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Lords of the Fallen 2014 Game Guide & Walkthrough by gamepressure.com

Lords of the Fallen 2014 Game Guide & Walkthrough

Table of Contents
Lords of the Fallen - M5 Keystone Citadel
Lords of the Fallen - M5 Keystone Citadel
Entrance to Keystone A
Entrance to Keystone B
Entrance to Keystone C
Entrance to Catacombs A
The key for the chest at the mai hall (downstairs, next to the checkpoint)
Chest:

- Shard of Spell Point
- Shard of Immunity to Poison
MYsterious symbol that unlocks, for a moment, the door in the secret room [28]. After you step on the symbol, hurry towards the door, because the door will lock again, after a moment.
Mysterious symbol that unlocks, for a moment, the door in the secret room [29]. After you step on the symbol, hurry ahead (turn left at the end of the corridor), because the door will lock again, after a moment.
The door that you open with the mysterious symbol in a small room, under the half-lowered grate[29]

The mysterious symbol that ynlocks, for a moment, the door in the room at the edge of the Planetarium [15]. To reach the door, leave Harkyn's clone on the symbol (use the spell). Then, dash towards the room that is open only for the duration ofthe spell.
Captain of the guard.
The wounded monk
The lift to the top of the Citadel
Kaslo and Antanas
Kaslo and Antanas
The concerned monk
two talking knights, connected with mission Reinforcements
The quest giver for the Venomous monster mission
The Captain of the guard - after you return from Adyr

The brother of the concerned monk - the key to the cellar in the Citadel
During your last visit to the Citadel, one of the knights here drops a key to the cellar door in [12].
You can open the door with the key dropped by one of the guards [11] (after you talk to Adyr: a chest inside
- right: Great Hammer
An anvil
Secret room . A chest inside:
-Will (an armor set)
Doors opened by mysterious symbol in Planetary (left side). In chest: Blessing (armor set)
An axe "Gargoyle and Hawk"
You first need to open the door with a sealed rune. Inside, a chest:
- Coccoon (a shield)
Needles (brace weapon)
Secret room #1
Chest (the door to the room requires a rune to open).
- Coccoon (a pavise)
A chest:
- Harmony (a buckler)
A chest:
Dimensions (an armor set)
A chest
Pereseverance (shoes and a chest plate)
A locked chest
A locked chest
Shortsword - curse
Secret room
A chest:
- Shard of resistance to poison
Shard of Poison resistance
You can open te locked door by walking onto the mysterious symbol, next to the nearby portal [28]
Portal:
Type: Proving grounds
Unlocks automatically after the conversation with Adyr and after you teleport to the Citadel
Portal
Type: Proving grounds
Unlocks after you defeat the Missing Brothers
Note: After the War - New Apprentice
Note: After the War - Future Judge
Notes:
Plot - Join us
After the War - the Old Priest
Note: After the War - Maddened Priest
Note: After the War- Rebel
Note: Research - Tomes
Note: My Oath - I swear to her
Plot - Point three
Note: Plot - Wet Job
Note: Dark Deeds - Patients
Note: Dark Deeds - Results
Note: THe Subject of search 0 The GUard's Orders
Note: Monk's purpose - I'ne found him
NG+ Note: The Book of Justice - Revenge
NG+ Note: The Book Of Justice - The Hand
NG+ Note: The Book Of Justice - The Father
NG+ Note: The Book Of Justice - The Books of the Law
NG+ Note: The Book Of Justice - The Trinity
Human Skull
Save crystal
An anvil
Save crystal
Save crystal
A spider
An Infested
A spider
A spider
A spider
An Infested
Warden
Human Skull
Human Skull
Human Skull
A Rogue
A crossbowman
A crossbowman
Marauder
Mage
Warden
Shieldmaster
A crossbowman
Knight
A crossbowman
Shieldmaster
A Rogue
Warden
Mage
Marauder
Shieldmaster
A Rogue
An Infested
Marauder
An Infested
An Infested
Knight
Knight
A crossbowman
A Rogue
Marauder
An Infested
A Rogue
An Infested
Hell hound
Marauder
Hell hound
Rhogar Knight
The Forger with a crossbow
A Rogue
A crossbowman
Shieldmaster
A crossbowman
Enlarge this map

M5 Keystone Citadel | Locations maps Lords of the Fallen Guide

Last update: 11 May 2016

Key points of Lords of the Fallen - M5 Keystone Citadel

Numbers

  • Yellow - Items/Chests
  • Green - Persons, enemies and quest items
  • Red - Puzzles/Blocked paths

Entrance to different location. You can find same color and symbol on map of that location.

