Find Antanas and Kaslo at the Monastery Citadel | Catacombs Lords of the Fallen Guide
Last update: 11 May 2016
Catacombs is a vast and, somewhat, complicated location. Your main objective here is to reach the boss [M4.5], after you use the lever that will allow you to walk into the arena [M4.3]. By following the below walkthrough, you will not miss any of the important rooms in this location. However, if you'd rather end the main part of the quest quickly, go towards the lever and to the Prison of monsters, where to walk into the arena from.
At the beginning, next to the entrance, you can find a checkpoint. Then, follow the corridor to the right. Along your path, you will encounter a Knight Rhogar (watch out because in the narrow passage, there is no room for dodges). On the right, you can open a door (requires a rune; inside, there is a chest [M4.6], with an axe - My Axe).
Along your path, turn right and open the door on the left (here, you will find a portal and a Human Skull). Keep following the corridor. In a small room, on the left, there is a dagger - Grip. A bit ahead, there also is a door. Inside, there is a helmet, chest plate, and shoes of the Living Legend set (after you open the chest [M4.8] watch out for a Spider).
At the end of the corridor, climb down the stairs into a quite big room, where you will fight the Infested and a Crossbowman. In here, you also find a Human Skull (another one around the corner, on the left, before the stairs). Take the path to the right, climb down the stairs (two Infested). A bit ahead, you descend into the Mine. Right in the first room, on the left, there is a note and a grave next to it [M4,9]. As you go ahead, locate the chest and a grave next to it, with a mysterious symbol on (remember this location, you will come back here with the Heritage hammer, which you find later in the Catacombs [M4.15]). At the end, there is nothing interesting but, it is a good idea to walk into the last room to defeat the Knight and the Crossbowman. Also, you can find an exit there (The burnt-down watchtower).
Do not leave yet and return to the location shown in the screenshot. Then, go ahead. Along your path, watch out for several Infested. In the room at the very end (New Burial Chambers) there is a note and a chest [M4.10] (requires a rune, inside, there is the Cold Blood - bracers, shoes and a chest plate). Open the gate with the lever and activate the checkpoint.
Now, go straight ahead and do not take any turns. You will reach the location called the Well of Death. Defeat the Knight and the Crossbowman, and take the path to the left (on the same side, behind the wall, there also is a note). You will walk into the Royal Tomb (a Human Skull at the entrance). watch out and do not walk over the plank because it breaks under your weight - hop over the chasm and walk into the room on the right (inside, there is a note and a Forger with a crossbow). In the room ahead, there is a Human Skull. Leave and climb down the stairs.
Smash the wooden barricade (the regular attack). As you follow the Collapsed tunnel, remain on the lower level, at the end of the path, there is a door and inside, there is a chest with a short sword Bloodsick.
Backtrack a bit and go up (after you exit, behind you, there will be a small platform with a Human Skull). At the end you will find a locked gate and a Human Skull. Step on the symbol on the ground and dash ahead, then slightly to the right - on the right, there is a grate that is opened, for now. Inside, there is a chest and a Human Skull. Return to the Well of Death. Ahead, there is a chest [M4.12], with an armor set (Harmony). Take the other small corridor in this room (on the left of where you came from)
Over the stairs, you enter the Burrow (watch out for the Crossbowman, and collect the Human Skull). In the round room, watch out because you will be jumped by several Dwarves (also, stay away from the center, unless you want to fall into a chasm). In the chest that you open with a rune, you will find the Scab (a staff).
Exit the Burrow along the corridor ahead. In the door on the right, you find a note (beware the Spider). As you go ahead, you walk into the Cell Circle. Atop the stairs, watch out for the Infested. On the left, there is a note. Then, climb down, where you find a checkpoint. Walk over to the next room (The Monster Prison). Inside, there is a shielded opponent and a Spider. Use the lever, pick up the note and the Human Skull And return to the Well of Death.
Climb the stairs to either of the balconies on the sides. Where you met the first Knight on the right, there is a half-raised grate - you can enter after you destroy the barrel (there is an anvil [M4.13] there, you can craft runes here). Leave this room and turn right (watch out here: there are two Forgers with crossbows and a Hell Hound around. Pick up the note from the ground).
Deeper in the corridor, there is a checkpoint. As you climb up the stairs, you will find a chest (Attribute Point Shard, Cold Blood (a light helmet), a Living Legend (bracers)). Climb down and walk through the grates (Human Skull on the ground). Then, go left. A bit ahead, use the lever to open the cells (inside, there are a note and a Human Skull). Then, repeat (Vanguard Blade, Human Skull). Walk ahead, a bit and, collect Human Skulls along your path, and you will run into an imprisoned Infested monk [M4.1] (you can open it with a lever that you need to find first - it is in this location, behind the wooden door, behind the grates to the right of the checkpoint [M4.3]).
Keep moving and explore the cells, collect the notes and Human Skulls. After a while, you will find the lever that you are looking for (required to open the entrance to the arena). Pull the lever and go ahead, a bit, to open the rest of the cells (a note, and a Lever Handle). You can now return to the Infested monk and open his cell. For killing him, you receive a Spell Point Shard and 1500 EXP (simply, attack him). In the rest of the cells, you can find the Blocker buckler shield and a Human Skull.
In one of the cells, ([M4.15]) near the Infested Monk, you can ram through the wall. Inside, you wind a hammer (Heritage). You can upgrade it by going to Sven's grave [M4.9] (close to the entrance to the Burnt-down watchtower). Thanks to this, you will obtain a very good weapon.
Then, the only thing you need to do is enter the arena (The entrance through the Monster Prison).