can point at any of objects on the chest of drawers - the girl will take it (Look At: Empty Bottle, Look At: Lamp, if your weapon is there - Look At: Cleaver).
After a moment Clementine will approach Stranger, hitting him with an object she picked up (if you didn't point at any object, she will hit him with her fist).
It is time for you - quickly tackle Stranger (if you didn't give away your weapon, Lee will hit Stranger now). Both men will roll on the floor (if you had cleaver, Stranger will knock it out of your hand.
Quickly press a key shown on the above screen and then the next one. Lee pushes the opponent, who will drop the gun.
Stranger will run for his gun - now is your occasion to subdue him but you have to grab Stranger fast. If you succeeded, you'll press him to the closet.
Headbutt Stranger and start choking him by quickly pressing the key shown on the screen. If you didn't manage to headbutt him, scroll down to the last paragraph of this section.
If you didn't manage to press him to the closet, Stranger will push and shoot - but you have one more chance. Quickly punch Stranger and Lee will press him to the closet.
[TOUGH DECISION #4]
- You kill Stranger
- You leave him alive
If you want to kill Stranger, keep pressing the key until chocking him.
If you do not want to kill him, stop the action. In such case your opponent will push you, knocking you down to the floor. Quickly press a key shown on the screen - after a while Clementine will shoot Stranger, saving your life.
[PANIC EVENT - END]
If you have choked Stranger, you'll face one more choice (irrelevant for the plot) - you can shoot Stranger or leave him to turn into zombie. If you shoot him, Clementine will comment this "He would've come back". Otherwise she will say: "He ... he could come back", to which Lee will respond that they are leaving this place anyway.
If Lee has no arm, Clementine will notice this and say that it looks a bit creepy. Lee answers that he lost his arm in an accident. During conversation with Clementine you can choose any dialogue option.
It is time to live this place, but before you go to the exit, you can look at Bowling Bag - inside you'll find chopped off zombie head of Stranger's wife.
Open the Door you came in with and prepare to repel attack of the zombie.
[PANIC EVENT - START]
What's interesting, zombie ignores Lee and tries to attack Clementine. Quickly shoot the Walker.
[PANIC EVENT - END]
Clementine will suggest that zombie didn't attack you because you are covered with their guts and blood. Lee decides to apply similar "disguise" for the girl.
Chop the Walker and then scoop him. Now smear Clementine three times. Watch the end cutscene.