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Lords of the Fallen 2014 Game Guide & Walkthrough by gamepressure.com

Lords of the Fallen 2014 Game Guide & Walkthrough

Table of Contents

Champion - Catacombs | Bosses Lords of the Fallen Guide

Last update: 11 May 2016

A welcoming (and not only) charge. - Champion - Catacombs | Bosses - Bosses - Lords of the Fallen 2014 Game Guide & Walkthrough
A welcoming (and not only) charge.

Fighting this boss becomes possible only after you open the entrance to the arena. You can do that with the lever in the upper part of the Catacombs. Then, across the Monster prison, enter the big chamber, where you will fight the Champion. After the battle, you will be able to enter the Citadel. To obtain a better weapon, do not let the boss enter the fury mode.

Loot:

- Sting (arm weapon)

- A Sealed Rune (big)

Attacks

In the last phase, watch out for the fast discs - Champion - Catacombs | Bosses - Bosses - Lords of the Fallen 2014 Game Guide & Walkthrough
In the last phase, watch out for the fast "discs"

- charge - the boss takes a run-up and charges towards you. Remember to dodge early enough because the Champion runs fast and too late a dodge results in taking quite a damage. If you succeed, the opponent slams into the wall, which wins you a moment to catch your breath.

- grab and pound - the boss grabs you (with the left hand), hits you several times and throws you away. After you are grabbed, there is no way for you to defend yourself so, watch out for his attempts to grab you, however rare they are.

- underground attack - the opponent drives the blades, on his arms, into the ground, which sends an underground wave towards you. The wave heads towards you, regardless of your position, which is why it is recommended that you perform a dodge beforehand. An even better solution is to run in circles, around the boss and a quick dash towards him. This way you avoid the wave and deal damage.

- single push - the Champion performs a back-hand strike, which pushes you away. One of the weaker attack, but it is followed by more.

- a combo of hits and a finishing uppercut - two fast and a strong one. This attack is difficult to dodge (when it comes to the first two hits). It is easier to block them or dash away from the opponent. You need to be careful, because the sequence deprives you of quite an amount of health and also charges the boss's fury bar.

- "Down-press" - starting with the second phase of the battle, the boss will also attack by slamming the ground with both hands. Watch out and, at the moment, at which he raises his hands, jump away to a safe distance.

- discs drilling the ground - in the last phase, the boss starts sending very fast discs towards you. Due to their speed, it is difficult to dodge them, which is why blocking is better here (you do take damage, but not as much).

Tactic

An Enraged boss is a more dangerous boss. - Champion - Catacombs | Bosses - Bosses - Lords of the Fallen 2014 Game Guide & Walkthrough
An Enraged boss is a more dangerous boss.

The Champion is a tough an agile beast. The first attack (on the he welcomes you with so, watch out) is the charge. It deals lots of damage but, it is not too difficult to dodge, if you dodge early enough. Then, the boss hits the wall, which wins you several moments to drink a health potion or to use a spell. However, this moment is too short to attack the opponent - a better moment is when the Champion jabs his claws into the ground and launches an attack over the ground. It is best to approach the boss, in circles (you will avoid taking damage) and ram into him. At close quarters, make sure that the boss does not grab you or land a combo, because this may cost you dearly. Also, note the bar under his health bar - this lets you know about his fury. Once the boss gets mad (the bar fills up as he attacks or takes damage), his blades burst in flames and his attacks become stronger. Sometimes, therefore, it is better not to land any blows and let the opponent let off some steam Towards the end of the battle, you also need to watch out for the discs that the opponent shoots, which speed towards you over the ground. It is difficult to dodge them, but you can block them (much lower damage). To sum up: first of all, pay attention to the boss's charges and do not come too close to avoid a combo of deadly attacks. In the final phase of the battle, block (or dodge) the speeding discs. Attack the boss mainly when he jabs his blades into the ground - approach quickly in circles and attack from behind.

Challenge

Bonus: The legendary Sting Fists - with your health low, your weapon bursts in fire.

Condition to obtain the bonus: You cannot let the boss charge his entire Rage bar.

Hints:

  • block the boss's charge with the great shield,
  • attack when the boss is stunned,
  • avoid the underground attacks,
  • control the Champion's Rage meter.
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