#1 - Note
Note: Gloomy Places - Ravaging Fires.
#10 – Note NG++: Tales of Old - Crafter's Pet
Entrance to The Chamber of Lies A
Entrance to The Chamber of Lies B
Entrance to The Chamber of Lies C
Entrance to The Chamber of Lies D
Numbers
- Yellow - Items/Chests
- Green - Persons, enemies and quest items
- Red - Puzzles/Blocked paths
1 – Blacksmith
2 – Yetka
3 – Lever that opens the main gate
4 – Locked gate. You can open it by pulling the levers in the Antechambers [3]
13 – The mysterious symbol that for a moment lifts the grate to a room that is inaccessible in any other way [13]. After you step on the symbol, run ahead (then, turn right), because the grate soon closes.
15 – Shard of Magic
16 – Energy Shard
17 – A chest (the key is dropped by a Mage at the bottom of the Eastern Antechamber, during your second visit to the Temple):
- Faith (boots, bracers)
18 – A chest
- The Lost Pike (a flagstaff weapon)
19 – Shard of resistance to poison
20 – A chest (requires a key - it is dropped by the first Tyrant in the Eternal Flame location):
- Cunning (boots)
- Attribute point shard
21 – Empty Bottle
22 – Sealed rune (small)
23 – A chest
- Stealthy Jab (a greatsword)
24 – Sealed rune (small)
25 – A chest (the door requires a rune to open):
- Empty Bottle
26 – A chest
- Conceit (a staff)
27 – A chest
- Swipe (a greataxe)
- Wisdom (bracers, boots)
28 – Energy Shard
29 – A chest (requires a key to the blacksmith's chest; it is dropped by one of the ghosts at the first level of the Tower of Wisdom):
- Swiftness (a shortsword)
- Shard of Resistance to Fire
30 – An anvil
31 – A chest
- Wisdom (helmet, chest plate)
33 – A pack of Hell Hounds
34 – A chest (requires a key, it is dropped by the Tyrant on the bridge):
- Eternal legend (bracers, boots)
- Burden (a polearm weapon)
35 – Deserters
36 – A chest
- Faith (helmet, chest plate)
37 – Yetka
38 – A chest (assorted armors, depending on the class that you initially picked)
- The Fallen/Effect/Demonic assassin (chest plate)
39 – A chest (assorted armors, depending on the class that you initially picked)
- The Fallen/Effect/Demonic assassin (bracers)
40 – A chest (you open it with a rune)
- The Fallen/Effect/Demonic assassin (boots, helmet)
41 – A chest
- Justice (a sword)
42 – The maimed Rhogar
43 – Rhogar Statuette #1
After you destroy it: The last Traitor (helmet)
44 – Rhogar Statuette #2
After you destroy it: The last Traitor (boots)
45 – The mysterious symbol on the ground, which lifts the grate on the lower level (past Spirit [45])
46 – The grate that you raise with the podiou with mysterious symbol [45]. Inside, there is a chest with the "Nado" hammer.
Portal to Keystone
Main entrance to the Temple
Side entrance to the Temple
5 – Passage to the Abandoned Field
6 – Infiltrator
7 – Maimed Rhogar
8 – Deserters
9 – A chest
Griffin - boots
Shard of spell point
Shard of resistance to poison
10 – A chest
Griffin - helmet
Griffin - bracers
11 – Shard of Resistance to Fire
12 – Energy Shard
13 – A chest (you open the grate by standing on the mysterious symbol [13] in the corridor to the right):
- Cunning (bracers, helmet, chest plate)
14 – A chest
- Griffin (chest plate)
- Shard of resistance to poison
- Soul Merge Shard
#1 - Note
Note: Dimensions - Rift
Note: Dimensions - My treasure
Note: Gloomy Places - Heinous species
Note: Dimensions - Runes
Note: Dimensions - Shards
MYsterious inscriprtion: New Faith - Judges
Mysterious inscriprtion: New Faith - Judges
Mysterious inscriprtion: New Faith - War
#10 - Portal
#4 – Portal Type: Treasure Chamber
Requires you to defeat the Infiltrator to open
#7 – Portal #7
Portal Type: Infinite Void
Requires you to defeat the Infiltrator to open