Hostage Crisis | Extra missions LSW III Guide
Last update: 11 May 2016
You will begin the mission onboard a small ship [1] and your task will be to shoot down 11 blue clones with a sniper rifle. The three first are standing right in front of you at the landing zone and three more are a bit further on the right [2].
If your bullets won't reach them, change the character to the droid in control of the ship and fly in further [1]. After killing those six, go maximally to the left and shoot down three more clones [2].
The last group can be found on the right edge on the landing zone [1]. Once they're all dead [2], the mission will move to the ground.
After landing change the character to Robonino and head to the northern gate. On the left and right pillars are silver wires [1]. Destroy them with grenades and build two panels from the fragments. One of them requires Robonino to be activated. Use it and afterwards keep destroying the incoming clones until their helmet appears on the ground [2].
Put it on and activate the second panel [1]. That way you will open the gate. Keep going north and you will find a panel requiring a clone helmet [2].
Use it to open the nearby door and go inside the room [1]. At its end destroy a white-red box, a stash in the upper-right corner and red wires on the left (all 4 lines) [2]. It's best to use Robonino's grenades here.
Once you end smashing stuff, use the bricks to build wires on the wall [1]. Two last fragments can be obtained by jumping onto the bunk beds. One is on the left and second on the right side [2].
Return to the corridor and keep going right [1]. You will find another panel requiring a clone helmet [2].
Inside the next room destroy the boxes in the left and right corners [1]. Build two generators from the bricks that will fall out [2].
Materials for two more can be obtained by blowing up the silver pipes on both sides on the room. Use grenades to do that [1]. Once all four boxes are ready, pull them into the wall [2] and return to the corridor.
By going further to the east you will reach a third door which you can open in a clone helmet [1]. Go through them and use the panel on the right as Robonino [2].
This way you will charge the nearby box. Push it across the chessboard to the other side of the room [1] and use the panel in the middle [2].
Behind the next gate there will be a short cutscene [1] and afterwards the level will come to an end [2].