Crumbling walls | Collectibles, items Lords of the Fallen Guide
Last update: 11 May 2016
While exploring the locations, sometimes you will run into a crumbling wall that display crumbling points in their centers, which form a "cobweb" pattern. Past such walls, there are hidden rooms that house items, sometimes monsters and other collectibles. You can ram through such a wall, by standing in front of it and charging with the shield up (sprint and block).
Secret room #1 (The Keystone Citadel)
You can enter here during the initial exploration of the Citadel, but also later on. You find this room behind wall [M1.13]. Right after you enter, pick up the Small Cellar Key. Later: at the end of the corridor on the right, there is a door with the Key for the chest in the Main Hall behind, as well as a checkpoint. And there are more Spiders - if you cannot defeat them, dash ahead for the items and escape from here. In the left corner on the room, there also is a Human Skull [M5.##1].
Locate a mysterious symbol behind the grate, to the left of the entrance (the screenshot; it opens the door in the corridor ahead, right on the left). Inside, you find Needles (an arm weapon), and during your second visit to the Citadel, the brother of the Concerned Monk [M5.10]. During that visit, you also find two notes.
After you talk to Adyr and after the last visit to the Citadel it becomes possible to open the door that used to be locked [M5.12] - the key is dropped by one of the Knights that you defeat along your path [M5.11]. Inside, Law (a great hammer).
Secret room #2 (Keystone)
At the end of the road (to the left of the checkpoint, which you run into after you defeat the Commander and after the first conversation with Captain) there are, temporarily, locked door. You should not take interest in it, though - on the left, there is a wall shown in the screenshot [M2.15]. You can destroy it with your charge (dash towards it with your shield raised). In the secret room, there is a chest with a weapon inside (Blindman hammer).
Secret room #3 (Catacombs)
In one of the cells ([M4.15]) near the Infested Monk, you can cut through the wall. Inside, you find a hammer (Heritage). You can upgrade it, if you add it to Sven's grave [M4.9] (close to the entrance to the Burnt-down watchtower). Thanks to this, you will obtain a very good weapon.
Secret room #4 (The Keystone Citadel)
You find the wall in the room to the right of the stairs, opposite the staying place of the Wounded Monk. Inside the secret room, there is a chest [M5.14] with an armor set - Will.
Secret room #5 (The Keystone Citadel)
Walk over from the Flooded Chambers to the Old Quarters, and then, up, towards the portal. In the next room on the left, locate a wall that you can smash (the screenshot) [M5.27].
Then, return to the stairs and walk onto the mysterious symbol on the ground, next to the portal. Now, dash ahead towards the wall that you have just smashed and open the door [M5.28] (it is usually locked, but now it is opened for a short moment, after you step on the symbol, which is why you need to hurry). In the chest there are Shards: of resistance to poison and of spell point.
Secret Chamber #6 (Keystone)
To get to the location, with the room, in the first place, you need to kill the Captain [M5,9]. You can do that only during your last visit to the Citadel, towards the end of the game. The dead Captain drops Key to the Southern Entrenchment, which you need to take to the entrance to the Old Gardens [M2,33].
There, climb down the stairs and take a turn to the right, as much as possible, to end up near the crumbling wall that you can see in the screenshot ([M2,37]).
Inside, you find a ghost. You can talk to him but, he is not going to believe you that he is an astral being. To prove your point, cut through the air with the sword - the blade cuts through the ghost, he disappears and leaves the chest inside open. Inside, you can find an trinket New Dawn.