Portals | Bosses Lords of the Fallen Guide
Last update: 11 May 2016
Portals are the places that activate after you kill a boss (there is only one exception to that) and they allow you to teleport to a different dimension, to obtain rewards. In general, there are three types of portals - a treasure chamber, where you can obtain items without additional fighting or additional condition, the void, i.e. a dark mysterious place, where enemies appear and where you can, sometimes get lost, as well as the arena, where you need to withstand the successive waves of enemies, to claim the reward. Portals are not located where you fight the bosses, sometimes, you run into a portal before you do into a boss, which is why it pays off to remember their locations and go there after you win the boss battle.
Note: the loot that you obtain may be different from the one provided here.
Portal #1 (The Keystone Citadel)
You activate the first portal after you defeat the First Warden. You find the portal while looking for the key for Kaslo, in the Citadel Northern Wing, where you could run into a Marauder atop the stairs. In the portal, there are no opponents, and only chests with loot.
Loot:
- Empty Bottle (adds to the number of health potions slots)
- Loyal apprentice (an element of armor)
- Entrenchment (a shield)
- Shards: merge ghost , of magic, of energy
- -A sealed rune (small)
Portal #2 (Keystone)
After you defeat the Commander, climb up the stairs. Then, turn right, as far as possible (right after the conversation with the Captain), where you find an active portal.
Inside, at the very beginning, there is a chest. Open it and you will be led to another one by a glowing orb - watch out for opponents here. They do not have their health bars, but you can kill them in the regular way. Another glowing orb takes you to the location, where you walk onto a small podium with a mysterious symbol etched into it. Now, follow the orb - it will take you to the location with an opened chest (quickly, collect its contents). If you are not fast enough, the chest slams shut. You can now leave the portal.
Loot:
- Quamar (staff)
- Shards: of energy, of resistance to fire
- A sealed rune (small)
Portal #3 (Keystone)
You can get to the portal, while walking away from the Burnt watchtower, towards the Cemetery. It activates after you defeat the Worshipper.
Inside, you are going to fight in an arena (three waves). After each consecutive wave, you can regenerate your potions and save the game (the checkpoint is on the left, after you enter through the portal). To start the battle (and each next wave) walk into the center of the arena.
Your opponents are:
1. Rhogar Shieldmaster accompanied by a Marauder
2. Infested, a quick Rogue and a Crossbowman
3. Knight and an Infested
After the battle, walk into the center of the arena - there will appear a chest, where you can claim your reward from.
Loot:
- Mule (an element of armor - jewellery)
- Shards: of spell point, of attribute point
Portal #4 (Temple)
You can find it next to the entrance to the arena, where you fight the Infiltrator (right before the Portal location). It activates after you beat the boss.
Inside there are no monsters. At the very entrance, you can open three chests, where you find items.
Loot:
- Empty Bottle (increases the maximum of health potions that you can carry)
- 2x A sealed rune (small)
- Codex (a Greatsword)
- Shards: of magic, of energy
Portal #5 (Catacombs)
This portal is close to the entrance to the Catacombs (the main gate that you get to from the Cemetery) - from the checkpoint you only need to go downwards and go left, at the first fork. Then, enter through the door on the left. Before you enter the portal, you need to defeat the Champion.
Inside, there is an arena. You can save the game beforehand and replenish your potions. The successive waves of opponents appear after you walk into the center of the arena.
Your opponents are:
1. 4x Infested, 1x Rogue
2. Forger with a crossbow and two Hell Hounds
3. Rhogar Knight accompanied by an Infested
You can claim your reward after you walk into the center of the arena, after the battle, where the chest appear.
Loot:
- Life drain (an element of armor)
- Shard of spell point
- Deal with the Rogues first, then focus on the Knight.
Portal #6 (Keystone)
Portal opens after you defeat the Beast and you can find it near the main portal, which leads to the Temple.
Inside, keep following the orb of light because, if you lose it off your sight, you also start losing your health points. Along your path, make sure that you do not step on the slabs with green rims - this makes you lose your health. The light will take you to a chest. Along your path, you will also encounter two Rogues.
Loot:
- Shard of resistance to poison
Portal #7 (Temple)
You find this portal inside one of the small cells that are attached to the arena (Eternal Flame). It opens after you defeat the Protector.
It is one of the most extensive portals. Inside, head towards the campfire that you can see in the distance, where you will have to deal with several Infested.
As soon as you do that, note the glowing ruins on the right (on the ground). Follow them, for a moment and you will reach the location that blinks in red. As soon as you enter the area, you will step into a mini-arena, which will then be rimmed with fire (note, stepping across the fire means death to you). To open the circle again, you need o defeat a Mage and two Shieldmasters. After that, there appears a chest.
Then, return to the campfire and similarly, past the magic ruins, go ahead. You will reach the location shown in the screenshot, where a fire beast appears, after you open the chest. Watch out for its attacks, rolls and dashing towards you. After you defeat the opponent, return to the campfire again.
Here, there are two Knights waiting for you, and a Tyrant (his heart is a bit away from the campfire, you can easily spot it, after you defeat the opponent for the first time - head towards the red thread between the heart and the owner. After you defeat these opponent, you can open another chest and leave this place.
Loot:
- Fly (a hammer)
- Homage (a sword)
- Shards: of magic, of attribute point
Portal #9 (The Keystone Citadel)
The only portal not connected with any boss. You can enter it right after you talk to Adyr and move to the Citadel. You can easily find it, because you resume your exploration, of this location, with the portal on your right.
Inside, you fight in an arena. Your opponents are:
1. Tyrant, Archer, Crossbowman
2. 2x Rogue, Knight
3. Fire monster, Rogue
After the battle, walk into the center of the arena and next to Harkyn there appears the chest with loot.
Loot:
- Ceremonial (great axe)
- Shards: of spell point, of attribute point
Portal #10 (The Keystone Citadel)
This portal opens after the fight with the Lost Brothers. You can find it, after you head towards the Main Hall, at the top of the stairs to the Old Quarters.
Inside, you fight in an arena:
1. 3x Spider
2. Spirit, Rogue
3. 2x Mage, Knight
You claim your reward, by walking into the center of the arena (next to Harkyn, there appears the chest with the loot).
Loot:
- Glance (hammer)
- Lord (entire armor set)