##1 - Human skull

#1 - Note

#1 - Portal

Save crystal

Enemy

Entrance to different location. You can find same color and symbol on map of that location.

Entrance to Keystone A

Entrance to Keystone B

Entrance to Keystone C

Entrance to Catacombs A

Numbers
  • Yellow - Items/Chests
  • Green - Persons, enemies and quest items
  • Red - Puzzles/Blocked paths

30 � The key for the chest at the mai hall (downstairs, next to the checkpoint)

29 � Chest:

- Shard of Spell Point
- Shard of Immunity to Poison

28 � MYsterious symbol that unlocks, for a moment, the door in the secret room [28]. After you step on the symbol, hurry towards the door, because the door will lock again, after a moment.

29 � Mysterious symbol that unlocks, for a moment, the door in the secret room [29]. After you step on the symbol, hurry ahead (turn left at the end of the corridor), because the door will lock again, after a moment.

29 � The door that you open with the mysterious symbol in a small room, under the half-lowered grate[29]

15
The mysterious symbol that ynlocks, for a moment, the door in the room at the edge of the Planetarium [15]. To reach the door, leave Harkyn's clone on the symbol (use the spell). Then, dash towards the room that is open only for the duration ofthe spell.

1 � Captain of the guard.

2 � The wounded monk

3 � The lift to the top of the Citadel

4 � Kaslo and Antanas

5 � Kaslo and Antanas

6 � The concerned monk

7 � two talking knights, connected with mission Reinforcements

8 � The quest giver for the Venomous monster mission

9 � The Captain of the guard - after you return from Adyr

10 � The brother of the concerned monk - the key to the cellar in the Citadel

11 � During your last visit to the Citadel, one of the knights here drops a key to the cellar door in [12].

12 � You can open the door with the key dropped by one of the guards [11] (after you talk to Adyr: a chest inside
- right: Great Hammer

13 � An anvil

14 � Secret room . A chest inside:
-Will (an armor set)

15 � Doors opened by mysterious symbol in Planetary (left side). In chest: Blessing (armor set)

16 � An axe "Gargoyle and Hawk"

17 � You first need to open the door with a sealed rune. Inside, a chest:
- Coccoon (a shield)

18 � Needles (brace weapon)

19 � Secret room #1

20 � Chest (the door to the room requires a rune to open).
- Coccoon (a pavise)

21 � A chest:
- Harmony (a buckler)

22 � A chest:
Dimensions (an armor set)

23 � A chest
Pereseverance (shoes and a chest plate)

24 � A locked chest

25 � A locked chest

26 � Shortsword - curse

27 � Secret room

28 � A chest:
- Shard of resistance to poison
Shard of Poison resistance
You can open te locked door by walking onto the mysterious symbol, next to the nearby portal [28]

#1 - Portal

#9 � Portal:
Type: Proving grounds
Unlocks automatically after the conversation with Adyr and after you teleport to the Citadel

#10 � Portal
Type: Proving grounds
Unlocks after you defeat the Missing Brothers

#1 - Note

#1 � Note: After the War - New Apprentice

#2 � Note: After the War - Future Judge

#3,#4 � Notes:
Plot - Join us
After the War - the Old Priest

#5 � Note: After the War - Maddened Priest

#6 � Note: After the War- Rebel

#7 � Note: Research - Tomes

#8 � Note: My Oath - I swear to her

#9 � Plot - Point three

#10 � Note: Plot - Wet Job

#11 � Note: Dark Deeds - Patients

#12 � Note: Dark Deeds - Results

#13 � Note: THe Subject of search 0 The GUard's Orders

#14 � Note: Monk's purpose - I'ne found him

#15 � NG+ Note: The Book of Justice - Revenge

#16 � NG+ Note: The Book Of Justice - The Hand

#17 � NG+ Note: The Book Of Justice - The Father

#18 � NG+ Note: The Book Of Justice - The Books of the Law

#19 � NG+ Note: The Book Of Justice - The Trinity

##1 - Human skull

##1 � Human Skull

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